BAIOO Family Interactive (HKSE:02100) Cyclically Adjusted PS Ratio: 1.02 (As of Sep. 02, 2026) — 32% Below Median

Author: Vera Yuan Vera Yuan
Vera Yuan
Vera Yuan
Director of Data and Quant Analytics at GuruFocus
Focused on building reliable datasets, financial models, and research tools for value-minded investors. Committed to turning complex data into practical guidance for value-investing and long-term wealth.
Reviewed by: Charlie Tian Charlie Tian
Charlie Tian
Charlie Tian
Founder & CEO of GuruFocus
Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

HKSE:02100 BAIOO Family Interactive Ltd HKSE:02100
44 GF Score
Price HK$0.30
GF Value HK$0.23
Valuation Modestly Overvalued
! 2 Warning Signs
View Full Analysis

What is BAIOO Family Interactive Cyclically Adjusted PS Ratio?

BAIOO Family Interactive HKSE:02100 -1.67% 44 Cyclically Adjusted PS Ratio is 1.02 as of Sep. 02, 2026, which is 32% below its 10-year median of 1.50. GuruFocus rates HKSE:02100 with a GF Score™ of 44/100 and a GF Value™ of HK$0.23 (Modestly Overvalued). The stock has 2 warning signs investors should review. Among 333 Interactive Media companies, BAIOO Family Interactive ranks better than 58.26% on this metric.

As of today (2026-09-02), BAIOO Family Interactive's current share price is HK$0.295. BAIOO Family Interactive's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Dec25 was HK$0.29. BAIOO Family Interactive's Cyclically Adjusted PS Ratio for today is 1.02.

The historical rank and industry rank for BAIOO Family Interactive's Cyclically Adjusted PS Ratio or its related term are showing as below:

HKSE:02100' s Cyclically Adjusted PS Ratio Range Over the Past 10 Years
Min: 0.69   Med: 1.5   Max: 2.6
Current: 1.03

During the past 13 years, BAIOO Family Interactive's highest Cyclically Adjusted PS Ratio was 2.60. The lowest was 0.69. And the median was 1.50.

HKSE:02100's Cyclically Adjusted PS Ratio is ranked better than
58.26% of 333 companies
in the Interactive Media industry
Industry Median: 1.33 vs HKSE:02100: 1.03

The Shiller PE Ratio was first used by professor Robert Shiller. He uses E10 for his Shiller PE Ratio calculation. E10 is the average of the inflation adjusted earnings per share of a company over the past 10 years. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio. The Cyclically Adjusted Revenue per Share is the average of the inflation adjusted revenue per share of a company over the past 10 years.

BAIOO Family Interactive's adjusted revenue per share data of for the fiscal year that ended in Dec25 was HK$0.246. Add all the adjusted revenue per share for the past 10 years together and divide 10 will get our Cyclically Adjusted Revenue per Share, which is HK$0.29 for the trailing ten years ended in Dec25.

Shiller PE for Stocks: The True Measure of Stock Valuation


BAIOO Family Interactive  (HKSE:02100) Cyclically Adjusted PS Ratio Explanation

Compared with the regular PS Ratio, which works poorly for cyclical businesses, the Cyclically Adjusted PS Ratio smoothed out the fluctuations of revenue during business cycles. Therefore it is more accurate in reflecting the valuation of the company.

If a company has consistent business performance, the Cyclically Adjusted PS Ratio should give similar results to regular PS Ratio.


BAIOO Family Interactive Cyclically Adjusted PS Ratio Related Terms


BAIOO Family Interactive Cyclically Adjusted PS Ratio Historical Data

* Premium members only.

