GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Gameloft SE (OTCPK:GLOFY) » Definitions » Beneish M-Score

Gameloft SE (Gameloft SE) Beneish M-Score : 0.00 (As of Jun. 10, 2024)


View and export this data going back to 2011. Start your Free Trial

What is Gameloft SE Beneish M-Score?

The zones of discrimination for M-Score is as such:

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator.
An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

The historical rank and industry rank for Gameloft SE's Beneish M-Score or its related term are showing as below:

During the past 12 years, the highest Beneish M-Score of Gameloft SE was 0.00. The lowest was 0.00. And the median was 0.00.


Gameloft SE Beneish M-Score Historical Data

The historical data trend for Gameloft SE's Beneish M-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Gameloft SE Beneish M-Score Chart

Gameloft SE Annual Data
Trend Dec06 Dec07 Dec08 Dec09 Dec10 Dec11 Dec12 Dec13 Dec14 Dec15
Beneish M-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only -2.47 -3.53 -2.85 -2.77 -3.15

Gameloft SE Semi-Annual Data
Dec06 Dec07 Dec08 Jun09 Dec09 Jun10 Dec10 Jun11 Dec11 Jun12 Dec12 Jun13 Dec13 Jun14 Dec14 Jun15 Dec15
Beneish M-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -2.85 - -2.77 - -3.15

Competitive Comparison of Gameloft SE's Beneish M-Score

For the Electronic Gaming & Multimedia subindustry, Gameloft SE's Beneish M-Score, along with its competitors' market caps and Beneish M-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Gameloft SE's Beneish M-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Gameloft SE's Beneish M-Score distribution charts can be found below:

* The bar in red indicates where Gameloft SE's Beneish M-Score falls into.



Gameloft SE Beneish M-Score Calculation

The M-score was created by Professor Messod Beneish. Instead of measuring the bankruptcy risk (Altman Z-Score) or business trend (Piotroski F-Score), M-score can be used to detect the risk of earnings manipulation. This is the original research paper on M-score.

The M-Score Variables:

The M-score of Gameloft SE for today is based on a combination of the following eight different indices:

M=-4.84+0.92 * DSRI+0.528 * GMI+0.404 * AQI+0.892 * SGI+0.115 * DEPI
=-4.84+0.92 * 0.9351+0.528 * 0.9698+0.404 * 1.1639+0.892 * 0.9958+0.115 * 0.8718
-0.172 * SGAI+4.679 * TATA-0.327 * LVGI
-0.172 * 1.1807+4.679 * -0.143869-0.327 * 1.1694
=-3.27

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (Dec15) TTM:Last Year (Dec14) TTM:
Total Receivables was $73.4 Mil.
Revenue was $279.1 Mil.
Gross Profit was $237.0 Mil.
Total Current Assets was $140.2 Mil.
Total Assets was $194.3 Mil.
Property, Plant and Equipment(Net PPE) was $19.5 Mil.
Depreciation, Depletion and Amortization(DDA) was $19.5 Mil.
Selling, General, & Admin. Expense(SGA) was $68.9 Mil.
Total Current Liabilities was $62.2 Mil.
Long-Term Debt & Capital Lease Obligation was $1.3 Mil.
Net Income was $-26.3 Mil.
Gross Profit was $0.0 Mil.
Cash Flow from Operations was $1.6 Mil.
Total Receivables was $78.8 Mil.
Revenue was $280.2 Mil.
Gross Profit was $230.8 Mil.
Total Current Assets was $181.8 Mil.
Total Assets was $248.0 Mil.
Property, Plant and Equipment(Net PPE) was $28.2 Mil.
Depreciation, Depletion and Amortization(DDA) was $21.7 Mil.
Selling, General, & Admin. Expense(SGA) was $58.6 Mil.
Total Current Liabilities was $67.5 Mil.
Long-Term Debt & Capital Lease Obligation was $1.9 Mil.




1. DSRI = Days Sales in Receivables Index

Measured as the ratio of Revenue in Total Receivables in year t to year t-1.

A large increase in DSR could be indicative of revenue inflation.

DSRI=(Receivables_t / Revenue_t) / (Receivables_t-1 / Revenue_t-1)
=(73.38 / 279.058) / (78.809 / 280.245)
=0.262956 / 0.281215
=0.9351

2. GMI = Gross Margin Index

Measured as the ratio of gross margin in year t-1 to gross margin in year t.

Gross margin has deteriorated when this index is above 1. A firm with poorer prospects is more likely to manipulate earnings.

