ENTEF (ESE Entertainment) Inventory Turnover: 0.00 (As of Jul. 2025)


What is ESE Entertainment Inventory Turnover?

ESE Entertainment ENTEF -4.53% Inventory Turnover is 0.00 as of Jul. 2025. The stock has 4 warning signs investors should review.

Inventory Turnover measures how fast the company turns over its inventory within a year. It is calculated as Cost of Goods Sold divided by Total Inventories. ESE Entertainment's Cost of Goods Sold for the three months ended in Jul. 2025 was $2.42 Mil. ESE Entertainment's Average Total Inventories for the quarter that ended in Jul. 2025 was $0.00 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. ESE Entertainment's Days Inventory for the three months ended in Jul. 2025 was 0.00.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. ESE Entertainment's Inventory-to-Revenue for the quarter that ended in Jul. 2025 was 0.00.


ESE Entertainment  (OTCPK:ENTEF) Inventory Turnover Explanation

Inventory Turnover measures how fast the company turns over its inventory within a year. A higher Inventory Turnover means the company has light inventory. Therefore the company spends less money on storage, write downs, and obsolete inventory. If the inventory is too light, it may affect sales because the company may not have enough to meet demand.

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

ESE Entertainment's Days Inventory for the three months ended in Jul. 2025 is calculated as:

Days Inventory =Average Total Inventories (Q: Jul. 2025 )/Cost of Goods Sold (Q: Jul. 2025 )*Days in Period
=0/2.417*365 / 4
=0.00

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

ESE Entertainment's Inventory to Revenue for the quarter that ended in Jul. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Jul. 2025 ) / Revenue (Q: Jul. 2025 )
=0 / 2.91
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Usually retailers pile up their inventories at holiday seasons to meet the stronger demand. Therefore, the inventory of a particular quarter of a year should not be used to calculate Inventory Turnover. An average inventory is a better indication.


ESE Entertainment Inventory Turnover Related Terms


ESE Entertainment Inventory Turnover Historical Data

* Premium members only.

The historical data trend for ESE Entertainment's Inventory Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

ESE Entertainment Inventory Turnover Chart

ESE Entertainment Annual Data
Trend Oct19 Oct20 Oct21 Oct22 Oct23 Oct24
Inventory Turnover
Get a 7-Day Free Trial 0.00 25.17 49.58 8.51 95.15

ESE Entertainment Quarterly Data
Oct20 Jan21 Apr21 Jul21 Oct21 Jan22 Apr22 Jul22 Oct22 Jan23 Apr23 Jul23 Oct23 Jan24 Apr24 Jul24 Oct24 Jan25 Apr25 Jul25
Inventory Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

ESE Entertainment Inventory Turnover Calculation

ESE Entertainment's Inventory Turnover for the fiscal year that ended in Oct. 2024 is calculated as

Inventory Turnover (A: Oct. 2024 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (A: Oct. 2024 ) / ((Total Inventories (A: Oct. 2023 ) + Total Inventories (A: Oct. 2024 )) / count )
=1.903 / ((0.02 + 0) / 1 )
=1.903 / 0.02
=95.15

ESE Entertainment's Inventory Turnover for the quarter that ended in Jul. 2025 is calculated as

Inventory Turnover (Q: Jul. 2025 )
=Cost of Goods Sold / Average Total Inventories
=Cost of Goods Sold (Q: Jul. 2025 ) / ((Total Inventories (Q: Apr. 2025 ) + Total Inventories (Q: Jul. 2025 )) / count )
=2.417 / ((0 + 0) / 1 )
=2.417 / 0
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Inventory Turnover →
What does a Inventory Turnover of 0.00 mean?
ESE Entertainment (ENTEF) has a Inventory Turnover of 0.00 as of Jul. 2025. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on ESE Entertainment and its competitors.
Is ESE Entertainment's Inventory Turnover too high?
ESE Entertainment's current Inventory Turnover is 0.00.
How does ESE Entertainment's Inventory Turnover compare to MVNC and VYRE?
ESE Entertainment's Inventory Turnover of 0.00 can be compared against companies in the Media - Diversified industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Inventory Turnover for a Media - Diversified company?
A good Inventory Turnover depends on the Media - Diversified industry context. However, Inventory Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Inventory Turnover mean?
A high Inventory Turnover can signal that a stock is expensive relative to its fundamentals. Inventory turnover equals current-period cost of goods sold divided by average two-period total inventories. View historical data on ESE Entertainment and its competitors. ESE Entertainment's current Inventory Turnover is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is ESE Entertainment stock overvalued right now?
Based on GuruFocus' analysis, ESE Entertainment (ENTEF) is currently considered Modestly Undervalued. The stock's GF Value™ is $0.02, compared to a current price of $0.02 — trading 20% above its estimated fair value. The current Inventory Turnover is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Inventory Turnover calculated?
Inventory Turnover is calculated from a company's financial statements. For ESE Entertainment (ENTEF), the current Inventory Turnover is 0.00 as of Jul. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

ESE Entertainment Business Description

Address 409 Granville Street, Suite 1600, Vancouver, BC, CAN, V6C 1T2
ESE Entertainment Inc is an entertainment and technology company focused on gaming and esports, in the business of attracting gamers and fans to its clients, such as video game developers, publishers, and brands. The company provides a range of services to video game developers, publishers, and brands by providing technology, infrastructure, and fan engagement services internationally. It also operates e-commerce channels, e-sports teams, and gaming leagues. It operates in two industry segments digital media and entertainment, and Corporate. It generates the majority of its revenue from digital media and entertainment. Its geographic segments are Ireland, Canada, Poland, and Romania. It generates the majority of its revenue from Canada.