TTWO (Take-Two Interactive Software) Cyclically Adjusted PS Ratio: 7.15 (As of Jul. 23, 2026) — Near Median

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TTWO Take-Two Interactive Software Inc TTWO
77 GF Score
Price $231.24
GF Value $214.17
Valuation Fairly Valued
! 2 Warning Signs
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What is Take-Two Interactive Software Cyclically Adjusted PS Ratio?

Take-Two Interactive Software TTWO -1.00% 77 Cyclically Adjusted PS Ratio is 7.15 as of Jul. 23, 2026, which is 9% above its 10-year median of 6.55. GuruFocus rates TTWO with a GF Score™ of 77/100 and a GF Value™ of $214.17 (Fairly Valued). The stock has 2 warning signs investors should review. Among 326 Interactive Media companies, Take-Two Interactive Software ranks worse than 89.57% on this metric.

As of today (2026-07-23), Take-Two Interactive Software's current share price is $231.24. Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2026 was $32.35. Take-Two Interactive Software's Cyclically Adjusted PS Ratio for today is 7.15.

The historical rank and industry rank for Take-Two Interactive Software's Cyclically Adjusted PS Ratio or its related term are showing as below:

TTWO' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 2.55   Med: 6.55   Max: 10.94
Current: 7.22

During the past years, Take-Two Interactive Software's highest Cyclically Adjusted PS Ratio was 10.94. The lowest was 2.55. And the median was 6.55.

TTWO's Cyclically Adjusted PS Ratio is ranked worse than
89.57% of 326 companies
in the Interactive Media industry
Industry Median: 1.375 vs TTWO: 7.22

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Take-Two Interactive Software's adjusted revenue per share data for the three months ended in Mar. 2026 was $9.060. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is $32.35 for the trailing ten years ended in Mar. 2026.

Shiller PE for Stocks: The True Measure of Stock Valuation


Take-Two Interactive Software  (NAS:TTWO) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


Take-Two Interactive Software Cyclically Adjusted PS Ratio Related Terms


Take-Two Interactive Software Cyclically Adjusted PS Ratio Historical Data

* Premium members only.

The historical data trend for Take-Two Interactive Software's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Take-Two Interactive Software Cyclically Adjusted PS Ratio Chart

Take-Two Interactive Software Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 6.52 4.52 5.38 6.93 6.10

Take-Two Interactive Software Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 6.93 7.95 8.25 8.13 6.10

TTWO vs EA, RBLX, NTES: Cyclically Adjusted PS Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Cyclically Adjusted PS Ratio falls into.


TTWO
77GF Score
Take-Two Interactive Software Inc TTWO
Cyclically Adjusted PS Ratio is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

Take-Two Interactive Software Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

Take-Two Interactive Software's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=231.24/32.35
=7.15

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2026 is calculated as:

For example, Take-Two Interactive Software's adjusted Revenue per Share data for the three months ended in Mar. 2026 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2026 (Change)*Current CPI (Mar. 2026)
=9.06/330.2130*330.2130
=9.060

Current CPI (Mar. 2026) = 330.2130.

Take-Two Interactive Software Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201606 3.683 241.018 5.046
201609 3.647 241.428 4.988
201612 5.269 241.432 7.207
201703 5.247 243.801 7.107
201706 3.552 244.955 4.788
201709 4.053 246.819 5.422
201712 4.087 246.524 5.474
201803 3.830 249.554 5.068
201806 3.345 251.989 4.383
201809 4.244 252.439 5.552
201812 10.883 251.233 14.304
201903 4.645 254.202 6.034
201906 4.752 256.143 6.126
201909 7.520 256.759 9.671
201912 8.141 256.974 10.461
202003 6.641 258.115 8.496
202006 7.232 257.797 9.263
202009 7.288 260.280 9.246
202012 7.414 260.474 9.399
202103 7.232 264.877 9.016
202106 6.945 271.696 8.441
202109 7.348 274.310 8.845
202112 7.740 278.802 9.167
202203 7.962 287.504 9.145
202206 7.960 296.311 8.871
202209 8.349 296.808 9.289
202212 8.380 296.797 9.323
202303 8.608 301.836 9.417
202306 7.584 305.109 8.208
202309 7.647 307.789 8.204
202312 8.023 306.746 8.637
202403 8.198 312.332 8.667
202406 7.767 314.175 8.163
202409 7.714 315.301 8.079
202412 7.726 315.605 8.084
202503 8.951 319.799 9.242
202506 8.317 322.561 8.514
202509 9.609 324.800 9.769
202512 9.184 324.054 9.359
202603 9.060 330.213 9.060

