KSMRF (Contagious Gaming) E10: $0.00 (As of Dec. 2025)


What is Contagious Gaming E10?

Contagious Gaming KSMRF -72.00% E10 is $0.00 as of Dec. 2025.

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. E10 is the average of the inflation adjusted earnings of a company over the past 10 years.

Contagious Gaming's adjusted earnings per share data for the three months ended in Dec. 2025 was $0.000. Add all the adjusted EPS for the past 10 years together and divide 10 will get our e10, which is $0.00 for the trailing ten years ended in Dec. 2025.

Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the E10 growth rate using E10 data.

During the past 13 years, the highest 3-Year average E10 Growth Rate of Contagious Gaming was 28.20% per year. The lowest was -1.50% per year. And the median was 25.40% per year.

As of today (2026-06-29), Contagious Gaming's current stock price is $0.0007. Contagious Gaming's E10 for the quarter that ended in Dec. 2025 was $0.00. Contagious Gaming's Shiller PE Ratio of today is .

During the past 13 years, the highest Shiller PE Ratio of Contagious Gaming was 0.53. The lowest was 0.12. And the median was 0.21.


Contagious Gaming  (OTCPK:KSMRF) E10 Explanation

If a company grows much fast than inflation, E10 may underestimate the company's earnings power. Shiller PE Ratio can seem to be too high even the actual P/E is low.

For the Shiller P/E, the earnings of the past 10 years are inflation-adjusted and averaged. The result is used for P/E calculation. Since it looks at the average over the last 10 years, the Shiller P/E is also called PE10.

The Shiller P/E was first used by professor Robert Shiller to measure the valuation of the overall market. The same calculation is applied here to individual companies.

During the past 13 years, the highest Shiller P/E Ratio of Contagious Gaming was 0.53. The lowest was 0.12. And the median was 0.21.


Be Aware

Shiller PE Ratio works better for cyclical companies. It gives you a better idea on the company's real earnings power.


Contagious Gaming E10 Related Terms


Contagious Gaming E10 Historical Data

* Premium members only.

The historical data trend for Contagious Gaming's E10 can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Contagious Gaming E10 Chart

Contagious Gaming Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
E10
Get a 7-Day Free Trial Premium Member Only Premium Member Only -1.09 -1.36 -2.99 0.00 0.00

Contagious Gaming Quarterly Data
Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
E10 Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

KSMRF vs BHATF, FRZT, MGAM: E10 Comparison

For the Electronic Gaming & Multimedia subindustry, Contagious Gaming's Shiller PE Ratio, along with its competitors' market caps and Shiller PE Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Contagious Gaming Shiller PE Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Contagious Gaming's Shiller PE Ratio distribution charts can be found below:

* The bar in red indicates where Contagious Gaming's Shiller PE Ratio falls into.



Contagious Gaming E10 Calculation

E10 is a concept invented by Prof. Robert Shiller, who uses E10 for his Shiller P/E calculation. When we calculate the today's Shiller P/E ratio of a stock, we use today's price divided by E10.

What is E10? How do we calculate E10?

E10 is the average of the inflation adjusted earnings of a company over the past 10 years. Let's use an example to explain.

If we want to calculate the E10 of Wal-Mart (WMT) for Dec. 31, 2010, we need to have the inflation data and the earnings from 2001 through 2010.

We adjusted the earnings of 2001 earnings data with the total inflation from 2001 through 2010 to the equivalent earnings in 2010. If the total inflation from 2001 to 2010 is 40%, and Wal-Mart earned $1 a share in 2001, then the 2001's equivalent earnings in 2010 is $1.4 a share. If Wal-Mart earns $1 again in 2002, and the total inflation from 2002 through 2010 is 35%, then the equivalent 2002 earnings in 2010 is $1.35. So on and so forth, you get the equivalent earnings of past 10 years. Then you add them together and divided the sum by 10 to get E10.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

For example, Contagious Gaming's adjusted earnings per share data for the three months ended in Dec. 2025 was:

Adj_EPS= Earnings per Share (Diluted) /CPI of Dec. 2025 (Change)*Current CPI (Dec. 2025)
=0/130.3661*130.3661
=0.000

Current CPI (Dec. 2025) = 130.3661.

Contagious Gaming Quarterly Data

per share eps CPI Adj_EPS
201603 -0.076 101.054 -0.098
201606 -0.078 102.002 -0.100
201609 -0.061 101.765 -0.078
201612 -0.060 101.449 -0.077
201703 -0.605 102.634 -0.768
201706 -0.023 103.029 -0.029
201709 -0.024 103.345 -0.030
201712 -0.016 103.345 -0.020
201803 -0.017 105.004 -0.021
201806 -0.003 105.557 -0.004
201809 -0.008 105.636 -0.010
201812 -0.002 105.399 -0.002
201903 0.000 106.979 0.000
201906 -0.008 107.690 -0.010
201909 -0.003 107.611 -0.004
201912 -0.008 107.769 -0.010
202003 0.000 107.927 0.000
202006 -0.003 108.401 -0.004
202009 -0.008 108.164 -0.010
202012 -0.008 108.559 -0.010
202103 -0.016 110.298 -0.019
202106 -0.002 111.720 -0.002
202109 -0.002 112.905 -0.002
202112 -0.003 113.774 -0.003
202203 -0.001 117.646 -0.001
202206 -0.002 120.806 -0.002
202209 -0.003 120.648 -0.003
202212 -0.002 120.964 -0.002
202303 -0.002 122.702 -0.002
202306 -0.001 124.203 -0.001
202309 0.000 125.230 0.000
202312 0.000 125.072 0.000
202403 0.000 126.258 0.000
202406 0.000 127.522 0.000
202409 0.000 127.285 0.000
202412 0.000 127.364 0.000
202503 0.000 129.181 0.000
202506 0.000 129.892 0.000
202509 0.000 130.287 0.000
202512 0.000 130.366 0.000

Add all the adjusted EPS together and divide 10 will get our e10.

Frequently Asked Questions Learn more about E10 →
What does a E10 of $0.00 mean?
Contagious Gaming (KSMRF) has a E10 of $0.00 as of Dec. 2025. E10 represents the company's inflation-adjusted earnings per share over a 10-year period. View historical data on Contagious Gaming and its competitors.
Is Contagious Gaming's E10 too high?
Contagious Gaming's current E10 is $0.00.
How does Contagious Gaming's E10 compare to BHATF and FRZT?
Contagious Gaming's E10 of $0.00 can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good E10 for an Interactive Media company?
A good E10 depends on the Interactive Media industry context. However, E10 should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high E10 mean?
A high E10 can signal that a stock is expensive relative to its fundamentals. E10 represents the company's inflation-adjusted earnings per share over a 10-year period. View historical data on Contagious Gaming and its competitors. Contagious Gaming's current E10 is $0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Contagious Gaming stock overvalued right now?
Contagious Gaming (KSMRF) has a current E10 of $0.00. The current E10 is $0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is E10 calculated?
E10 is calculated from a company's financial statements. For Contagious Gaming (KSMRF), the current E10 is $0.00 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Contagious Gaming Business Description

Address 789 West Pender Street, Suite 800, Vancouver, BC, CAN, V6C 1H2
Contagious Gaming Inc is principally engaged in the development and production of video games software solutions, game application interface, payment systems interface, data feed handler, affiliate management, presentation layer, and lottery markets. The Company is in the business of developing software solutions for regulated gaming and lottery markets. The Company is currently focused on capitalizing on its proprietary digital instant lottery content while pursuing other opportunities to grow the business through potential transactions.