Take-Two Interactive Software (LTS:0LCX) Growth Rank: 6 (As of Sep. 21, 2026) — 14% Below Median

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
Reviewed by: Charlie Tian Charlie Tian
Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

LTS:0LCX Take-Two Interactive Software Inc LTS:0LCX
76 GF Score
Price $207.76
GF Value $227.94
Valuation Fairly Valued
! 2 Warning Signs
View Full Analysis

What is Take-Two Interactive Software Growth Rank?

Take-Two Interactive Software LTS:0LCX -0.96% 76 Growth Rank is 6 as of Sep. 21, 2026, which is 14% below its 10-year median of 7.00. GuruFocus rates LTS:0LCX with a GF Score™ of 76/100 and a GF Value™ of $227.94 (Fairly Valued). The stock has 2 warning signs investors should review.

Take-Two Interactive Software has the Growth Rank of 6.

GuruFocus Growth Rank measures the growth of a company in terms of its revenue and profitability, rated on a scale from 1 to 10. Historically, the companies with the highest growth ranks performed the best over the long term. It is calculated using the following criteria:

1. 5-year revenue growth rate, the higher, the better.
2. 3-year revenue growth rate, the higher, the better.
3. 5-year EBITDA growth rate, the higher, the better.
4. The predictability of 5-year revenue. The most consistent it is, the higher the rank.

A higher score reflects a greater ability to drive business growth, with companies considered to have strong and sustainable expansion potential. Conversely, a lower score indicates challenges in achieving consistent growth and scalability.

GuruFocus found that the Growth Rank is the second of the two most-sensitive parameters among the five parameters checked. Please click GF Score to see more details on GF Score's 5 Key Aspects of Analysis.

Please note that we are using the five-year EBITDA growth rate as a parameter, so the company needs to have had positive growth over that time. The reason we use EBITDA instead of earnings per share is that with EBITDA, we can rank a lot more companies since a company may have positive EBITDA but negative EPS. Since we are looking at the growth here, EBITDA gives us a pretty clear picture about the growth in the company's business operations.


Take-Two Interactive Software Growth Rank Related Terms


LTS:0LCX vs RBLX, NTES, PLTK: Growth Rank Comparison

For the Electronic Gaming & Multimedia subindustry, Take-Two Interactive Software's Growth Rank, along with its competitors' market caps and Growth Rank data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Take-Two Interactive Software Growth Rank vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Take-Two Interactive Software's Growth Rank distribution charts can be found below:

* The bar in red indicates where Take-Two Interactive Software's Growth Rank falls into.


LTS:0LCX
76GF Score
Take-Two Interactive Software Inc LTS:0LCX
Growth Rank is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis
Frequently Asked Questions Learn more about Growth Rank →
What does a Growth Rank of 6 mean?
Take-Two Interactive Software (LTS:0LCX) has a Growth Rank of 6 as of Sep. 21, 2026. Growth Rank measures the growth of a company in terms of its revenue and profitability. View historical data on Take-Two Interactive Software and its competitors. This is 14% below median its historical median of 7.00. Over the past decade, Take-Two Interactive Software's Growth Rank has ranged from 1.00 to 10.00.
Is Take-Two Interactive Software's Growth Rank too high?
Take-Two Interactive Software's current Growth Rank of 6 is 14% below median its 10-year median of 7.00. Over the past 10 years, this metric has ranged from a low of 1.00 to a high of 10.00. Overall, Take-Two Interactive Software has a GF Score™ of 76/100 and is considered Fairly Valued, reflecting its overall financial health beyond just this single metric.
How does Take-Two Interactive Software's Growth Rank compare to RBLX and NTES?
Take-Two Interactive Software's Growth Rank of 6 can be compared against companies in the Interactive Media industry. Historically, Take-Two Interactive Software's own Growth Rank has ranged from 1.00 to 10.00 over the past decade. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Growth Rank for an Interactive Media company?
A good Growth Rank depends on the Interactive Media industry context. However, Growth Rank should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Growth Rank mean?
A high Growth Rank can signal that a stock is expensive relative to its fundamentals. Growth Rank measures the growth of a company in terms of its revenue and profitability. View historical data on Take-Two Interactive Software and its competitors. Take-Two Interactive Software's current Growth Rank is 6, which is 14% below median its own 10-year median of 7.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Take-Two Interactive Software stock overvalued right now?
Based on GuruFocus' analysis, Take-Two Interactive Software (LTS:0LCX) is currently considered Fairly Valued. The stock's GF Value™ is $227.94, compared to a current price of $207.76 — trading 8.9% below its estimated fair value. The current Growth Rank is 6, which is 14% below median its 10-year median of 7.00. Take-Two Interactive Software's overall GF Score™ is 76/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Growth Rank calculated?
Growth Rank is calculated from a company's financial statements. For Take-Two Interactive Software (LTS:0LCX), the current Growth Rank is 6 as of Sep. 21, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is Take-Two Interactive Software (LTS:0LCX) Overvalued in 2026?

Based on GuruFocus' analysis, Take-Two Interactive Software stock appears to be undervalued. The current stock price of $207.76 is trading 8.9% below its estimated GF Value™ of $227.94. GuruFocus considers Take-Two Interactive Software to be Fairly Valued.

Key valuation signals for LTS:0LCX:

  • Growth Rank: 6 (14% below median its 10-year median of 7.00)
  • GF Value™: $227.94 vs. price of $207.76 (8.9% below fair value)
  • GF Score™: 76/100 with 2 warning signs

No single metric tells the full story. See the LTS:0LCX stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


Take-Two Interactive Software Business Description

Address 110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three-fourths of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.
76GF Score

Get the complete analysis for LTS:0LCX

Growth Rank is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

$207.76
Price
$227.94
GF Value