The historical data trend for BAIOO Family Interactive's Cyclically Adjusted PS Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

BAIOO Family Interactive Cyclically Adjusted PS Ratio Chart

BAIOO Family Interactive Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Cyclically Adjusted PS Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 2.42 1.53 0.89 0.92 1.36

BAIOO Family Interactive Semi-Annual Data
Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25 Jun26
Cyclically Adjusted PS Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.92 0.00 1.36 0.00

HKSE:02100 vs NTES, TTWO, RBLX: Cyclically Adjusted PS Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, BAIOO Family Interactive's Cyclically Adjusted PS Ratio, along with its competitors' market caps and Cyclically Adjusted PS Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BAIOO Family Interactive Cyclically Adjusted PS Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, BAIOO Family Interactive's Cyclically Adjusted PS Ratio distribution charts can be found below:

* The bar in red indicates where BAIOO Family Interactive's Cyclically Adjusted PS Ratio falls into.


HKSE:02100
44GF Score
BAIOO Family Interactive Ltd HKSE:02100
Cyclically Adjusted PS Ratio is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

BAIOO Family Interactive Cyclically Adjusted PS Ratio Calculation

Like the Shiller PE Ratio, the Cyclically Adjusted PS Ratio takes the Revenue per Share from the past 10 years, adjusts it for inflation, and then calculates the average. This average is then used for the P/S calculation. Because it considers this 10-year average, it's often referred to as the CAPS Ratio.

The Shiller PE Ratio was first used by professor Robert Shiller to measure the valuation of the overall market. The similar calculation is applied by GuruFocus to calculate the Cyclically Adjusted PS Ratio.

BAIOO Family Interactive's Cyclically Adjusted PS Ratio for today is calculated as

Cyclically Adjusted PS Ratio=Share Price/ Cyclically Adjusted Revenue per Share
=0.295/0.29
=1.02

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

BAIOO Family Interactive's Cyclically Adjusted Revenue per Share for the fiscal year that ended in Dec25 is calculated as:

For example, BAIOO Family Interactive's adjusted Revenue per Share data for the fiscal year that ended in Dec25 was:

Adj_RevenuePerShare=Revenue per Share/CPI of Dec25 (Change)*Current CPI (Dec25)
=0.246/115.8323*115.8323
=0.246

Current CPI (Dec25) = 115.8323.

BAIOO Family Interactive Annual Data

Revenue per Share CPI Adj_RevenuePerShare
201612 0.155 102.600 0.175
201712 0.132 104.500 0.146
201812 0.118 106.500 0.128
201912 0.283 111.200 0.295
202012 0.505 111.500 0.525
202112 0.405 113.108 0.415
202212 0.389 115.116 0.391
202312 0.319 114.781 0.322
202412 0.214 114.893 0.216
202512 0.246 115.832 0.246

Add all the adjusted revenue per share together and divide 10 will get our Cyclically Adjusted Revenue per Share.

Please note that we use the CPI data of the country/region where the company is headquartered. If the CPI data for that country/region is not available, then we will use the CPI data of the United States as default.

