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SQNXF (Square Enix Holdings Co) Cyclically Adjusted PS Ratio : 3.58 (As of May. 31, 2025)


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What is Square Enix Holdings Co Cyclically Adjusted PS Ratio?

As of today (2025-05-31), Square Enix Holdings Co's current share price is $63.62. Square Enix Holdings Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Dec. 2024 was $17.76. Square Enix Holdings Co's Cyclically Adjusted PS Ratio for today is 3.58.

The historical rank and industry rank for Square Enix Holdings Co's Cyclically Adjusted PS Ratio or its related term are showing as below:

SQNXF' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 1.82   Med: 2.82   Max: 4.14
Current: 3.39

During the past years, Square Enix Holdings Co's highest Cyclically Adjusted PS Ratio was 4.14. The lowest was 1.82. And the median was 2.82.

SQNXF's Cyclically Adjusted PS Ratio is ranked worse than
66.31% of 279 companies
in the Interactive Media industry
Industry Median: 1.62 vs SQNXF: 3.39

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

Square Enix Holdings Co's adjusted revenue per share data for the three months ended in Dec. 2024 was $4.925. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is $17.76 for the trailing ten years ended in Dec. 2024.

Shiller PE for Stocks: The True Measure of Stock Valuation


Square Enix Holdings Co Cyclically Adjusted PS Ratio Historical Data

The historical data trend for Square Enix Holdings Co's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Square Enix Holdings Co Cyclically Adjusted PS Ratio Chart

Square Enix Holdings Co Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3.30 2.62 2.77 2.34 -

Square Enix Holdings Co Quarterly Data
Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 2.34 1.90 2.19 2.30 -

Competitive Comparison of Square Enix Holdings Co's Cyclically Adjusted PS Ratio

For the Electronic Gaming & Multimedia subindustry, Square Enix Holdings Co's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Square Enix Holdings Co's Cyclically Adjusted PS Ratio Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Square Enix Holdings Co's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where Square Enix Holdings Co's Cyclically Adjusted PS Ratio falls into.


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Square Enix Holdings Co Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

Square Enix Holdings Co's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=63.62/17.76
=3.58

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Square Enix Holdings Co's Cyclically Adjusted Revenue per Share for the quarter that ended in Dec. 2024 is calculated as:

For example, Square Enix Holdings Co's adjusted Revenue per Share data for the three months ended in Dec. 2024 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Dec. 2024 (Change)*Current CPI (Dec. 2024)
=4.925/110.7000*110.7000
=4.925

Current CPI (Dec. 2024) = 110.7000.

Square Enix Holdings Co Quarterly Data

Revenue per Share CPI Adj_RevenuePerShare
201503 3.368 97.900 3.808
201506 2.866 98.400 3.224
201509 2.998 98.500 3.369
201512 4.453 98.100 5.025
201603 4.485 97.900 5.071
201606 4.017 98.100 4.533
201609 4.338 98.000 4.900
201612 5.721 98.400 6.436
201703 4.868 98.100 5.493
201706 4.211 98.500 4.733
201709 5.739 98.800 6.430
201712 4.206 99.400 4.684
201803 4.937 99.200 5.509
201806 3.459 99.200 3.860
201809 4.863 99.900 5.389
201812 5.084 99.700 5.645
201903 6.606 99.700 7.335
201906 4.288 99.800 4.756
201909 5.350 100.100 5.917
201912 5.354 100.500 5.897
202003 5.557 100.300 6.133
202006 6.804 99.900 7.540
202009 6.651 99.900 7.370
202012 6.446 99.300 7.186
202103 6.105 99.900 6.765
202106 6.724 99.500 7.481
202109 6.088 100.100 6.733
202112 7.678 100.100 8.491
202203 6.451 101.100 7.064
202206 4.665 101.800 5.073
202209 5.153 103.100 5.533
202212 5.700 104.100 6.061
202303 5.468 104.400 5.798
202306 5.052 105.200 5.316
202309 4.870 106.200 5.076
202312 4.953 106.800 5.134
202403 5.493 107.200 5.672
202406 3.691 108.200 3.776
202409 5.110 108.900 5.194
202412 4.925 110.700 4.925

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Square Enix Holdings Co  (OTCPK:SQNXF) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


Square Enix Holdings Co Cyclically Adjusted PS Ratio Related Terms

Thank you for viewing the detailed overview of Square Enix Holdings Co's Cyclically Adjusted PS Ratio provided by GuruFocus.com. Please click on the following links to see related term pages.


Square Enix Holdings Co Business Description

Traded in Other Exchanges
Address
Shinjuku Eastside Square, 6-27-30 Shinjuku, Shinjuku-ku, Tokyo, JPN, 160-8430
Square Enix Holdings Co Ltd is a Japanese holding company that is involved with entertainment content and services. The firm's segments include digital entertainment, which designs, develops, and sells digital entertainment products and games; amusement, which operates amusement facilities and distributes arcade game machines; publication, which publishes comic books, game strategy books, and magazines; and merchandising, which produces, distributes, and licenses derivative products of titles owned by the firm. Square Enix derives the majority of its revenue from its digital entertainment operations.