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BLKCF (Global Gaming Technologies) Cash Conversion Cycle : 0.00 (As of Jul. 2019)


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What is Global Gaming Technologies Cash Conversion Cycle?

Cash Conversion Cycle is one of several measures of management effectiveness. It equals Days Sales Outstanding + Days Inventory - Days Payable.

Global Gaming Technologies's Days Sales Outstanding for the three months ended in Jul. 2019 was .
Global Gaming Technologies's Days Inventory for the three months ended in Jul. 2019 was .
Global Gaming Technologies's Days Payable for the three months ended in Jul. 2019 was .
Therefore, Global Gaming Technologies's Cash Conversion Cycle (CCC) for the three months ended in Jul. 2019 was 0.00.


Global Gaming Technologies Cash Conversion Cycle Historical Data

The historical data trend for Global Gaming Technologies's Cash Conversion Cycle can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Global Gaming Technologies Cash Conversion Cycle Chart

Global Gaming Technologies Annual Data
Trend Apr10 Apr11 Apr12 Apr13 Apr14 Apr15 Apr16 Apr17 Apr18 Apr19
Cash Conversion Cycle
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Global Gaming Technologies Quarterly Data
Oct14 Jan15 Apr15 Jul15 Oct15 Jan16 Apr16 Jul16 Oct16 Jan17 Apr17 Jul17 Oct17 Jan18 Apr18 Jul18 Oct18 Jan19 Apr19 Jul19
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Competitive Comparison of Global Gaming Technologies's Cash Conversion Cycle

For the Electronic Gaming & Multimedia subindustry, Global Gaming Technologies's Cash Conversion Cycle, along with its competitors' market caps and Cash Conversion Cycle data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Global Gaming Technologies's Cash Conversion Cycle Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Global Gaming Technologies's Cash Conversion Cycle distribution charts can be found below:

* The bar in red indicates where Global Gaming Technologies's Cash Conversion Cycle falls into.


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Global Gaming Technologies Cash Conversion Cycle Calculation

Cash Conversion Cycle (CCC) measures how fast a company can convert cash on hand into even more cash on hand. This metric looks at the amount of time needed to sell inventory, the amount of time needed to collect receivables and the length of time the company is afforded to pay its bills without incurring penalties.

Cash Conversion Cycle is one of several measures of management effectiveness.

Global Gaming Technologies's Cash Conversion Cycle for the fiscal year that ended in Apr. 2019 is calculated as

Cash Conversion Cycle=Days Sales Outstanding +Days Inventory-Days Payable
=0+-
=0.00

Global Gaming Technologies's Cash Conversion Cycle for the quarter that ended in Jul. 2019 is calculated as:

Cash Conversion Cycle=Days Sales Outstanding+Days Inventory-Days Payable
=+-
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Global Gaming Technologies  (OTCPK:BLKCF) Cash Conversion Cycle Explanation

Generally, the lower this number is, the better for the company. Although it should be combined with other metrics (such as ROE % and ROA %), it can be especially useful for comparing close competitors, because the company with the lowest CCC is often the one with better management.


Be Aware

CCC is most effective with retail-type companies, which have inventories that are sold to customers. Consulting businesses, software companies and insurance companies are all examples of companies for whom this metric is meaningless.

The CCC is one of several tools that can help you evaluate management, especially if it is calculated for several consecutive time periods and for several competitors. Decreasing or steady CCCs are good, while rising ones should motivate you to dig a bit deeper.


Global Gaming Technologies Cash Conversion Cycle Related Terms

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Global Gaming Technologies Business Description

Traded in Other Exchanges
N/A
Address
789 West Pender Street, Suite 810, Vancouver, BC, CAN, V6C 1H2
Global Gaming Technologies Corp is a Canada-based gaming industry investment holding company. It provides investment exposure to digital interactive entertainment in emerging technologies, such as augmented reality, virtual reality, artificial intelligence, eSports and traditional games platforms, such as mobile and console.

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