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Cash from financing is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders.
For the three months ended in Mar. 2024, Esports Entertainment Group paid $0.00 Mil more to buy back shares than it received from issuing new shares. It received $1.41 Mil from issuing more debt. It paid $0.00 Mil more to buy back preferred shares than it received from issuing preferred shares. It received $0.00 Mil from paying cash dividends to shareholders. It spent $2.30 Mil on other financial activities. In all, Esports Entertainment Group spent $0.89 Mil on financial activities for the three months ended in Mar. 2024.
The historical data trend for Esports Entertainment Group's Cash Flow from Financing can be seen below:
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Esports Entertainment Group Annual Data | |||||||||||||||||||||
Trend | Jun14 | Jun15 | Jun16 | Jun17 | Jun18 | Jun19 | Jun20 | Jun21 | Jun22 | Jun23 | |||||||||||
Cash Flow from Financing | Get a 7-Day Free Trial |
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1.98 | 15.08 | 86.36 | 23.49 | 8.68 |
Esports Entertainment Group Quarterly Data | ||||||||||||||||||||
Jun19 | Sep19 | Dec19 | Mar20 | Jun20 | Sep20 | Dec20 | Mar21 | Jun21 | Sep21 | Dec21 | Mar22 | Jun22 | Sep22 | Dec22 | Mar23 | Jun23 | Sep23 | Dec23 | Mar24 | |
Cash Flow from Financing | Get a 7-Day Free Trial |
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-0.19 | 3.08 | 0.80 | 4.79 | -0.89 |
This is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders. In the calculation of free cash flow, cash from financing is not calculated because it is not related to operating activities.
Esports Entertainment Group's Cash from Financing for the fiscal year that ended in Jun. 2023 is calculated as:
Cash Flow from Financing | (A: Jun. 2023 ) | ||||||||||
= | Issuance of Stock | + | Repurchase of Stock | + | Net Issuance of Debt | + | Net Issuance of Preferred Stock | + | Cash Flow for Dividends | + | Other Financing |
= | 9.001 | + | 0 | + | -3.496 | + | 3.959 | + | -0.803 | + | 0.019 |
= | 8.68 |
Esports Entertainment Group's Cash from Financing for the quarter that ended in Mar. 2024 is:
Cash Flow from Financing | (Q: Mar. 2024 ) | ||||||||||
= | Issuance of Stock | + | Repurchase of Stock | + | Net Issuance of Debt | + | Net Issuance of Preferred Stock | + | Cash Flow for Dividends | + | Other Financing |
= | 0 | + | 0 | + | 1.405 | + | 0 | + | 0 | + | -2.295 |
= | -0.89 |
Cash Flow from Financing for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $7.78 Mil.
* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.
Esports Entertainment Group (OTCPK:GMBL) Cash Flow from Financing Explanation
Cash from financing contains six items:
1. Issuance of Stock:
A company may raise cash from issuing new shares. Issuance of stock represents the cash inflow from offering common stock, which is the additional capital contribution to the entity during the period.
Esports Entertainment Group's issuance of stock for the three months ended in Mar. 2024 was $0.00 Mil.
2. Repurchase of Stock:
A company may raise cash from issuing new shares. It can also use cash to buy back shares. Repurchase of stock represents the cash outflow to reacquire common stock during the period.
Esports Entertainment Group's repurchase of stock for the three months ended in Mar. 2024 was $0.00 Mil.
3. Net Issuance of Debt:
Net issuance of debt is the cash a company received or spent through debt related activities such as debt issuance or debt repayment. If a company pays down its debt during the period, this number will be negative. If a company issued more debt, it receives cash and this number is positive.
Esports Entertainment Group's net issuance of debt for the three months ended in Mar. 2024 was $1.41 Mil. Esports Entertainment Group received $1.41 Mil from issuing more debt.
4. Net Issuance of Preferred Stock:
A company may raise cash from issuing new preferred shares. It can also use cash to buy back preferred shares. If this number is positive, it means that the company has received more cash from issuing preferred shares than it has paid to buy back preferred shares. If this number is negative, it means that company has paid more cash to buy back preferred shares than it has received for issuing preferred shares.
Esports Entertainment Group's net issuance of preferred for the three months ended in Mar. 2024 was $0.00 Mil. Esports Entertainment Group paid $0.00 Mil more to buy back preferred shares than it received from issuing preferred shares.
5. Cash Flow for Dividends:
Cash flow for dividends refers to the payment of cash to shareholders as dividends when the company generates income.
Esports Entertainment Group's cash flow for dividends for the three months ended in Mar. 2024 was $0.00 Mil. Esports Entertainment Group received $0.00 Mil from paying cash dividends to shareholders.
6. Other Financing:
Money spent or earned by company from other financial activities.
Esports Entertainment Group's other financing for the three months ended in Mar. 2024 was $-2.30 Mil. Esports Entertainment Group spent $2.30 Mil on other financial activities.
Thank you for viewing the detailed overview of Esports Entertainment Group's Cash Flow from Financing provided by GuruFocus.com. Please click on the following links to see related term pages.
Robert Soper | director | 251 LITTLE FALLS DRIVE, WILMINGTON DE 19808 |
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