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Gameloft SE (Gameloft SE) Operating Income : $-12.8 Mil (TTM As of Dec. 2015)


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What is Gameloft SE Operating Income?

Gameloft SE's Operating Income for the six months ended in Dec. 2015 was $-3.7 Mil. Its Operating Income for the trailing twelve months (TTM) ended in Dec. 2015 was $-12.8 Mil.

Operating Margin % is calculated as Operating Income divided by its Revenue. Gameloft SE's Operating Income for the six months ended in Dec. 2015 was $-3.7 Mil. Gameloft SE's Revenue for the six months ended in Dec. 2015 was $140.2 Mil. Therefore, Gameloft SE's Operating Margin % for the quarter that ended in Dec. 2015 was -2.66%.

Gameloft SE's 5-Year average Growth Rate for Operating Margin % was 0.00% per year.

Operating Income or EBIT is linked to Return on Capital for both regular definition and Joel Greenblatt's definition. Gameloft SE's annualized ROC % for the quarter that ended in Dec. 2015 was -11.20%. Gameloft SE's annualized ROC (Joel Greenblatt) % for the quarter that ended in Dec. 2015 was -13.96%.


Gameloft SE Operating Income Historical Data

The historical data trend for Gameloft SE's Operating Income can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameloft SE Operating Income Chart

Gameloft SE Annual Data
Trend Dec06 Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
Operating Income
Get a 7-Day Free Trial Premium Member Only Premium Member Only 19.12 19.49 32.32 -6.01 -12.50

Gameloft SE Semi-Annual Data
Dec06 Dec07 Dec08 Jun09 Dec09 Jun10 Dec10 Jun11 Dec11 Jun12 Dec12 Jun13 Dec13 Jun14 Dec14 Jun15 Dec15
Operating Income Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 20.85 -0.80 -5.29 -9.04 -3.73

Gameloft SE Operating Income Calculation

Operating Income, is the profit a company earned through operations. All expenses, including cash expenses such as cost of goods sold (COGS), research & development, wages, and non-cash expenses, such as depreciation, depletion and amortization, have been deducted from the sales.

Operating Income for the trailing twelve months (TTM) ended in Dec. 2015 adds up the semi-annually data reported by the company within the most recent 12 months, which was $-12.8 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Gameloft SE  (OTCPK:GLOFY) Operating Income Explanation

1. Operating Income or EBIT is linked to Return on Capital for both regular definition and Joel Greenblatt's definition.

Gameloft SE's annualized ROC % for the quarter that ended in Dec. 2015 is calculated as:

ROC % (Q: Dec. 2015 )
=NOPAT/Average Invested Capital
=Operating Income * ( 1 - Tax Rate % )/( (Invested Capital (Q: Jun. 2015 ) + Invested Capital (Q: Dec. 2015 ))/ count )
=-7.458 * ( 1 - -86.62% )/( (133.248 + 115.285)/ 2 )
=-13.9181196/124.2665
=-11.20 %

where

Note: The Operating Income data used here is two times the semi-annual (Dec. 2015) data.

2. Joel Greenblatt's definition of Return on Capital:

Gameloft SE's annualized ROC (Joel Greenblatt) % for the quarter that ended in Dec. 2015 is calculated as:

ROC (Joel Greenblatt) %(Q: Dec. 2015 )
=EBIT/Average of (Net fixed Assets + Net Working Capital)
=EBIT/Average of (Property, Plant and Equipment+Net Working Capital)
     Q: Jun. 2015  Q: Dec. 2015
=EBIT/( ( (Property, Plant and Equipment + Net Working Capital) + (Property, Plant and Equipment + Net Working Capital) )/ count )
=-8.748/( ( (26.126 + max(41.91, 0)) + (19.535 + max(37.78, 0)) )/ 2 )
=-8.748/( ( 68.036 + 57.315 )/ 2 )
=-8.748/62.6755
=-13.96 %

where Working Capital is:

Working Capital(Q: Jun. 2015 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(78.167 + 0 + 29.741) - (38.69 + 0 + 27.308)
=41.91

Working Capital(Q: Dec. 2015 )
=(Accounts Receivable + Total Inventories + Other Current Assets) - (Accounts Payable & Accrued Expense + Defer. Rev. + Other Current Liabilities)
=(73.38 + 0 + 26.276) - (38.546 + 0 + 23.33)
=37.78

When net working capital is negative, 0 is used.

Note: The EBIT data used here is two times the semi-annual (Dec. 2015) EBIT data.

3. Operating Income is also linked to Operating Margin %:

Gameloft SE's Operating Margin % for the quarter that ended in Dec. 2015 is calculated as:

Operating Margin %=Operating Income (Q: Dec. 2015 )/Revenue (Q: Dec. 2015 )
=-3.729/140.239
=-2.66 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

4. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the Operating Income growth rate using Operating Income per share data.


Be Aware

Compared with a company's EBITDA margin, Operating Margin can be manipulated by adjusting the rate of depreciation, depletion and amortization (DDA).

If a company is facing competition, its Operating Margin may decline. Often the Operating Margin declines well before the company's revenue or even profit decline. Therefore, Operating Margin is a very important indicator of whether the company is facing problems.

For instance, by 2012, Nokia (NOK)'s problems were well known and its stock had lost more than 90% of its market value since 2007. But Nokia's Operating Margin had already been in decline since 2002, although its earnings per share were still rising. Investors who paid attention to Operating Margin would have avoided this huge loss. The same can be said for Research-in-Motion (RIMM).

Therefore, Operating Margin is a very important screening filter for GuruFocus. GuruFocus's Buffett-Munger screener requires that the profit margin is either consistent or expanding. The Model Portfolio of the Buffett-Munger screener has outperformed the market every year since inception in 2009.


Gameloft SE Operating Income Related Terms

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Gameloft SE (Gameloft SE) Business Description

Traded in Other Exchanges
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Address
Gameloft SE is a European company founded on 1st December 1999. The Company creates and publishes downloadable video games for mobile telephones, smartphones, touch tablets, set-top boxes, and Smart TVs. The Company develops all of its games in-house in its production studios and has its own portfolio of original properties with established franchises, such as Real Football, Asphalt, Modern Combat, Dungeon Hunter, Gangstar and Order & Chaos. On feature phones, smartphones and touch tablets, the Company has three main distribution networks for its games: telephone manufacturers, telecom operators, and its own distribution platform. The telephone manufacturers that are currently the Company's customers and partners are Nokia, Samsung, Apple, LG, ZTE, Motorola, RIM, Huawei, etc. The Company's games are distributed by more than 200 telecom operators in over 100 countries worldwide. Mobile and tablet games can also be downloaded directly from the various Company's portals.

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