SQNXF (Square Enix Holdings Co) Cyclically Adjusted Revenue per Share: $5.96 (As of Mar. 2026)

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
Reviewed by: Charlie Tian Charlie Tian
Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

SQNXF Square Enix Holdings Co Ltd SQNXF
68 GF Score
Price $15.45
GF Value $11.85
Valuation Modestly Overvalued
! 1 Warning Sign
View Full Analysis

What is Square Enix Holdings Co Cyclically Adjusted Revenue per Share?

Square Enix Holdings Co SQNXF 68 Cyclically Adjusted Revenue per Share is $5.96 as of Mar. 2026. GuruFocus rates SQNXF with a GF Score™ of 68/100 and a GF Value™ of $11.85 (Modestly Overvalued). The stock has 1 warning sign investors should review.

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

Square Enix Holdings Co's adjusted revenue per share for the three months ended in Mar. 2026 was $1.436. Add all the adjusted revenue per share for the past 10 years together and divide the count will get our Cyclically Adjusted Revenue per Share, which is $5.96 for the trailing ten years ended in Mar. 2026.

During the past 12 months, Square Enix Holdings Co's average Cyclically Adjusted Revenue Growth Rate was 3.10% per year. During the past 3 years, the average Cyclically Adjusted Revenue Growth Rate was 6.70% per year. During the past 5 years, the average Cyclically Adjusted Revenue Growth Rate was 8.60% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Cyclically Adjusted Revenue Growth Rate using Cyclically Adjusted Revenue per Share data.

During the past 13 years, the highest 3-Year average Cyclically Adjusted Revenue Growth Rate of Square Enix Holdings Co was 10.30% per year. The lowest was 6.20% per year. And the median was 8.50% per year.

As of today (2026-08-03), Square Enix Holdings Co's current stock price is $15.45. Square Enix Holdings Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Mar. 2026 was $5.96. Square Enix Holdings Co's Cyclically Adjusted PS Ratio of today is 2.59.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Square Enix Holdings Co was 4.17. The lowest was 1.82. And the median was 2.85.


Square Enix Holdings Co  (OTCPK:SQNXF) Cyclically Adjusted Revenue per Share Explanation

If a company grows much fast than inflation, Cyclically Adjusted Revenue per Share may underestimate the company's revenue. Cyclically Adjusted PS Ratio can seem to be too high even the actual PS Ratio is low.

For the Cyclically Adjusted PS Ratio, the revenue per share of the past 10 years are inflation-adjusted and averaged. The result is used for P/S calculation. Since it looks at the average over the last 10 years, the Cyclically Adjusted PS Ratio is also called CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Square Enix Holdings Co's Cyclically Adjusted PS Ratio of today is calculated as

Cyclically Adjusted PS Ratio=Share Price/Cyclically Adjusted Revenue per Share
=15.45/5.96
=2.59

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

During the past 13 years, the highest Cyclically Adjusted PS Ratio of Square Enix Holdings Co was 4.17. The lowest was 1.82. And the median was 2.85.


Be Aware

Cyclically Adjusted PS Ratio works better for cyclical companies. It gives you a better idea on the company's real revenue value.


Square Enix Holdings Co Cyclically Adjusted Revenue per Share Related Terms


Square Enix Holdings Co Cyclically Adjusted Revenue per Share Historical Data

* Premium members only.

The historical data trend for Square Enix Holdings Co's Cyclically Adjusted Revenue per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Square Enix Holdings Co Cyclically Adjusted Revenue per Share Chart

Square Enix Holdings Co Annual Data
Trend Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25 Mar26
Cyclically Adjusted Revenue per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.89 5.76 5.52 5.98 5.96

Square Enix Holdings Co Quarterly Data
Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25 Mar26
Cyclically Adjusted Revenue per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 5.98 6.32 5.99 6.13 5.96

SQNXF vs NTES, EA, TTWO: Cyclically Adjusted Revenue per Share Comparison

For the Electronic Gaming & Multimedia subindustry, Square Enix Holdings Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Square Enix Holdings Co Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Square Enix Holdings Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Square Enix Holdings Co's Cyclically Adjusted PS Ratio falls into.


SQNXF
68GF Score
Square Enix Holdings Co Ltd SQNXF
Cyclically Adjusted Revenue per Share is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

Square Enix Holdings Co Cyclically Adjusted Revenue per Share Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Revenue per Share and the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years.

What is Cyclically Adjusted Revenue per Share? How do we calculate Cyclically Adjusted Revenue per Share?

Cyclically Adjusted Revenue per Share is the average of the inflation adjusted Revenue per Share of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the Cyclically Adjusted Revenue per Share of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the revenue per share from 2001 through 2010.

We adjusted the 2001 revenue per share data with the total inflation from 2001 through 2010 to the equivalent revenue in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart's revenue is $1 a share in 2001, then the 2001's equivalent revenue in 2010 is $1.4 a share. If Wal-Mart's revenue is $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 revenue in 2010 is $1.35. So on and so forth, you get the equivalent revenue per share of past 10 years. Then you add them together and divided the sum by the count to get Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Square Enix Holdings Co's adjusted Revenue per Share data for the three months ended in Mar. 2026 was:

Adj_RevenuePerShare= Revenue per Share /CPI of Mar. 2026 (Change)*Current CPI (Mar. 2026)
=1.436/112.7000*112.7000
=1.436

Current CPI (Mar. 2026) = 112.7000.