GMI=GrossMargin_t-1 / GrossMargin_t
=(GrossProfit_t-1 / Revenue_t-1) / (GrossProfit_t / Revenue_t)
=(230.794 / 280.245) / (236.981 / 279.058)
=0.823544 / 0.849218
=0.9698

3. AQI = Asset Quality Index

AQI is the ratio of asset quality in year t to year t-1.

Asset quality is measured as the ratio of non-current assets other than Property, Plant and Equipment to Total Assets.

AQI=(1 - (CurrentAssets_t + PPE_t) / TotalAssets_t) / (1 - (CurrentAssets_t-1 + PPE_t-1) / TotalAssets_t-1)
=(1 - (140.154 + 19.535) / 194.329) / (1 - (181.795 + 28.197) / 247.97)
=0.178254 / 0.153156
=1.1639

4. SGI = Sales Growth Index

Ratio of Revenue in year t to sales in year t-1.

Sales growth is not itself a measure of manipulation. However, growth companies are likely to find themselves under pressure to manipulate in order to keep up appearances.

SGI=Sales_t / Sales_t-1
=Revenue_t / Revenue_t-1
=279.058 / 280.245
=0.9958

5. DEPI = Depreciation Index

Measured as the ratio of the rate of Depreciation, Depletion and Amortization in year t-1 to the corresponding rate in year t.

DEPI greater than 1 indicates that assets are being depreciated at a slower rate. This suggests that the firm might be revising useful asset life assumptions upwards, or adopting a new method that is income friendly.

DEPI=(Depreciation_t-1 / (Depreciaton_t-1 + PPE_t-1)) / (Depreciation_t / (Depreciaton_t + PPE_t))
=(21.71 / (21.71 + 28.197)) / (19.456 / (19.456 + 19.535))
=0.435009 / 0.498987
=0.8718

Note: If the Depreciation, Depletion and Amortization data is not available, we assume that the depreciation rate is constant and set the Depreciation Index to 1.

6. SGAI = Sales, General and Administrative expenses Index

The ratio of Selling, General, & Admin. Expense(SGA) to Sales in year t relative to year t-1.

SGA expenses index > 1 means that the company is becoming less efficient in generate sales.

SGAI=(SGA_t / Sales_t) / (SGA_t-1 /Sales_t-1)
=(68.94 / 279.058) / (58.637 / 280.245)
=0.247045 / 0.209235
=1.1807

7. LVGI = Leverage Index

The ratio of total debt to Total Assets in year t relative to yeat t-1.

An LVGI > 1 indicates an increase in leverage

LVGI=((LTD_t + CurrentLiabilities_t) / TotalAssets_t) / ((LTD_t-1 + CurrentLiabilities_t-1) / TotalAssets_t-1)
=((1.293 + 62.23) / 194.329) / ((1.857 + 67.459) / 247.97)
=0.326884 / 0.279534
=1.1694

8. TATA = Total Accruals to Total Assets

Total accruals calculated as the change in working capital accounts other than cash less depreciation.

TATA=(IncomefromContinuingOperations_t - CashFlowsfromOperations_t) / TotalAssets_t
=(NetIncome_t - NonOperatingIncome_t - CashFlowsfromOperations_t) / TotalAssets_t
=(-26.337 - 0 - 1.621) / 194.329
=-0.143869

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator. An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Gameloft SE has a M-score of -3.27 suggests that the company is unlikely to be a manipulator.


Gameloft SE Beneish M-Score Related Terms

Thank you for viewing the detailed overview of Gameloft SE's Beneish M-Score provided by GuruFocus.com. Please click on the following links to see related term pages.


Gameloft SE (Gameloft SE) Business Description

Traded in Other Exchanges
N/A
Address
Gameloft SE is a European company founded on 1st December 1999. The Company creates and publishes downloadable video games for mobile telephones, smartphones, touch tablets, set-top boxes, and Smart TVs. The Company develops all of its games in-house in its production studios and has its own portfolio of original properties with established franchises, such as Real Football, Asphalt, Modern Combat, Dungeon Hunter, Gangstar and Order & Chaos. On feature phones, smartphones and touch tablets, the Company has three main distribution networks for its games: telephone manufacturers, telecom operators, and its own distribution platform. The telephone manufacturers that are currently the Company's customers and partners are Nokia, Samsung, Apple, LG, ZTE, Motorola, RIM, Huawei, etc. The Company's games are distributed by more than 200 telecom operators in over 100 countries worldwide. Mobile and tablet games can also be downloaded directly from the various Company's portals.

Gameloft SE (Gameloft SE) Headlines

No Headlines