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TTWO (Take-Two Interactive Software) Cyclically Adjusted PS Ratio : 7.54 (As of May. 29, 2025)


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What is Take-Two Interactive Software Cyclically Adjusted PS Ratio?

As of today (2025-05-29), Take-Two Interactive Software's current share price is $225.39. Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2025 was $29.91. Take-Two Interactive Software's Cyclically Adjusted PS Ratio for today is 7.54.

The historical rank and industry rank for Take-Two Interactive Software's Cyclically Adjusted PS Ratio or its related term are showing as below:

TTWO' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.74   Med: 5.95   Max: 10.94
Current: 7.63

During the past years, Take-Two Interactive Software's highest Cyclically Adjusted PS Ratio was 10.94. The lowest was 1.74. And the median was 5.95.

TTWO's Cyclically Adjusted PS Ratio is ranked worse than
86.38% of 279 companies
in the Interactive Media industry
Industry Median: 1.63 vs TTWO: 7.63

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Take-Two Interactive Software's adjusted revenue per share data for the three months ended in Mar. 2025 was $8.946. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is $29.91 for the trailing ten years ended in Mar. 2025.

Shiller PE for Stocks: The True Measure of Stock Valuation


Take-Two Interactive Software Cyclically Adjusted PS Ratio Historical Data

The historical data trend for Take-Two Interactive Software's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Take-Two Interactive Software Cyclically Adjusted PS Ratio Chart

Take-Two Interactive Software Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 8.82 6.52 4.52 5.38 6.93

Take-Two Interactive Software Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 5.38 5.49 5.30 6.32 6.93

Competitive Comparison of Take-Two Interactive Software's Cyclically Adjusted PS Ratio

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Cyclically Adjusted PS Ratio falls into.


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Take-Two Interactive Software Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

Take-Two Interactive Software's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=225.39/29.91
=7.54

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Take-Two Interactive Software's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2025 is calculated as:

For example, Take-Two Interactive Software's adjusted Revenue per Share data for the three months ended in Mar. 2025 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Mar. 2025 (Change)*Current CPI (Mar. 2025)
=8.946/134.9266*134.9266
=8.946

Current CPI (Mar. 2025) = 134.9266.

Take-Two Interactive Software Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201506 3.324 100.684 4.454
201509 3.043 100.392 4.090
201512 4.965 99.792 6.713
201603 4.509 100.470 6.055
201606 3.683 101.688 4.887
201609 3.647 101.861 4.831
201612 5.269 101.863 6.979
201703 5.247 102.862 6.883
201706 3.552 103.349 4.637
201709 4.053 104.136 5.251
201712 4.087 104.011 5.302
201803 3.830 105.290 4.908
201806 3.345 106.317 4.245
201809 4.244 106.507 5.376
201812 10.883 105.998 13.853
201903 4.645 107.251 5.844
201906 4.752 108.070 5.933
201909 7.520 108.329 9.366
201912 8.141 108.420 10.131
202003 6.641 108.902 8.228
202006 7.232 108.767 8.971
202009 7.288 109.815 8.955
202012 7.414 109.897 9.103
202103 7.232 111.754 8.732
202106 6.945 114.631 8.175
202109 7.348 115.734 8.567
202112 7.740 117.630 8.878
202203 7.962 121.301 8.856
202206 7.960 125.017 8.591
202209 8.349 125.227 8.996
202212 8.380 125.222 9.029
202303 8.608 127.348 9.120
202306 7.584 128.729 7.949
202309 7.647 129.860 7.945
202312 8.023 129.419 8.364
202403 8.198 131.776 8.394
202406 7.767 132.554 7.906
202409 7.714 133.029 7.824
202412 7.726 133.157 7.829
202503 8.946 134.927 8.946

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Take-Two Interactive Software  (NAS:TTWO) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


Take-Two Interactive Software Cyclically Adjusted PS Ratio Related Terms

Thank you for viewing the detailed overview of Take-Two Interactive Software's Cyclically Adjusted PS Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Take-Two Interactive Software Business Description

Address
110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
Executives
Michael Sheresky director C/O WILLIAM MORRIS AGENCY, 1 WILLIAM MORRIS PLACE, BEVERLY HILLS CA 90212
Daniel P Emerson officer: General Counsel 622 BROADWAY, NEW YORK NY 10012
Lainie Goldstein officer: Chief Financial Officer C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10012
Karl Slatoff officer: Executive Vice President C/O ZELNICKMEDIA CORPORATION, 19 WEST 44TH STREET, 18TH FLOOR, NEW YORK NY 10036
Strauss Zelnick director, officer: Executive Chairman C/O ZELNICKMEDIA, 650 FIFTH AVE 31ST FLOOR, NEW YORK NY 10019
Laverne Evans Srinivasan director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10012
Jon J Moses director C/O UGO NETWORKS, INC., 670 BROADWAY, NEW YORK NY 10012
William B Gordon director
Ellen F Siminoff director 555 ELLIS STREET, MOUNTAIN VIEW CA 94043
Roland A Hernandez director 300 NORTH SAN RAFAEL AVE, PASADENA CA 91105
Paul E Viera director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 110 WEST 44TH STREET, NEW YORK NY 10036
Michael Dornemann director 4950 COMMUNICATION AVENUE, SUITE 300, BOCA RATON FL 33431
Seth D Krauss officer: Exec VP and General Counsel C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 222 BROADWAY, NEW YORK NY 10012
Susan Tolson director C/O TAKE-TWO INTERACTIVE SOFTWARE, INC., 622 BROADWAY, NEW YORK NY 10019
Carl C Icahn 10 percent owner C/O ICAHN ENTERPRISES L.P., 16690 COLLINS AVE., PH-1, SUNNY ISLES BEACH FL 33160