KSMRF (Contagious Gaming) Current Ratio: 0.00 (As of Dec. 2025)


What is Contagious Gaming Current Ratio?

Contagious Gaming KSMRF -72.00% Current Ratio is 0.00 as of Dec. 2025. Among 566 Interactive Media companies, Contagious Gaming ranks worse than 176678.27% on this metric.

The current ratio is a liquidity ratio that measures a company's ability to pay short-term obligations. It is calculated as a company's Total Current Assets divides by its Total Current Liabilities. Contagious Gaming's current ratio for the quarter that ended in Dec. 2025 was 0.00.

Contagious Gaming has a current ratio of 0.00. It indicates that the company may have difficulty meeting its current obligations. Low values, however, do not indicate a critical problem. If Contagious Gaming has good long-term prospects, it may be able to borrow against those prospects to meet current obligations.

The historical rank and industry rank for Contagious Gaming's Current Ratio or its related term are showing as below:

During the past 13 years, Contagious Gaming's highest Current Ratio was 1.19. The lowest was 0.01. And the median was 0.09.

KSMRF's Current Ratio is not ranked *
in the Interactive Media industry.
Industry Median: 2.295
* Ranked among companies with meaningful Current Ratio only.

Contagious Gaming  (OTCPK:KSMRF) Current Ratio Explanation

The current ratio can give a sense of the efficiency of a company's operating cycle or its ability to turn its product into cash. Companies that have trouble getting paid on their receivables or have long inventory turnover can run into liquidity problems because they are unable to alleviate their obligations. Because business operations differ in each industry, it is always more useful to compare companies within the same industry.

Acceptable current ratios vary from industry to industry and are generally between 1 and 3 for healthy businesses.

The higher the current ratio, the more capable the company is of paying its obligations. A ratio under 1 suggests that the company would be unable to pay off its obligations if they came due at that point. While this shows the company is not in good financial health, it does not necessarily mean that it will go bankrupt - as there are many ways to access financing - but it is definitely not a good sign.

If all other things were equal, a creditor, who is expecting to be paid in the next 12 months, would consider a high current ratio to be better than a low current ratio, because a high current ratio means that the company is more likely to meet its liabilities which fall due in the next 12 months.


Contagious Gaming Current Ratio Related Terms


Contagious Gaming Current Ratio Historical Data

* Premium members only.

The historical data trend for Contagious Gaming's Current Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Contagious Gaming Current Ratio Chart

Contagious Gaming Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
Current Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.03 0.01 0.02 0.00 0.01

Contagious Gaming Quarterly Data
Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
Current Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.01 0.01 0.00 0.00

KSMRF vs BHATF, FRZT, MGAM: Current Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, Contagious Gaming's Current Ratio, along with its competitors' market caps and Current Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Contagious Gaming Current Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Contagious Gaming's Current Ratio distribution charts can be found below:

* The bar in red indicates where Contagious Gaming's Current Ratio falls into.



Contagious Gaming Current Ratio Calculation

The current ratio is mainly used to give an idea of the company's ability to pay back its short-term liabilities with its short-term assets.

Contagious Gaming's Current Ratio for the fiscal year that ended in Mar. 2025 is calculated as

Current Ratio (A: Mar. 2025 )=Total Current Assets (A: Mar. 2025 )/Total Current Liabilities (A: Mar. 2025 )
=0.008/1.206
=0.01

Contagious Gaming's Current Ratio for the quarter that ended in Dec. 2025 is calculated as

Current Ratio (Q: Dec. 2025 )=Total Current Assets (Q: Dec. 2025 )/Total Current Liabilities (Q: Dec. 2025 )
=0.004/1.271
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Current Ratio →
What does a Current Ratio of 0.00 mean?
Contagious Gaming (KSMRF) has a Current Ratio of 0.00 as of Dec. 2025. Over the past decade, Contagious Gaming's Current Ratio has ranged from 0.01 to 1.19. According to the industry distribution chart, Contagious Gaming ranks #999999 out of 566 companies in the Interactive Media industry.
Is Contagious Gaming's Current Ratio too high?
Contagious Gaming's current Current Ratio is 0.00. Over the past 10 years, this metric has ranged from a low of 0.01 to a high of 1.19. Based on the distribution chart, Contagious Gaming ranks #999999 out of 566 companies in the Interactive Media industry, which is in the bottom quartile relative to peers.
How does Contagious Gaming's Current Ratio compare to BHATF and FRZT?
According to the Interactive Media industry distribution chart, Contagious Gaming ranks #999999 out of 566 companies for Current Ratio. This places Contagious Gaming in the lower half of its industry. The industry median Current Ratio is 2.30. Historically, Contagious Gaming's own Current Ratio has ranged from 0.01 to 1.19 over the past decade. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Current Ratio for an Interactive Media company?
The median Current Ratio among Interactive Media companies is 2.30, based on 566 companies in the industry. Companies in the top quartile (top 25%) have a Current Ratio significantly above this median, while those in the bottom quartile fall well below. However, Current Ratio should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Current Ratio mean?
A high Current Ratio can signal that a stock is expensive relative to its fundamentals. For the Interactive Media industry, the median Current Ratio is 2.30 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Contagious Gaming's current Current Ratio is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Contagious Gaming stock overvalued right now?
Contagious Gaming (KSMRF) has a current Current Ratio of 0.00. The current Current Ratio is 0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Current Ratio calculated?
Current Ratio is calculated from a company's financial statements. For Contagious Gaming (KSMRF), the current Current Ratio is 0.00 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Contagious Gaming Business Description

Address 789 West Pender Street, Suite 800, Vancouver, BC, CAN, V6C 1H2
Contagious Gaming Inc is principally engaged in the development and production of video games software solutions, game application interface, payment systems interface, data feed handler, affiliate management, presentation layer, and lottery markets. The Company is in the business of developing software solutions for regulated gaming and lottery markets. The Company is currently focused on capitalizing on its proprietary digital instant lottery content while pursuing other opportunities to grow the business through potential transactions.