GMBL (Esports Entertainment Group) Asset Turnover: 0.28 (As of Mar. 2024)


GMBL Esports Entertainment Group Inc GMBL
12 GF Score
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What is Esports Entertainment Group Asset Turnover?

Esports Entertainment Group GMBL 12 Asset Turnover is 0.28 as of Mar. 2024. GuruFocus rates GMBL with a GF Score™ of 12/100.

Asset Turnover measures how quickly a company turns over its asset through sales. It is calculated as Revenue divided by Total Assets. Esports Entertainment Group's Revenue for the three months ended in Mar. 2024 was $1.72 Mil. Esports Entertainment Group's Total Assets for the quarter that ended in Mar. 2024 was $6.12 Mil. Therefore, Esports Entertainment Group's Asset Turnover for the quarter that ended in Mar. 2024 was 0.28.

Asset Turnover is linked to ROE % through Du Pont Formula. Esports Entertainment Group's annualized ROE % for the quarter that ended in Mar. 2024 was 62.62%. It is also linked to ROA % through Du Pont Formula. Esports Entertainment Group's annualized ROA % for the quarter that ended in Mar. 2024 was -185.70%.


Esports Entertainment Group  (OTCPK:GMBL) Asset Turnover Explanation

Asset Turnover is linked to ROE % through Du Pont Formula.

Esports Entertainment Group's annulized ROE % for the quarter that ended in Mar. 2024 is

ROE %**(Q: Mar. 2024 )
=Net Income/Total Stockholders Equity
=-11.372/-18.1605
=(Net Income / Revenue)*(Revenue / Total Assets)*(Total Assets / Total Stockholders Equity)
=(-11.372 / 6.892)*(6.892 / 6.124)*(6.124/ -18.1605)
=Net Margin %*Asset Turnover*Equity Multiplier
=-165 %*1.1254*-0.3372
=ROA %*Equity Multiplier
=-185.70 %*-0.3372
=62.62 %

Note: The Net Income data used here is four times the quarterly (Mar. 2024) net income data. The Revenue data used here is four times the quarterly (Mar. 2024) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

** The ROE % used above is for Du Pont Analysis only. It is different from the defined ROE % page on our website, as here it uses Net Income instead of Net Income attributable to Common Stockholders in the calculation.

It is also linked to ROA % through Du Pont Formula:

Esports Entertainment Group's annulized ROA % for the quarter that ended in Mar. 2024 is

ROA %(Q: Mar. 2024 )
=Net Income/Total Assets
=-11.372/6.124
=(Net Income / Revenue)*(Revenue / Total Assets)
=(-11.372 / 6.892)*(6.892 / 6.124)
=Net Margin %*Asset Turnover
=-165 %*1.1254
=-185.70 %

Note: The Net Income data used here is four times the quarterly (Mar. 2024) net income data. The Revenue data used here is four times the quarterly (Mar. 2024) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

In the article Joining The Dark Side: Pirates, Spies and Short Sellers, James Montier reported that In their US sample covering the period 1968-2003, Cooper et al find that firms with low asset growth outperformed firms with high asset growth by an astounding 20% p.a. equally weighted. Even when controlling for market, size and style, low asset growth firms outperformed high asset growth firms by 13% p.a. Therefore a company with fast asset growth may underperform.

Therefore, it is a good sign if a company's Asset Turnover is consistent or even increases. If a company's asset grows faster than sales, its Asset Turnover will decline, which can be a warning sign.


Esports Entertainment Group Asset Turnover Related Terms


Esports Entertainment Group Asset Turnover Historical Data

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The historical data trend for Esports Entertainment Group's Asset Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Esports Entertainment Group Asset Turnover Chart

Esports Entertainment Group Annual Data
Trend Jun14 Jun15 Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23
Asset Turnover
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.25 0.63 0.53

Esports Entertainment Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Asset Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.12 0.12 0.13 0.20 0.28

GMBL vs FUNFF, EBET, FLUT: Asset Turnover Comparison

For the Gambling subindustry, Esports Entertainment Group's Asset Turnover, along with its competitors' market caps and Asset Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Esports Entertainment Group Asset Turnover vs Travel & Leisure Industry

For the Travel & Leisure industry and Consumer Cyclical sector, Esports Entertainment Group's Asset Turnover distribution charts can be found below:

* The bar in red indicates where Esports Entertainment Group's Asset Turnover falls into.


GMBL
12GF Score
Esports Entertainment Group Inc GMBL
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Esports Entertainment Group Asset Turnover Calculation

Asset Turnover measures how quickly a company turns over its asset through sales.

Esports Entertainment Group's Asset Turnover for the fiscal year that ended in Jun. 2023 is calculated as

Asset Turnover
=Revenue/Average Total Assets
=Revenue (A: Jun. 2023 )/( (Total Assets (A: Jun. 2022 )+Total Assets (A: Jun. 2023 ))/ count )
=22.966/( (64.864+22.101)/ 2 )
=22.966/43.4825
=0.53

Esports Entertainment Group's Asset Turnover for the quarter that ended in Mar. 2024 is calculated as

Asset Turnover
=Revenue/Average Total Assets
=Revenue (Q: Mar. 2024 )/( (Total Assets (Q: Dec. 2023 )+Total Assets (Q: Mar. 2024 ))/ count )
=1.723/( (7.604+4.644)/ 2 )
=1.723/6.124
=0.28

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Companies with low profit margins tend to have high Asset Turnover, while those with high profit margins have low Asset Turnover. Companies in the retail industry tend to have a very high turnover ratio.

Frequently Asked Questions Learn more about Asset Turnover →
What does a Asset Turnover of 0.28 mean?
Esports Entertainment Group (GMBL) has a Asset Turnover of 0.28 as of Mar. 2024. Asset turnover equals current-period sales over average total assets over the past two periods. View historical data on Esports Entertainment Group and its competitors.
Is Esports Entertainment Group's Asset Turnover too high?
Esports Entertainment Group's current Asset Turnover is 0.28. Overall, Esports Entertainment Group has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Esports Entertainment Group's Asset Turnover compare to FUNFF and EBET?
Esports Entertainment Group's Asset Turnover of 0.28 can be compared against companies in the Travel & Leisure industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Asset Turnover for a Travel & Leisure company?
A good Asset Turnover depends on the Travel & Leisure industry context. However, Asset Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Asset Turnover mean?
A high Asset Turnover can signal that a stock is expensive relative to its fundamentals. Asset turnover equals current-period sales over average total assets over the past two periods. View historical data on Esports Entertainment Group and its competitors. Esports Entertainment Group's current Asset Turnover is 0.28. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Esports Entertainment Group stock overvalued right now?
Esports Entertainment Group (GMBL) has a current Asset Turnover of 0.28. The current Asset Turnover is 0.28. Esports Entertainment Group's overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Asset Turnover calculated?
Asset Turnover is calculated from a company's financial statements. For Esports Entertainment Group (GMBL), the current Asset Turnover is 0.28 as of Mar. 2024. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Esports Entertainment Group Business Description

Address Psaila Street, No. 170, Pater House, Level 1, suite A308, Birkirkara, MLT, BKR 9077
Esports Entertainment Group Inc is a full-service esports and online betting company. It focuses on three verticals: Games, iGaming, and Technology. EEG Games provides a wide array of services and infrastructure for businesses to engage esports and gaming communities around the world. EEG iGaming includes a number of award-winning brands covering traditional online sports book wagering needs as well as a multinational casino operator.
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