GMBL (Esports Entertainment Group) Graham Number: $N/A (As of Mar. 2024)

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
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Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

GMBL Esports Entertainment Group Inc GMBL
12 GF Score
Price $0.11
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What is Esports Entertainment Group Graham Number?

Esports Entertainment Group GMBL -17.26% 12 Graham Number is $N/A as of Mar. 2024. GuruFocus rates GMBL with a GF Score™ of 12/100.

Graham Number is a figure that measures a stock's fundamental value by taking into account the company's earnings per share and book value per share. The Graham number is the upper bound of the price range that a defensive investor should pay for the stock. According to the theory, any stock price below the Graham number is considered undervalued, and thus worth investing in.

As of today (2026-09-04), the stock price of Esports Entertainment Group is $0.105. Esports Entertainment Group's graham number for the quarter that ended in Mar. 2024 was $N/A. Therefore, Esports Entertainment Group's Price to Graham Number ratio for today is N/A.

The historical rank and industry rank for Esports Entertainment Group's Graham Number or its related term are showing as below:

GMBL's Price-to-Graham-Number is not ranked *
in the Travel & Leisure industry.
Industry Median: 1.23
* Ranked among companies with meaningful Price-to-Graham-Number only.

Graham Number is a combination of asset valuation and earnings power valuation. It is a very conservative way of valuing a stock.


Esports Entertainment Group  (OTCPK:GMBL) Graham Number Explanation

Ben Graham actually did not publish a formula like this. But he wrote in The Intelligent Investor (1948 version) regarding to the criteria for purchases:

Current price should not be more than 15 times average earnings of the past three years.

Current price should not be more than 1.5 times the book value last reported. However, a multiplier of earnings below 15 could justify a correspondingly higher multiplier of assets. As a rule of thumb we suggest that the product of the multiplier times the ratio of price to book value should not exceed 22.5. (This figure corresponds to 15 times earnings and 1.5 times book value. It would admit an issue selling at only 9 times earnings and 2.5 times asset value, etc.)

Unlike valuation methods such as DCF or Discounted Earnings, the Graham number does not take growth into the valuation. Unlike the valuation methods based on book value alone, it takes into account the earnings power. Therefore, the Graham Number is a combination of asset valuation and earnings power valuation.

In general, the Graham number is a very conservative way of valuing a stock. It cannot be applied to companies with negative book values.

Esports Entertainment Group's Price to Graham number Ratio for today is calculated as

Price to Graham number=Share Price (Today)/Graham number (Q: Mar. 2024 )
=0.105/N/A
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Please keep these in mind:

1. Graham Number does not take growth into account. Therefore it underestimates the values of the companies that have good earnings growth. We feel that if the earnings per share grows more than 10% a year, Graham Number underestimates the value.
2. Graham Number punishes the companies that have temporarily low earnings. Therefore, an average of earnings makes more sense in the calculation of Graham Number.
3. Graham Numbers underestimates companies that are light with book.


Esports Entertainment Group Graham Number Related Terms


Esports Entertainment Group Graham Number Historical Data

* Premium members only.

The historical data trend for Esports Entertainment Group's Graham Number can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Esports Entertainment Group Graham Number Chart

Esports Entertainment Group Annual Data
Trend Jun14 Jun15 Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23
Graham Number
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

Esports Entertainment Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Graham Number Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

GMBL vs FUNFF, EBET, FLUT: Graham Number Comparison

For the Gambling subindustry, Esports Entertainment Group's Price-to-Graham-Number, along with its competitors' market caps and Price-to-Graham-Number data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Esports Entertainment Group Price-to-Graham-Number vs Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Esports Entertainment Group's Price-to-Graham-Number distribution charts can be found below:

* The bar in red indicates where Esports Entertainment Group's Price-to-Graham-Number falls into.


GMBL
12GF Score
Esports Entertainment Group Inc GMBL
Graham Number is just one metric. See GF Score™, valuation, warning signs, and more.
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Esports Entertainment Group Graham Number Calculation

Graham Number is a concept based on Ben Graham's conservative valuation of companies.

Esports Entertainment Group's Graham Number for the fiscal year that ended in Jun. 2023 is calculated as

Graham Number
=sqrt of (22.5* Tangible Book per Share *EPS without NRI)
=sqrt of (22.5*-3382.667*-6178.209)
=N/A

Esports Entertainment Group's Graham Number for the quarter that ended in Mar. 2024 is calculated as

Graham Number
=sqrt of (22.5*Tangible Book per Share*EPS without NRI (TTM))
=sqrt of (22.5*-19.389*-766.795)
=N/A

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Graham Number →
What does a Graham Number of $N/A mean?
Esports Entertainment Group (GMBL) has a Graham Number of $N/A as of Mar. 2024. The Graham Number values a company based on its per-share earnings and book value. View historical data on Esports Entertainment Group and its competitors.
Is Esports Entertainment Group's Graham Number too high?
Esports Entertainment Group's current Graham Number is $N/A. Overall, Esports Entertainment Group has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Esports Entertainment Group's Graham Number compare to FUNFF and EBET?
Esports Entertainment Group's Graham Number of $N/A can be compared against companies in the Travel & Leisure industry. The industry median Graham Number is 1.23. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Graham Number for a Travel & Leisure company?
The median Graham Number among Travel & Leisure companies is 1.23, based on 503 companies in the industry. Companies in the top quartile (top 25%) have a Graham Number significantly above this median, while those in the bottom quartile fall well below. However, Graham Number should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Graham Number mean?
A high Graham Number can signal that a stock is expensive relative to its fundamentals. The Graham Number values a company based on its per-share earnings and book value. View historical data on Esports Entertainment Group and its competitors. For the Travel & Leisure industry, the median Graham Number is 1.23 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Esports Entertainment Group's current Graham Number is $N/A. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Esports Entertainment Group stock overvalued right now?
Esports Entertainment Group (GMBL) has a current Graham Number of $N/A. The current Graham Number is $N/A. Esports Entertainment Group's overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Graham Number calculated?
Graham Number is calculated from a company's financial statements. For Esports Entertainment Group (GMBL), the current Graham Number is $N/A as of Mar. 2024. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Esports Entertainment Group Business Description

Address Psaila Street, No. 170, Pater House, Level 1, suite A308, Birkirkara, MLT, BKR 9077
Esports Entertainment Group Inc is a full-service esports and online betting company. It focuses on three verticals: Games, iGaming, and Technology. EEG Games provides a wide array of services and infrastructure for businesses to engage esports and gaming communities around the world. EEG iGaming includes a number of award-winning brands covering traditional online sports book wagering needs as well as a multinational casino operator.
12GF Score

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Graham Number is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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