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Gameloft SE (Gameloft SE) Cyclically Adjusted Price-to-FCF : (As of Jun. 11, 2024)


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What is Gameloft SE Cyclically Adjusted Price-to-FCF?

Shiller PE for Stocks: The True Measure of Stock Valuation


Gameloft SE Cyclically Adjusted Price-to-FCF Historical Data

The historical data trend for Gameloft SE's Cyclically Adjusted Price-to-FCF can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Gameloft SE Cyclically Adjusted Price-to-FCF Chart

Gameloft SE Annual Data
Trend Dec06 Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
Cyclically Adjusted Price-to-FCF
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Gameloft SE Semi-Annual Data
Dec06 Dec07 Dec08 Jun09 Dec09 Jun10 Dec10 Jun11 Dec11 Jun12 Dec12 Jun13 Dec13 Jun14 Dec14 Jun15 Dec15
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Competitive Comparison of Gameloft SE's Cyclically Adjusted Price-to-FCF

For the Electronic Gaming & Multimedia subindustry, Gameloft SE's Cyclically Adjusted Price-to-FCF, along with its competitors' market caps and Cyclically Adjusted Price-to-FCF data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameloft SE's Cyclically Adjusted Price-to-FCF Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameloft SE's Cyclically Adjusted Price-to-FCF distribution charts can be found below:

* The bar in red indicates where Gameloft SE's Cyclically Adjusted Price-to-FCF falls into.



Gameloft SE Cyclically Adjusted Price-to-FCF Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted Price-to-FCF takes the Free Cash Flow per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/FCF calculation. Because it considers this 10-year average, it's often referred to as the CAPFCF Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted Price-to-FCF.

Gameloft SE's Cyclically Adjusted FCF per Share for the fiscal year that ended in Dec15 is calculated as:

For example, Gameloft SE's adjusted Free Cash Flow per Share data for the fiscal year that ended in Dec15 was:

Adj_FreeCashFlowPerShare=Free Cash Flow per Share/CPI of Dec15 (Change)*Current CPI (Dec15)
=-0.397/100.0400*100.0400
=-0.397

Current CPI (Dec15) = 100.0400.

Gameloft SE Annual Data

Free Cash Flow per Share CPI Adj_FreeCashFlowPerShare
200612 -0.475 89.710 -0.530
200712 -0.193 92.030 -0.210
200812 -0.143 92.950 -0.154
200912 0.914 93.800 0.975
201012 0.656 95.450 0.688
201112 0.669 97.800 0.684
201212 0.801 99.100 0.809
201312 0.508 99.800 0.509
201412 -0.489 99.860 -0.490
201512 -0.397 100.040 -0.397

Add all the adjusted free cash flow per share together and divide 10 will get our Cyclically Adjusted FCF per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.


Gameloft SE  (OTCPK:GLOFY) Cyclically Adjusted Price-to-FCF Explanation

Compared with the regular Price-to-Free-Cash-Flow, which works poorly for cyclical businesses, the Cyclically Adjusted Price-to-FCF smoothed out the fluctuations of free cash flow during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted Price-to-FCF should give similar results to regular Price-to-Free-Cash-Flow.


Gameloft SE Cyclically Adjusted Price-to-FCF Related Terms

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Gameloft SE (Gameloft SE) Business Description

Traded in Other Exchanges
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Gameloft SE is a European company founded on 1st December 1999. The Company creates and publishes downloadable video games for mobile telephones, smartphones, touch tablets, set-top boxes, and Smart TVs. The Company develops all of its games in-house in its production studios and has its own portfolio of original properties with established franchises, such as Real Football, Asphalt, Modern Combat, Dungeon Hunter, Gangstar and Order & Chaos. On feature phones, smartphones and touch tablets, the Company has three main distribution networks for its games: telephone manufacturers, telecom operators, and its own distribution platform. The telephone manufacturers that are currently the Company's customers and partners are Nokia, Samsung, Apple, LG, ZTE, Motorola, RIM, Huawei, etc. The Company's games are distributed by more than 200 telecom operators in over 100 countries worldwide. Mobile and tablet games can also be downloaded directly from the various Company's portals.

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