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EBCRY (Embracer Group AB) Price-to-Owner-Earnings : (As of May. 14, 2025)


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What is Embracer Group AB Price-to-Owner-Earnings?

As of today (2025-05-14), Embracer Group AB's share price is $15.36765. Embracer Group AB does not have enough data to calculate Owner Earnings per Share (TTM), so as pPrice-to-Owner-Earnings.


The historical rank and industry rank for Embracer Group AB's Price-to-Owner-Earnings or its related term are showing as below:

During the past 9 years, the highest Price-to-Owner-Earnings of Embracer Group AB was 849.54. The lowest was 1.51. And the median was 28.47.


EBCRY's Price-to-Owner-Earnings is not ranked *
in the Interactive Media industry.
Industry Median: 20.86
* Ranked among companies with meaningful Price-to-Owner-Earnings only.

As of today (2025-05-14), Embracer Group AB's share price is $15.36765. Embracer Group AB's Earnings per Share (Diluted) for the trailing twelve months (TTM) ended in Dec. 2024 was $-8.98. Therefore, Embracer Group AB's PE Ratio (TTM) for today is At Loss.

As of today (2025-05-14), Embracer Group AB's share price is $15.36765. Embracer Group AB's EPS without NRI for the trailing twelve months (TTM) ended in was $-6.97. Therefore, Embracer Group AB's PE Ratio without NRI for today is At Loss.

During the past 9 years, Embracer Group AB's highest PE Ratio without NRI was 83.99. The lowest was 0.00. And the median was 28.52.


Embracer Group AB Price-to-Owner-Earnings Historical Data

The historical data trend for Embracer Group AB's Price-to-Owner-Earnings can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Embracer Group AB Price-to-Owner-Earnings Chart

Embracer Group AB Annual Data
Trend Dec14 Dec15 Dec16 Dec17 Mar20 Mar21 Mar22 Mar23 Mar24
Price-to-Owner-Earnings
Get a 7-Day Free Trial Premium Member Only - - - - 138.19

Embracer Group AB Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Price-to-Owner-Earnings Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - 138.19 - - -

Competitive Comparison of Embracer Group AB's Price-to-Owner-Earnings

For the Electronic Gaming & Multimedia subindustry, Embracer Group AB's Price-to-Owner-Earnings, along with its competitors' market caps and Price-to-Owner-Earnings data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Embracer Group AB's Price-to-Owner-Earnings Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Embracer Group AB's Price-to-Owner-Earnings distribution charts can be found below:

* The bar in red indicates where Embracer Group AB's Price-to-Owner-Earnings falls into.


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Embracer Group AB Price-to-Owner-Earnings Calculation

In 1986 Berkshire Hathaway Shareholder Letter, Warren Buffett defined owner earnings as follows:

"These represent (a) reported earnings plus (b) depreciation, depletion, amortization, and certain other non-cash charges...less (c) the average annual amount of capitalized expenditures for plant and equipment, etc. that the business requires to fully maintain its long-term competitive position and its unit volume. (If the business requires additional working capital to maintain its competitive position and unit volume, the increment also should be included in (c))...Our owner-earnings equation does not yield the deceptively precise figures provided by GAAP, since (c) must be a guess - and one sometimes very difficult to make. Despite this problem, we consider the owner earnings figure, not the GAAP figure, to be the relevant item for valuation purposes - both for investors in buying stocks and for managers in buying entire businesses...All of this points up the absurdity of the 'cash flow' numbers that are often set forth in Wall Street reports. These numbers routinely include (a) plus (b) - but do not subtract (c)."

Embracer Group AB's Price-to-Owner-Earnings for today is calculated as

Price-to-Owner-Earnings=Share Price/Owner Earnings per Share (TTM)
=15.36765/-2.78
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Embracer Group AB  (OTCPK:EBCRY) Price-to-Owner-Earnings Explanation

For how to get Owner Earnings per Share (TTM), please click.


Embracer Group AB Price-to-Owner-Earnings Related Terms

Thank you for viewing the detailed overview of Embracer Group AB's Price-to-Owner-Earnings provided by GuruFocus.com. Please click on the following links to see related term pages.


Embracer Group AB Business Description

Address
Tullhusgatan 1B, Karlstad, SWE, 652 09
Embracer Group AB is a parent company of businesses led by entrepreneurs in PC, console, mobile, and board games and other related media. The Group has an extensive catalog of several owned or controlled franchises and has a presence in various regions through its operative groups namely THQ Nordic, Plaion, Coffee Stain, Amplifier Game Invest, and others. Its operating segments are; PC/Console Games, Mobile Games, Tabletop Games, and Entertainment & Services. The company generates key revenue from the development and publishing of games for PC, Console, and Mobiles. Geographically, it derives maximum revenue from the United States of America and the rest from Europe (excluding Sweden), Sweden, and other regions.