Square Enix Holdings Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201606 1.339 98.100 1.538
201609 1.446 98.000 1.663
201612 1.907 98.400 2.184
201703 1.623 98.100 1.865
201706 1.404 98.500 1.606
201709 1.913 98.800 2.182
201712 1.402 99.400 1.590
201803 1.646 99.200 1.870
201806 1.153 99.200 1.310
201809 1.621 99.900 1.829
201812 1.695 99.700 1.916
201903 2.202 99.700 2.489
201906 1.429 99.800 1.614
201909 1.783 100.100 2.007
201912 1.785 100.500 2.002
202003 1.852 100.300 2.081
202006 2.268 99.900 2.559
202009 2.217 99.900 2.501
202012 2.149 99.300 2.439
202103 2.035 99.900 2.296
202106 2.241 99.500 2.538
202109 2.029 100.100 2.284
202112 2.559 100.100 2.881
202203 2.150 101.100 2.397
202206 1.555 101.800 1.721
202209 1.718 103.100 1.878
202212 1.900 104.100 2.057
202303 1.823 104.400 1.968
202306 1.684 105.200 1.804
202309 1.623 106.200 1.722
202312 1.651 106.800 1.742
202403 1.831 107.200 1.925
202406 1.230 108.200 1.281
202409 1.703 108.900 1.762
202412 1.642 110.700 1.672
202503 1.416 111.100 1.436
202506 1.138 111.700 1.148
202509 1.399 112.000 1.408
202512 1.450 113.000 1.446
202603 1.436 112.700 1.436

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

What does a Cyclically Adjusted Revenue per Share of $5.96 mean?
Square Enix Holdings Co (SQNXF) has a Cyclically Adjusted Revenue per Share of $5.96 as of Mar. 2026. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on Square Enix Holdings Co and its competitors.
Is Square Enix Holdings Co's Cyclically Adjusted Revenue per Share too high?
Square Enix Holdings Co's current Cyclically Adjusted Revenue per Share is $5.96. Overall, Square Enix Holdings Co has a GF Score™ of 68/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does Square Enix Holdings Co's Cyclically Adjusted Revenue per Share compare to NTES and EA?
Square Enix Holdings Co's Cyclically Adjusted Revenue per Share of $5.96 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted Revenue per Share for an Interactive Media company?
A good Cyclically Adjusted Revenue per Share depends on the Interactive Media industry context. However, Cyclically Adjusted Revenue per Share should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted Revenue per Share mean?
A high Cyclically Adjusted Revenue per Share can signal that a stock is expensive relative to its fundamentals. Cyclically adjusted revenue per share represents the company's inflation-adjusted revenue per share over a 10-year period. View historical data on Square Enix Holdings Co and its competitors. Square Enix Holdings Co's current Cyclically Adjusted Revenue per Share is $5.96. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Square Enix Holdings Co stock overvalued right now?
Based on GuruFocus' analysis, Square Enix Holdings Co (SQNXF) is currently considered Modestly Overvalued. The stock's GF Value™ is $11.85, compared to a current price of $15.45 — trading 30.4% above its estimated fair value. The current Cyclically Adjusted Revenue per Share is $5.96. Square Enix Holdings Co's overall GF Score™ is 68/100 with 1 warning sign to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted Revenue per Share calculated?
Cyclically Adjusted Revenue per Share is calculated from a company's financial statements. For Square Enix Holdings Co (SQNXF), the current Cyclically Adjusted Revenue per Share is $5.96 as of Mar. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Square Enix Holdings Co (SQNXF) Overvalued in 2026?

Based on GuruFocus' analysis, Square Enix Holdings Co stock appears to be overvalued. The current stock price of $15.45 is trading 30.4% above its estimated GF Value™ of $11.85. GuruFocus considers Square Enix Holdings Co to be Modestly Overvalued.

Key valuation signals for SQNXF:

  • Cyclically Adjusted Revenue per Share: $5.96
  • GF Value™: $11.85 vs. price of $15.45 (30.4% above fair value)
  • GF Score™: 68/100 with 1 warning sign

No single metric tells the full story. See the SQNXF stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Square Enix Holdings Co Business Description

Address 6-27-30 Shinjuku, Shinjuku East Side Square, Shinjuku-ku, Tokyo, JPN, 160-8430
Square Enix is a Japanese video game publisher and entertainment company that was formed in 2003 through the merger between Square and Enix. The company is best known for its role-playing game franchises such as Final Fantasy, Dragon Quest, Kingdom Hearts, and Nier. The company also operates publishing, merchandise, and amusement businesses.
68GF Score

Get the complete analysis for SQNXF

Cyclically Adjusted Revenue per Share is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

$15.45
Price
$11.85
GF Value