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GMBL (Esports Entertainment Group) Cash Flow from Financing : $7.78 Mil (TTM As of Mar. 2024)


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What is Esports Entertainment Group Cash Flow from Financing?

Cash from financing is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders.

For the three months ended in Mar. 2024, Esports Entertainment Group paid $0.00 Mil more to buy back shares than it received from issuing new shares. It received $1.41 Mil from issuing more debt. It paid $0.00 Mil more to buy back preferred shares than it received from issuing preferred shares. It received $0.00 Mil from paying cash dividends to shareholders. It spent $2.30 Mil on other financial activities. In all, Esports Entertainment Group spent $0.89 Mil on financial activities for the three months ended in Mar. 2024.


Esports Entertainment Group Cash Flow from Financing Historical Data

The historical data trend for Esports Entertainment Group's Cash Flow from Financing can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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Esports Entertainment Group Cash Flow from Financing Chart

Esports Entertainment Group Annual Data
Trend Jun14 Jun15 Jun16 Jun17 Jun18 Jun19 Jun20 Jun21 Jun22 Jun23
Cash Flow from Financing
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.98 15.08 86.36 23.49 8.68

Esports Entertainment Group Quarterly Data
Jun19 Sep19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24
Cash Flow from Financing Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -0.19 3.08 0.80 4.79 -0.89

Esports Entertainment Group Cash Flow from Financing Calculation

This is the cash generated/spent from financial activities such as share issuance (buy back), debt issuance (repayment), and dividends paid to preferred and common stockholders. In the calculation of free cash flow, cash from financing is not calculated because it is not related to operating activities.

Esports Entertainment Group's Cash from Financing for the fiscal year that ended in Jun. 2023 is calculated as:

Esports Entertainment Group's Cash from Financing for the quarter that ended in Mar. 2024 is:


Cash Flow from Financing for the trailing twelve months (TTM) ended in Mar. 2024 adds up the quarterly data reported by the company within the most recent 12 months, which was $7.78 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Esports Entertainment Group  (OTCPK:GMBL) Cash Flow from Financing Explanation

Cash from financing contains six items:

1. Issuance of Stock:
A company may raise cash from issuing new shares. Issuance of stock represents the cash inflow from offering common stock, which is the additional capital contribution to the entity during the period.

Esports Entertainment Group's issuance of stock for the three months ended in Mar. 2024 was $0.00 Mil.

2. Repurchase of Stock:
A company may raise cash from issuing new shares. It can also use cash to buy back shares. Repurchase of stock represents the cash outflow to reacquire common stock during the period.

Esports Entertainment Group's repurchase of stock for the three months ended in Mar. 2024 was $0.00 Mil.

3. Net Issuance of Debt:
Net issuance of debt is the cash a company received or spent through debt related activities such as debt issuance or debt repayment. If a company pays down its debt during the period, this number will be negative. If a company issued more debt, it receives cash and this number is positive.

Esports Entertainment Group's net issuance of debt for the three months ended in Mar. 2024 was $1.41 Mil. Esports Entertainment Group received $1.41 Mil from issuing more debt.

4. Net Issuance of Preferred Stock:
A company may raise cash from issuing new preferred shares. It can also use cash to buy back preferred shares. If this number is positive, it means that the company has received more cash from issuing preferred shares than it has paid to buy back preferred shares. If this number is negative, it means that company has paid more cash to buy back preferred shares than it has received for issuing preferred shares.

Esports Entertainment Group's net issuance of preferred for the three months ended in Mar. 2024 was $0.00 Mil. Esports Entertainment Group paid $0.00 Mil more to buy back preferred shares than it received from issuing preferred shares.

5. Cash Flow for Dividends:
Cash flow for dividends refers to the payment of cash to shareholders as dividends when the company generates income.

Esports Entertainment Group's cash flow for dividends for the three months ended in Mar. 2024 was $0.00 Mil. Esports Entertainment Group received $0.00 Mil from paying cash dividends to shareholders.

6. Other Financing:
Money spent or earned by company from other financial activities.

Esports Entertainment Group's other financing for the three months ended in Mar. 2024 was $-2.30 Mil. Esports Entertainment Group spent $2.30 Mil on other financial activities.


Esports Entertainment Group Cash Flow from Financing Related Terms

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Esports Entertainment Group Business Description

Traded in Other Exchanges
N/A
Address
Psaila Street, No. 170, Pater House, Level 1, suite A308, Birkirkara, MLT, BKR 9077
Esports Entertainment Group Inc is a full-service esports and online betting company. It focuses on three verticals: Games, iGaming, and Technology. EEG Games provides a wide array of services and infrastructure for businesses to engage esports and gaming communities around the world including Esports Gaming League (EGL), which hosts a community of gamers on its proprietary tournament platform EGL.tv. EEG iGaming includes a number of award-winning brands covering traditional online sports book wagering needs as well as a multinational casino operator.
Executives
Robert Soper director 251 LITTLE FALLS DRIVE, WILMINGTON DE 19808
Michael J Villani officer: Interim CFO and Controller 84 FESTIVAL CT., WHITE PLAINS NY 10603
Alex Igelman officer: Chief Executive Officer 800 STEELES AVE W, SUITE B10245, THORNHILL A6 L4J 7L2
Jennifer Shera Pace officer: Chief People Officer FLAT 6, BLOCK D, IL-PJAZZA,, BIRBAL STREET, BALZAN O1 BZN9015
Grant Johnson director, 10 percent owner, officer: Pres./Sec./Treas. C/O SWISS MEDICA, 53 YONGE STREET, TORONTO A6 A1 M5E 1J3
Lydia Roy officer: Secretary 9595 HIGHLAND POINTE PASS, DELRAY BEACH FL 33446
Mark Andrew Nielsen director, officer: Director 5271 E SAGEWOOD DRIVE, BOISE ID 83716
Lefevre Adrien officer: Chief Compliance Officer 170, PATER HOUSE,, LEVEL 1, PSAILA STREET, BIRKIRKARA O1 9077
Stuart James Tilly officer: Chief Legal Officer 170 PATER HOUSE,, PSAILA STREET, BIRKIRKARA O1 BKR 9077
Warwick Winston Bartlett director ROSE COTTAGE,, 28 BOWLING GREEN ROAD, CASTLETOWN Y8 IM9 1EB
Daniel Michael Marks officer: Chief Financial Officer 170 PETER HOUSE, PSAILA STREET, BIRKIKARA O1 BKR 9077
Damian Mathews director 170 PETER HOUSE, PSAILA STREET, BIRKIRKARA O1 BRK 9077
James S Cardwell officer: Interim CFO CLINTON SQUARE, 75 S. CLINTON AVE., SUITE 510, ROCHESTER NY 14604
John Clyde Brackens officer: Chief Information Officer 66 EASTVILLE AVE, EASTVILLE SUBDIVISION, FILINVEST EAST HOMES, CAINTA, RIZAL R6 1900
Shawn Erickson 10 percent owner 280 NELSON STREET, SUITE 448, VANCOUVER A1 V6E 2E2

Esports Entertainment Group Headlines

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