What does a Cyclically Adjusted PS Ratio of 1.02 mean?
BAIOO Family Interactive (HKSE:02100) has a Cyclically Adjusted PS Ratio of 1.02 as of Sep. 02, 2026. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on BAIOO Family Interactive and its competitors. This is 32% below median its historical median of 1.50. Over the past decade, BAIOO Family Interactive's Cyclically Adjusted PS Ratio has ranged from 0.69 to 2.60. According to the industry distribution chart, BAIOO Family Interactive ranks #139 out of 333 companies in the Interactive Media industry, placing it in the top 41.7%.
Is BAIOO Family Interactive's Cyclically Adjusted PS Ratio too high?
BAIOO Family Interactive's current Cyclically Adjusted PS Ratio of 1.02 is 32% below median its 10-year median of 1.50. Over the past 10 years, this metric has ranged from a low of 0.69 to a high of 2.60. The Interactive Media industry median Cyclically Adjusted PS Ratio is 1.33. BAIOO Family Interactive's value of 1.02 is 23.3% below this industry median. Based on the distribution chart, BAIOO Family Interactive ranks #139 out of 333 companies in the Interactive Media industry, which is above the industry midpoint. Overall, BAIOO Family Interactive has a GF Score™ of 44/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does BAIOO Family Interactive's Cyclically Adjusted PS Ratio compare to NTES and TTWO?
According to the Interactive Media industry distribution chart, BAIOO Family Interactive ranks #139 out of 333 companies for Cyclically Adjusted PS Ratio. This puts BAIOO Family Interactive in the upper half of its industry. The industry median Cyclically Adjusted PS Ratio is 1.33. BAIOO Family Interactive's value of 1.02 is 23.3% below this benchmark. Historically, BAIOO Family Interactive's own Cyclically Adjusted PS Ratio has ranged from 0.69 to 2.60 over the past decade. While the company's 10-year median is 1.50 vs. the industry median of 1.33, BAIOO Family Interactive has consistently been below the industry average. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Cyclically Adjusted PS Ratio for an Interactive Media company?
The median Cyclically Adjusted PS Ratio among Interactive Media companies is 1.33, based on 333 companies in the industry. Companies in the top quartile (top 25%) have a Cyclically Adjusted PS Ratio significantly above this median, while those in the bottom quartile fall well below. However, Cyclically Adjusted PS Ratio should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. BAIOO Family Interactive's current Cyclically Adjusted PS Ratio of 1.02 is 23.3% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Cyclically Adjusted PS Ratio mean?
A high Cyclically Adjusted PS Ratio can signal that a stock is expensive relative to its fundamentals. Cyclically Adjusted PS Ratio is the ratio of share price to a company's inflation-adjusted revenue per share over a 10-year period. View historical data on BAIOO Family Interactive and its competitors. For the Interactive Media industry, the median Cyclically Adjusted PS Ratio is 1.33 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. BAIOO Family Interactive's current Cyclically Adjusted PS Ratio is 1.02, which is 32% below median its own 10-year median of 1.50. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is BAIOO Family Interactive stock overvalued right now?
Based on GuruFocus' analysis, BAIOO Family Interactive (HKSE:02100) is currently considered Modestly Overvalued. The stock's GF Value™ is HK$0.23, compared to a current price of HK$0.30 — trading 28.3% above its estimated fair value. The current Cyclically Adjusted PS Ratio is 1.02, which is 32% below median its 10-year median of 1.50 and 23.3% below the Interactive Media industry median of 1.33. BAIOO Family Interactive's overall GF Score™ is 44/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Cyclically Adjusted PS Ratio calculated?
Cyclically Adjusted PS Ratio is calculated from a company's financial statements. For BAIOO Family Interactive (HKSE:02100), the current Cyclically Adjusted PS Ratio is 1.02 as of Sep. 02, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is BAIOO Family Interactive (HKSE:02100) Overvalued in 2026?

Based on GuruFocus' analysis, BAIOO Family Interactive stock appears to be overvalued. The current stock price of HK$0.30 is trading 28.3% above its estimated GF Value™ of HK$0.23. GuruFocus considers BAIOO Family Interactive to be Modestly Overvalued.

Key valuation signals for HKSE:02100:

  • Cyclically Adjusted PS Ratio: 1.02 (32% below median its 10-year median of 1.50)
  • GF Value™: HK$0.23 vs. price of HK$0.30 (28.3% above fair value)
  • GF Score™: 44/100 with 2 warning signs
  • Industry Position: 23.3% below the Interactive Media median (#139 of 333)

No single metric tells the full story. See the HKSE:02100 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


BAIOO Family Interactive Business Description

Address 123 Tiankun 3rd Road, 10th Floor, Baioo Headquarters Building, Tianhe, Guangdong, Guangzhou, CHN, 510640
BAIOO Family Interactive Ltd is developing and publishing mobile and PC games. The Company operates two segments: the Online Entertainment Business segment and the Other Businesses segment. The Online Entertainment Business segment involves development, operation and exclusive distribution of online virtual world business through its own web-based platform and mobile platforms. Other businesses mainly include sales of peripheral products and other services. Key revenue is generated from Online entertainment business. The Company focuses on niche game genres, deepening its development in female-oriented games, pet collection and raising games.
44GF Score

Get the complete analysis for HKSE:02100

Cyclically Adjusted PS Ratio is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

HK$0.30
Price
HK$0.23
GF Value