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NanoTech Entertainment (NanoTech Entertainment) Retained Earnings : $-2.63 Mil (As of Mar. 2010)


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What is NanoTech Entertainment Retained Earnings?

Retained earnings is the accumulated portion of net income that is not distributed to shareholders. NanoTech Entertainment's retained earnings for the quarter that ended in Mar. 2010 was $-2.63 Mil.

NanoTech Entertainment's quarterly retained earnings declined from Sep. 2009 ($-2.06 Mil) to Dec. 2009 ($-2.31 Mil) and declined from Dec. 2009 ($-2.31 Mil) to Mar. 2010 ($-2.63 Mil).

NanoTech Entertainment's annual retained earnings stayed the same from . 20 ($0.00 Mil) to . 20 ($0.00 Mil) but then increased from . 20 ($0.00 Mil) to Jun. 2009 ($-1.61 Mil).


NanoTech Entertainment Retained Earnings Historical Data

The historical data trend for NanoTech Entertainment's Retained Earnings can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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NanoTech Entertainment Retained Earnings Chart

NanoTech Entertainment Annual Data
Trend Jun09
Retained Earnings
-1.61

NanoTech Entertainment Quarterly Data
Sep07 Dec07 Mar08 Sep08 Dec08 Mar09 Jun09 Sep09 Dec09 Mar10
Retained Earnings Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.38 -1.61 -2.06 -2.31 -2.63

NanoTech Entertainment Retained Earnings Calculation

Retained Earnings is the accumulated portion of net income that is not distributed to shareholders. Because the net income was not distributed to shareholders, shareholders' equity is increased by the same amount.

Of course, if a company loses, it is called retained losses, or accumulated losses.


NanoTech Entertainment  (OTCPK:NTEK) Retained Earnings Explanation

Historically profitable companies sometimes have negative retained earnings. This is because they have cumulatively paid out more to shareholders than they reported in profits.

For example, in 2011, Microsoft had negative retained earnings. This does not mean the company lost more money than it made over the years. It just means it paid out more money than it earned.

If a company has negative retained earnings, investors should check the 10-year financial results. They should not assume that negative retained earnings prove a company has generally lost money in the past.

Of course, many companies with negative retained earnings have indeed lost money in the past.

Retained Earnings: Warren Buffett's Secret.

One of the most important indicators of durable competitive advantage. Net earnings can be paid out as dividends, used to buy back shares or retained for growth.

If the company loses more than it has accumulated, retained earnings is negative.

If a company isn't adding to its retained earnings, it isn't growing its net worth.

Rate of growth of retained earnings is good indicator whether it's benefiting from a competitive advantage.

Microsoft is negative because it chose to buyback stock and pay dividends.

The more earnings retained, the faster it grows and increases growth rate for future earnings.


NanoTech Entertainment (NanoTech Entertainment) Business Description

Traded in Other Exchanges
N/A
Address
2450 Kruse Drive, San Jose, CA, USA, 95131
NanoTech Entertainment Inc operates as a manufacturer and developer of technology, games, television content, consumer goods, mobile applications, and consumer software. The portfolio of the company includes Ultraflix which offers 4K Ultra HD video for its subscribers, 4K studios which offers hardware and software solutions for 4K Ultra high definition output, and Ultra Media group which is a content licensing and production company that focuses on acquisition and creation of digital content. The company generates revenue from licensing products to third parties for manufacturing, distribution, manufacture, and sale and rental of products directly to consumers.

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