GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Take-Two Interactive Software Inc (LTS:0LCX) » Definitions » Net Income (Continuing Operations)

Take-Two Interactive Software (LTS:0LCX) Net Income (Continuing Operations) : $-3,656 Mil (TTM As of Dec. 2024)


View and export this data going back to 2018. Start your Free Trial

What is Take-Two Interactive Software Net Income (Continuing Operations)?

Net Income (Continuing Operations) indicates the net income that a firm brings in from ongoing business activities. These activities are expected to continue into the next reporting period. Take-Two Interactive Software's Net Income (Continuing Operations) for the three months ended in Dec. 2024 was $-125 Mil. Its Net Income (Continuing Operations) for the trailing twelve months (TTM) ended in Dec. 2024 was $-3,656 Mil.


Take-Two Interactive Software Net Income (Continuing Operations) Historical Data

The historical data trend for Take-Two Interactive Software's Net Income (Continuing Operations) can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Take-Two Interactive Software Net Income (Continuing Operations) Chart

Take-Two Interactive Software Annual Data
Trend Mar15 Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24
Net Income (Continuing Operations)
Get a 7-Day Free Trial Premium Member Only Premium Member Only 404.46 588.90 418.00 -1,124.70 -3,744.20

Take-Two Interactive Software Quarterly Data
Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24
Net Income (Continuing Operations) Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -91.60 -2,903.00 -262.00 -365.50 -125.20

Take-Two Interactive Software Net Income (Continuing Operations) Calculation

Net Income (Continuing Operations) indicates the net income that a firm brings in from ongoing business activities. These activities are expected to continue into the next reporting period.

Net Income (Continuing Operations) for the trailing twelve months (TTM) ended in Dec. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $-3,656 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Take-Two Interactive Software  (LTS:0LCX) Net Income (Continuing Operations) Explanation

Net Income (Continuing Operations) excludes extraordinary items, income from the cumulative effects of accounting changes, non-recurring items, income from tax loss carry forward, and preferred dividends.


Take-Two Interactive Software Net Income (Continuing Operations) Related Terms

Thank you for viewing the detailed overview of Take-Two Interactive Software's Net Income (Continuing Operations) provided by GuruFocus.com. Please click on the following links to see related term pages.


Take-Two Interactive Software Business Description

Address
110 West 44th Street, New York, NY, USA, 10036
Take-Two is one of the largest global developers and publishers of video games, with labels including Rockstar, 2K, and Zynga. Grand Theft Auto is the firm's biggest franchise, accounting for about 30% of total sales for the past decade. NBA 2K is the industry's dominant basketball video game, with Take-Two releasing a new version annually. Other notable franchises include Red Dead Redemption, Borderlands, and Civilization. Typically, more than three quarters of the firm's sales are from in-game spending, with the remainder coming from initial game sales. Since acquiring Zynga in 2022, mobile makes up about half of total sales.

Take-Two Interactive Software Headlines

No Headlines