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GameOn Entertainment Technologies (XCNQ:GET) Total Liabilities : C$3.48 Mil (As of Sep. 2023)


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What is GameOn Entertainment Technologies Total Liabilities?

GameOn Entertainment Technologies's Total Liabilities for the quarter that ended in Sep. 2023 was C$3.48 Mil.

GameOn Entertainment Technologies's quarterly Total Liabilities increased from Mar. 2023 (C$2.62 Mil) to Jun. 2023 (C$3.36 Mil) and increased from Jun. 2023 (C$3.36 Mil) to Sep. 2023 (C$3.48 Mil).

GameOn Entertainment Technologies's annual Total Liabilities declined from Dec. 2020 (C$3.37 Mil) to Dec. 2021 (C$0.43 Mil) but then increased from Dec. 2021 (C$0.43 Mil) to Dec. 2022 (C$2.27 Mil).


GameOn Entertainment Technologies Total Liabilities Historical Data

The historical data trend for GameOn Entertainment Technologies's Total Liabilities can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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GameOn Entertainment Technologies Total Liabilities Chart

GameOn Entertainment Technologies Annual Data
Trend Dec20 Dec21 Dec22
Total Liabilities
3.37 0.43 2.27

GameOn Entertainment Technologies Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Total Liabilities Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3.72 2.27 2.62 3.36 3.48

GameOn Entertainment Technologies Total Liabilities Calculation

Total Liabilities are the liabilities that the company has to pay others. It is a part of the balance sheet of a company that shareholders do not own, and would be obligated to pay back if the company liquidated.

GameOn Entertainment Technologies's Total Liabilities for the fiscal year that ended in Dec. 2022 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=1.647+(0.621+-2.2204460492503E-16
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=2.27

Total Liabilities=Total Assets (A: Dec. 2022 )-Total Equity (A: Dec. 2022 )
=5.558-3.289
=2.27

GameOn Entertainment Technologies's Total Liabilities for the quarter that ended in Sep. 2023 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=2.503+(0.98+0
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=3.48

Total Liabilities=Total Assets (Q: Sep. 2023 )-Total Equity (Q: Sep. 2023 )
=5-1.517
=3.48

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


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GameOn Entertainment Technologies (XCNQ:GET) Business Description

Traded in Other Exchanges
Address
750 West Pender Street, Suite 401, Vancouver, BC, CAN, V6C 2T7
GameOn Entertainment Technologies Inc is a video game ventures firm focusing on project investments in high-value e-gaming projects featuring recognized intellectual properties. It has generated revenues from gaming projects such as Pacific Rim: Breach Wars, Men In Black, and Hello Kitty.

GameOn Entertainment Technologies (XCNQ:GET) Headlines