KSMRF (Contagious Gaming) EBIT per Share: $0.00 (TTM As of Dec. 2025)


What is Contagious Gaming EBIT per Share?

Contagious Gaming KSMRF -72.00% EBIT per Share is $0.00 as of Dec. 2025. Among 399 Interactive Media companies, Contagious Gaming ranks better than 87.47% on this metric.

Contagious Gaming's EBIT per Share for the three months ended in Dec. 2025 was $0.00. Its EBIT per Share for the trailing twelve months (TTM) ended in Dec. 2025 was $0.00.

During the past 3 years, the average EBIT per Share Growth Rate was 56.30% per year. During the past 5 years, the average EBIT per Share Growth Rate was 42.80% per year. During the past 10 years, the average EBIT per Share Growth Rate was 48.20% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get the EBIT per Share growth rate using EBIT per Share data.

The historical rank and industry rank for Contagious Gaming's EBIT per Share or its related term are showing as below:

KSMRF' s 3-Year EBIT Growth Rate Range Over the Past 10 Years
Min: -7.6   Med: 20.5   Max: 68.6
Current: 56.3

During the past 13 years, the highest 3-Year average EBIT per Share Growth Rate of Contagious Gaming was 68.60% per year. The lowest was -7.60% per year. And the median was 20.50% per year.

KSMRF's 3-Year EBIT Growth Rate is ranked better than
87.47% of 399 companies
in the Interactive Media industry
Industry Median: 9.9 vs KSMRF: 56.30

Contagious Gaming's EBIT for the three months ended in Dec. 2025 was $0.00 Mil.


Contagious Gaming  (OTCPK:KSMRF) EBIT per Share Explanation

EBIT is a company's earnings before interest and tax expenses are deducted. It measures a company's profit generates from operating, ignoring tax burden and capital structure. As the tax expense are not deducted, EBIT is helpful when comparing companies in the same industry but with different tax situations. Also, the interest expense are included in EBIT, making it useful to compare companies that have high interest expenses due to large amount of debt.


Contagious Gaming EBIT per Share Related Terms


Contagious Gaming EBIT per Share Historical Data

* Premium members only.

The historical data trend for Contagious Gaming's EBIT per Share can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Contagious Gaming EBIT per Share Chart

Contagious Gaming Annual Data
Trend Mar16 Mar17 Mar18 Mar19 Mar20 Mar21 Mar22 Mar23 Mar24 Mar25
EBIT per Share
Get a 7-Day Free Trial Premium Member Only Premium Member Only -0.03 -0.01 -0.01 0.00 -0.00

Contagious Gaming Quarterly Data
Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24 Sep24 Dec24 Mar25 Jun25 Sep25 Dec25
EBIT per Share Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

Contagious Gaming EBIT per Share Calculation

EBIT per Share is the amount of Earnings Before Interest and Taxes (EBIT) per outstanding share of the company's stock.

Earnings Before Interest and Taxes (EBIT) is what the company earns before it expenses interest and taxes.

Contagious Gaming's EBIT per Share for the fiscal year that ended in Mar. 2025 is calculated as

EBIT per Share(A: Mar. 2025 )
=EBIT/Shares Outstanding (Diluted Average)
=-0.052/94.037
=-0.00

Contagious Gaming's EBIT per Share for the quarter that ended in Dec. 2025 is calculated as

EBIT per Share(Q: Dec. 2025 )
=EBIT/Shares Outstanding (Diluted Average)
=0.001/94.037
=0.00

EBIT per Share for the trailing twelve months (TTM) ended in Dec. 2025 adds up the quarterly data reported by the company within the most recent 12 months, which was $0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about EBIT per Share →
What does a EBIT per Share of $0.00 mean?
Contagious Gaming (KSMRF) has a EBIT per Share of $0.00 as of Dec. 2025. EBIT per Share is the amount of Earnings Before Interest and Taxes per outstanding share of the company's stock. View historical data on Contagious Gaming and its competitors. According to the industry distribution chart, Contagious Gaming ranks #50 out of 399 companies in the Interactive Media industry, placing it in the top 12.5%.
Is Contagious Gaming's EBIT per Share too high?
Contagious Gaming's current EBIT per Share is $0.00. Based on the distribution chart, Contagious Gaming ranks #50 out of 399 companies in the Interactive Media industry, which is in the top quartile — a strong position relative to peers.
How does Contagious Gaming's EBIT per Share compare to BHATF and FRZT?
According to the Interactive Media industry distribution chart, Contagious Gaming ranks #50 out of 399 companies for EBIT per Share. This places Contagious Gaming in the top 13% of its industry — outperforming the majority of peers. The industry median EBIT per Share is 9.90. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good EBIT per Share for an Interactive Media company?
The median EBIT per Share among Interactive Media companies is 9.90, based on 399 companies in the industry. Companies in the top quartile (top 25%) have a EBIT per Share significantly above this median, while those in the bottom quartile fall well below. However, EBIT per Share should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high EBIT per Share mean?
A high EBIT per Share can signal that a stock is expensive relative to its fundamentals. EBIT per Share is the amount of Earnings Before Interest and Taxes per outstanding share of the company's stock. View historical data on Contagious Gaming and its competitors. For the Interactive Media industry, the median EBIT per Share is 9.90 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Contagious Gaming's current EBIT per Share is $0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Contagious Gaming stock overvalued right now?
Contagious Gaming (KSMRF) has a current EBIT per Share of $0.00. The current EBIT per Share is $0.00. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is EBIT per Share calculated?
EBIT per Share is calculated from a company's financial statements. For Contagious Gaming (KSMRF), the current EBIT per Share is $0.00 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Contagious Gaming Business Description

Address 789 West Pender Street, Suite 800, Vancouver, BC, CAN, V6C 1H2
Contagious Gaming Inc is principally engaged in the development and production of video games software solutions, game application interface, payment systems interface, data feed handler, affiliate management, presentation layer, and lottery markets. The Company is in the business of developing software solutions for regulated gaming and lottery markets. The Company is currently focused on capitalizing on its proprietary digital instant lottery content while pursuing other opportunities to grow the business through potential transactions.