ENTEF (ESE Entertainment) Days Inventory: 0.00 (As of Jul. 2025)


What is ESE Entertainment Days Inventory?

ESE Entertainment ENTEF -4.53% Days Inventory is 0.00 as of Jul. 2025. The stock has 4 warning signs investors should review. Among 665 Media - Diversified companies, ESE Entertainment ranks worse than 150375.79% on this metric.

Days Inventory is also known as Days Sales of Inventory (DSI). ESE Entertainment's Average Total Inventories for the three months ended in Jul. 2025 was $0.00 Mil. ESE Entertainment's Cost of Goods Sold for the three months ended in Jul. 2025 was $2.42 Mil. Hence, ESE Entertainment's Days Inventory for the three months ended in Jul. 2025 was 0.00.

The historical rank and industry rank for ESE Entertainment's Days Inventory or its related term are showing as below:

During the past 6 years, ESE Entertainment's highest Days Inventory was 42.88. The lowest was 3.90. And the median was 10.82.

ENTEF's Days Inventory is not ranked *
in the Media - Diversified industry.
Industry Median: 28.7
* Ranked among companies with meaningful Days Inventory only.

ESE Entertainment's Days Inventory stayed the same from Jul. 2024 (0.00) to Jul. 2025 (0.00).

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. ESE Entertainment's Inventory-to-Revenue for the three months ended in Jul. 2025 was 0.00.


ESE Entertainment  (OTCPK:ENTEF) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

ESE Entertainment's Inventory Turnover for the three months ended in Jul. 2025 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

ESE Entertainment's Inventory to Revenue for the three months ended in Jul. 2025 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


ESE Entertainment Days Inventory Related Terms


ESE Entertainment Days Inventory Historical Data

* Premium members only.

The historical data trend for ESE Entertainment's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

ESE Entertainment Days Inventory Chart

ESE Entertainment Annual Data
Trend Oct19 Oct20 Oct21 Oct22 Oct23 Oct24
Days Inventory
Get a 7-Day Free Trial 0.00 14.50 7.36 42.90 3.84

ESE Entertainment Quarterly Data
Oct20 Jan21 Apr21 Jul21 Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23 Oct23 Jan24 Apr24 Jul24 Oct24 Jan25 Apr25 Jul25
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

ENTEF vs MVNC, VYRE, ZNB: Days Inventory Comparison

For the Entertainment subindustry, ESE Entertainment's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


ESE Entertainment Days Inventory vs Media - Diversified Industry

For the Media - Diversified industry and Communication Services sector, ESE Entertainment's Days Inventory distribution charts can be found below:

* The bar in red indicates where ESE Entertainment's Days Inventory falls into.



ESE Entertainment Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

ESE Entertainment's Days Inventory for the fiscal year that ended in Oct. 2024 is calculated as

Days Inventory (A: Oct. 2024 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: Oct. 2023 ) + Total Inventories (A: Oct. 2024 )) / count ) / Cost of Goods Sold (A: Oct. 2024 )*Days in Period
=( (0.02 + 0) / 1 ) / 1.903*365
=0.02 / 1.903*365
=3.84

ESE Entertainment's Days Inventory for the quarter that ended in Jul. 2025 is calculated as:

Days Inventory (Q: Jul. 2025 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Apr. 2025 ) + Total Inventories (Q: Jul. 2025 )) / count ) / Cost of Goods Sold (Q: Jul. 2025 )*Days in Period
=( (0 + 0) / 1 ) / 2.417*365 / 4
=0 / 2.417*365 / 4
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Days Inventory →
What does a Days Inventory of 0.00 mean?
ESE Entertainment (ENTEF) has a Days Inventory of 0.00 as of Jul. 2025. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on ESE Entertainment and its competitors. Over the past decade, ESE Entertainment's Days Inventory has ranged from 3.90 to 42.88. According to the industry distribution chart, ESE Entertainment ranks #999999 out of 665 companies in the Media - Diversified industry.
Is ESE Entertainment's Days Inventory too high?
ESE Entertainment's current Days Inventory is 0.00. Over the past 10 years, this metric has ranged from a low of 3.90 to a high of 42.88. Based on the distribution chart, ESE Entertainment ranks #999999 out of 665 companies in the Media - Diversified industry, which is in the bottom quartile relative to peers.
How does ESE Entertainment's Days Inventory compare to MVNC and VYRE?
According to the Media - Diversified industry distribution chart, ESE Entertainment ranks #999999 out of 665 companies for Days Inventory. This places ESE Entertainment in the lower half of its industry. The industry median Days Inventory is 28.70. Historically, ESE Entertainment's own Days Inventory has ranged from 3.90 to 42.88 over the past decade. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Days Inventory for a Media - Diversified company?
The median Days Inventory among Media - Diversified companies is 28.70, based on 665 companies in the industry. Companies in the top quartile (top 25%) have a Days Inventory significantly above this median, while those in the bottom quartile fall well below. However, Days Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Days Inventory mean?
A high Days Inventory can signal that a stock is expensive relative to its fundamentals. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on ESE Entertainment and its competitors. For the Media - Diversified industry, the median Days Inventory is 28.70 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. ESE Entertainment's current Days Inventory is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is ESE Entertainment stock overvalued right now?
Based on GuruFocus' analysis, ESE Entertainment (ENTEF) is currently considered Modestly Undervalued. The stock's GF Value™ is $0.03, compared to a current price of $0.02 — trading 20% below its estimated fair value. The current Days Inventory is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Days Inventory calculated?
Days Inventory is calculated from a company's financial statements. For ESE Entertainment (ENTEF), the current Days Inventory is 0.00 as of Jul. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

ESE Entertainment Business Description

Address 409 Granville Street, Suite 1600, Vancouver, BC, CAN, V6C 1T2
ESE Entertainment Inc is an entertainment and technology company focused on gaming and esports, in the business of attracting gamers and fans to its clients, such as video game developers, publishers, and brands. The company provides a range of services to video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. It also operates e-commerce channels, e-sports teams, and gaming leagues. It operates in two industry segments digital media and entertainment, and Corporate. It generates the majority of its revenue from digital media and entertainment. Its geographic segments are Ireland, Canada, Poland, and Romania. It generates the majority of its revenue from Canada.