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Take-Two Interactive Software (LTS:0LCX) EBITDA Margin % : 14.37% (As of Dec. 2023)


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What is Take-Two Interactive Software EBITDA Margin %?

EBITDA Margin % is calculated as EBITDA divided by its Revenue. Take-Two Interactive Software's EBITDA for the three months ended in Dec. 2023 was $196 Mil. Take-Two Interactive Software's Revenue for the three months ended in Dec. 2023 was $1,366 Mil. Therefore, Take-Two Interactive Software's EBITDA margin for the quarter that ended in Dec. 2023 was 14.37%.


Take-Two Interactive Software EBITDA Margin % Historical Data

The historical data trend for Take-Two Interactive Software's EBITDA Margin % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Take-Two Interactive Software EBITDA Margin % Chart

Take-Two Interactive Software Annual Data
Trend Mar14 Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23
EBITDA Margin %
Get a 7-Day Free Trial Premium Member Only Premium Member Only 18.95 22.67 26.41 21.31 10.89

Take-Two Interactive Software Quarterly Data
Mar19 Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23
EBITDA Margin % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 15.55 6.55 11.35 -3.33 14.37

Competitive Comparison of Take-Two Interactive Software's EBITDA Margin %

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's EBITDA Margin %, along with its competitors' market caps and EBITDA Margin % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software's EBITDA Margin % Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's EBITDA Margin % distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's EBITDA Margin % falls into.



Take-Two Interactive Software EBITDA Margin % Calculation

EBITDA margin is the ratio of EBITDA divided by net sales or Revenue, usually presented in percent.

Take-Two Interactive Software's EBITDA Margin % for the fiscal year that ended in Mar. 2023 is calculated as

EBITDA Margin %=EBITDA (A: Mar. 2023 )/Revenue (A: Mar. 2023 )
=582.5/5349.9
=10.89 %

Take-Two Interactive Software's EBITDA Margin % for the quarter that ended in Dec. 2023 is calculated as

EBITDA Margin %=EBITDA (Q: Dec. 2023 )/Revenue (Q: Dec. 2023 )
=196.3/1366.3
=14.37 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Take-Two Interactive Software  (LTS:0LCX) EBITDA Margin % Explanation

EBITDA Margin % is the ratio of EBITDA divided by net sales or Revenue. It is an performance metric measuring company's operating profitability. EBITDA Margin takes depreciation and amortization, interest expense and tax into account, which makes it easy to compare the relative profitability of companies of different sizes in the same industry.


Take-Two Interactive Software EBITDA Margin % Related Terms

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Take-Two Interactive Software (LTS:0LCX) Business Description

Address
110 West 44th Street, New York, NY, USA, 10036
Found in 1993, Take-Two consists of three wholly owned labels, Rockstar Games, 2K, and Zynga. The firm is one of the world's largest independent video game publishers on consoles, PCs, smartphones, and tablets. Take-Two's franchise portfolio is headlined by "Grand Theft Auto" (345 million units sold) and contains other well-known titles such as "NBA 2K," "Civilization," "Borderlands," "Bioshock," and "Xcom." Zynga mobile titles include "Farmville," "Empires & Puzzles," and "CSR Racing.".

Take-Two Interactive Software (LTS:0LCX) Headlines

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