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

What does a Cyclically Adjusted PS Ratio of 7.15 mean?
Take-Two Interactive Software (TTWO) has a Cyclically Adjusted PS Ratio of 7.15 as of Jul. 23, 2026. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on Take-Two Interactive Software and its competitors. This is near median its historical median of 6.55. Over the past decade, Take-Two Interactive Software's Cyclically Adjusted PS Ratio has ranged from 2.55 to 10.94. According to the industry distribution chart, Take-Two Interactive Software ranks #292 out of 326 companies in the Interactive Media industry, placing it in the top 89.6%.
Is Take-Two Interactive Software's Cyclically Adjusted PS Ratio too high?
Take-Two Interactive Software's current Cyclically Adjusted PS Ratio of 7.15 is near median its 10-year median of 6.55. Over the past 10 years, this metric has ranged from a low of 2.55 to a high of 10.94. The Interactive Media industry median Cyclically Adjusted PS Ratio is 1.38. Take-Two Interactive Software's value of 7.15 is 420% above this industry median. Based on the distribution chart, Take-Two Interactive Software ranks #292 out of 326 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, Take-Two Interactive Software has a GF Score™ of 77/100 and is considered Fairly Valued, reflecting its overall financial health beyond just this single metric.
How does Take-Two Interactive Software's Cyclically Adjusted PS Ratio compare to EA and RBLX?
According to the Interactive Media industry distribution chart, Take-Two Interactive Software ranks #292 out of 326 companies for Cyclically Adjusted PS Ratio. This places Take-Two Interactive Software in the lower half of its industry. The industry median Cyclically Adjusted PS Ratio is 1.38. Take-Two Interactive Software's value of 7.15 is 420% above this benchmark. Historically, Take-Two Interactive Software's own Cyclically Adjusted PS Ratio has ranged from 2.55 to 10.94 over the past decade. While the company's 10-year median is 6.55 vs. the industry median of 1.38, Take-Two Interactive Software has consistently been above the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted PS Ratio for an Interactive Media company?
The median Cyclically Adjusted PS Ratio among Interactive Media companies is 1.38, based on 326 companies in the industry. Companies in the top quartile (top 25%) have a Cyclically Adjusted PS Ratio significantly above this median, while those in the bottom quartile fall well below. However, Cyclically Adjusted PS Ratio should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Take-Two Interactive Software's current Cyclically Adjusted PS Ratio of 7.15 is 420% above the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted PS Ratio mean?
A high Cyclically Adjusted PS Ratio can signal that a stock is expensive relative to its fundamentals. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on Take-Two Interactive Software and its competitors. For the Interactive Media industry, the median Cyclically Adjusted PS Ratio is 1.38 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Take-Two Interactive Software's current Cyclically Adjusted PS Ratio is 7.15, which is near median its own 10-year median of 6.55. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Take-Two Interactive Software stock overvalued right now?
Based on GuruFocus' analysis, Take-Two Interactive Software (TTWO) is currently considered Fairly Valued. The stock's GF Value™ is $214.17, compared to a current price of $231.24 — trading 8% above its estimated fair value. The current Cyclically Adjusted PS Ratio is 7.15, which is near median its 10-year median of 6.55 and 420% above the Interactive Media industry median of 1.38. Take-Two Interactive Software's overall GF Score™ is 77/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted PS Ratio calculated?
Cyclically Adjusted PS Ratio is calculated from a company's financial statements. For Take-Two Interactive Software (TTWO), the current Cyclically Adjusted PS Ratio is 7.15 as of Jul. 23, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Take-Two Interactive Software (TTWO) Overvalued in 2026?

Based on GuruFocus' analysis, Take-Two Interactive Software stock appears to be overvalued. The current stock price of $231.24 is trading 8% above its estimated GF Value™ of $214.17. GuruFocus considers Take-Two Interactive Software to be Fairly Valued.

Key valuation signals for TTWO:

  • Cyclically Adjusted PS Ratio: 7.15 (near median its 10-year median of 6.55)
  • GF Value™: $214.17 vs. price of $231.24 (8% above fair value)
  • GF Score™: 77/100 with 2 warning signs
  • Industry Position: 420% above the Interactive Media median (#292 of 326)

No single metric tells the full story. See the TTWO stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Take-Two Interactive Software Business Description

Address 110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
77GF Score

Get the complete analysis for TTWO

Cyclically Adjusted PS Ratio is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

$231.24
Price
$214.17
GF Value