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GameOn Entertainment Technologies (XCNQ:GET) Revenue per Share : C$0.02 (TTM As of Sep. 2023)


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What is GameOn Entertainment Technologies Revenue per Share?

GameOn Entertainment Technologies's revenue per share for the three months ended in Sep. 2023 was C$0.00. GameOn Entertainment Technologies's revenue per share for the trailing twelve months (TTM) ended in Sep. 2023 was C$0.02.

During the past 12 months, the average Revenue Per Share Growth Rate of GameOn Entertainment Technologies was 220.00% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get other companies' revenue growth rate.

The historical rank and industry rank for GameOn Entertainment Technologies's Revenue per Share or its related term are showing as below:

XCNQ:GET's 3-Year Revenue Growth Rate is not ranked *
in the Interactive Media industry.
Industry Median: 8.4
* Ranked among companies with meaningful 3-Year Revenue Growth Rate only.

GameOn Entertainment Technologies Revenue per Share Historical Data

The historical data trend for GameOn Entertainment Technologies's Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GameOn Entertainment Technologies Revenue per Share Chart

GameOn Entertainment Technologies Annual Data
Trend Dec20 Dec21 Dec22
Revenue per Share
- - 0.01

GameOn Entertainment Technologies Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - 0.01 0.01 -

Competitive Comparison of GameOn Entertainment Technologies's Revenue per Share

For the Electronic Gaming & Multimedia subindustry, GameOn Entertainment Technologies's PS Ratio, along with its competitors' market caps and PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameOn Entertainment Technologies's PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameOn Entertainment Technologies's PS Ratio distribution charts can be found below:

* The bar in red indicates where GameOn Entertainment Technologies's PS Ratio falls into.



GameOn Entertainment Technologies Revenue per Share Calculation

Revenue per Share is the amount of Revenue per outstanding share of the company's stock.

Also referred as sales, revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top.

GameOn Entertainment Technologies's Revenue Per Share for the fiscal year that ended in Dec. 2022 is calculated as

Revenue Per Share (A: Dec. 2022 )=Revenue (A: Dec. 2022 )/Shares Outstanding (Diluted Average) (A: Dec. 2022 )
=0.381/64.583
=0.01

GameOn Entertainment Technologies's Revenue Per Share for the quarter that ended in Sep. 2023 is calculated as

Revenue Per Share (Q: Sep. 2023 )=Revenue (Q: Sep. 2023 )/Shares Outstanding (Diluted Average) (Q: Sep. 2023 )
=0.181/68.233
=0.00

Revenue per Share for the trailing twelve months (TTM) ended in Sep. 2023 adds up the quarterly data reported by the company within the most recent 12 months, which was C$0.02

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameOn Entertainment Technologies  (XCNQ:GET) Revenue per Share Explanation

In ranking the predictability, companies with more consistent revenue and earnings growth are ranked high with predictability.

Peter Lynch categorized companies according to their revenue growth:

Slow Grower: Inflation < 10-Year Revenue Growth Rate < 10%:
Stalwart: 10% < 10-Year Revenue Growth Rate < 20%:
Fast Grower: 10-Year Revenue Growth Rate > 20%:

His favorite companies are stalwart, those growing between 10-20% a year.

Companies in cyclical industries may see their revenue fluctuate wildly in good years and bad years.


Be Aware

Revenue can be manipulated by changing the way how revenue is booked. Companies may book sales before the payment is received, or before the revenue is fully earned. These will be added to balance sheet items such as account payable or account receivables.


GameOn Entertainment Technologies Revenue per Share Related Terms

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GameOn Entertainment Technologies (XCNQ:GET) Business Description

Traded in Other Exchanges
Address
750 West Pender Street, Suite 401, Vancouver, BC, CAN, V6C 2T7
GameOn Entertainment Technologies Inc is a video game ventures firm focusing on project investments in high-value e-gaming projects featuring recognized intellectual properties. It has generated revenues from gaming projects such as Pacific Rim: Breach Wars, Men In Black, and Hello Kitty.

GameOn Entertainment Technologies (XCNQ:GET) Headlines