BAIOO Family Interactive (HKSE:02100) Receivables Turnover: 8.04 (As of Dec. 2025)

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HKSE:02100 BAIOO Family Interactive Ltd HKSE:02100
45 GF Score
Price HK$0.30
GF Value HK$0.23
Valuation Modestly Overvalued
! 2 Warning Signs
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What is BAIOO Family Interactive Receivables Turnover?

BAIOO Family Interactive HKSE:02100 +3.51% 45 Receivables Turnover is 8.04 as of Dec. 2025. GuruFocus rates HKSE:02100 with a GF Score™ of 45/100 and a GF Value™ of HK$0.23 (Modestly Overvalued). The stock has 2 warning signs investors should review. Among 540 Interactive Media companies, BAIOO Family Interactive ranks better than 80.56% on this metric.

The Receivables Turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by average Accounts Receivable. An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. BAIOO Family Interactive's Revenue for the six months ended in Dec. 2025 was HK$339.9 Mil. BAIOO Family Interactive's average Accounts Receivable for the six months ended in Dec. 2025 was HK$42.3 Mil. Hence, BAIOO Family Interactive's Receivables Turnover for the six months ended in Dec. 2025 was 8.04.


BAIOO Family Interactive  (HKSE:02100) Receivables Turnover Explanation

An efficient company has a higher accounts receivable turnover ratio while an inefficient company has a lower ratio. This metric is commonly used to compare companies within the same industry to check whether they are on par with their competitors.


BAIOO Family Interactive Receivables Turnover Related Terms


BAIOO Family Interactive Receivables Turnover Historical Data

* Premium members only.

The historical data trend for BAIOO Family Interactive's Receivables Turnover can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

BAIOO Family Interactive Receivables Turnover Chart

BAIOO Family Interactive Annual Data
Trend Dec16 Dec17 Dec18 Dec19 Dec20 Dec21 Dec22 Dec23 Dec24 Dec25
Receivables Turnover
Get a 7-Day Free Trial Premium Member Only Premium Member Only 22.64 18.09 15.27 17.90 17.62

BAIOO Family Interactive Semi-Annual Data
Dec16 Jun17 Dec17 Jun18 Dec18 Jun19 Dec19 Jun20 Dec20 Jun21 Dec21 Jun22 Dec22 Jun23 Dec23 Jun24 Dec24 Jun25 Dec25 Jun26
Receivables Turnover Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 9.76 9.53 8.93 8.04 7.79

HKSE:02100 vs NTES, TTWO, RBLX: Receivables Turnover Comparison

For the Electronic Gaming & Multimedia subindustry, BAIOO Family Interactive's Receivables Turnover, along with its competitors' market caps and Receivables Turnover data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


BAIOO Family Interactive Receivables Turnover vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, BAIOO Family Interactive's Receivables Turnover distribution charts can be found below:

* The bar in red indicates where BAIOO Family Interactive's Receivables Turnover falls into.


HKSE:02100
45GF Score
BAIOO Family Interactive Ltd HKSE:02100
Receivables Turnover is just one metric. See GF Score™, valuation, warning signs, and more.
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BAIOO Family Interactive Receivables Turnover Calculation

Receivables Turnover measures the number of times a company collects its average accounts receivable balance.

BAIOO Family Interactive's Receivables Turnover for the fiscal year that ended in Dec. 2025 is calculated as

Receivables Turnover (A: Dec. 2025 )
=Revenue / Average Accounts Receivable
=Revenue (A: Dec. 2025 ) / ((Accounts Receivable (A: Dec. 2024 ) + Accounts Receivable (A: Dec. 2025 )) / count )
=674.288 / ((33.075 + 43.459) / 2 )
=674.288 / 38.267
=17.62

BAIOO Family Interactive's Receivables Turnover for the quarter that ended in Dec. 2025 is calculated as

Receivables Turnover (Q: Dec. 2025 )
=Revenue / Average Accounts Receivable
=Revenue (Q: Dec. 2025 ) / ((Accounts Receivable (Q: Jun. 2025 ) + Accounts Receivable (Q: Dec. 2025 )) / count )
=339.881 / ((41.052 + 43.459) / 2 )
=339.881 / 42.2555
=8.04

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Receivables Turnover →
What does a Receivables Turnover of 8.04 mean?
BAIOO Family Interactive (HKSE:02100) has a Receivables Turnover of 8.04 as of Dec. 2025. The accounts receivables turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by Average Accounts Receivable. View historical data on BAIOO Family Interactive and its competitors. According to the industry distribution chart, BAIOO Family Interactive ranks #105 out of 540 companies in the Interactive Media industry, placing it in the top 19.4%.
Is BAIOO Family Interactive's Receivables Turnover too high?
BAIOO Family Interactive's current Receivables Turnover is 8.04. The Interactive Media industry median Receivables Turnover is 8.31. BAIOO Family Interactive's value of 8.04 is 3.2% below this industry median. Based on the distribution chart, BAIOO Family Interactive ranks #105 out of 540 companies in the Interactive Media industry, which is in the top quartile — a strong position relative to peers. Overall, BAIOO Family Interactive has a GF Score™ of 45/100 and is considered Modestly Overvalued, reflecting its overall financial health beyond just this single metric.
How does BAIOO Family Interactive's Receivables Turnover compare to NTES and TTWO?
According to the Interactive Media industry distribution chart, BAIOO Family Interactive ranks #105 out of 540 companies for Receivables Turnover. This places BAIOO Family Interactive in the top 19% of its industry — outperforming the majority of peers. The industry median Receivables Turnover is 8.31. BAIOO Family Interactive's value of 8.04 is 3.2% below this benchmark. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Receivables Turnover for an Interactive Media company?
The median Receivables Turnover among Interactive Media companies is 8.31, based on 540 companies in the industry. Companies in the top quartile (top 25%) have a Receivables Turnover significantly above this median, while those in the bottom quartile fall well below. However, Receivables Turnover should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. BAIOO Family Interactive's current Receivables Turnover of 8.04 is 3.2% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Receivables Turnover mean?
A high Receivables Turnover can signal that a stock is expensive relative to its fundamentals. The accounts receivables turnover ratio measures the number of times a company collects its average accounts receivable balance. It is calculated as Revenue divided by Average Accounts Receivable. View historical data on BAIOO Family Interactive and its competitors. For the Interactive Media industry, the median Receivables Turnover is 8.31 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. BAIOO Family Interactive's current Receivables Turnover is 8.04. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is BAIOO Family Interactive stock overvalued right now?
Based on GuruFocus' analysis, BAIOO Family Interactive (HKSE:02100) is currently considered Modestly Overvalued. The stock's GF Value™ is HK$0.23, compared to a current price of HK$0.30 — trading 28.3% above its estimated fair value. The current Receivables Turnover is 8.04 and 3.2% below the Interactive Media industry median of 8.31. BAIOO Family Interactive's overall GF Score™ is 45/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Receivables Turnover calculated?
Receivables Turnover is calculated from a company's financial statements. For BAIOO Family Interactive (HKSE:02100), the current Receivables Turnover is 8.04 as of Dec. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is BAIOO Family Interactive (HKSE:02100) Overvalued in 2026?

Based on GuruFocus' analysis, BAIOO Family Interactive stock appears to be overvalued. The current stock price of HK$0.30 is trading 28.3% above its estimated GF Value™ of HK$0.23. GuruFocus considers BAIOO Family Interactive to be Modestly Overvalued.

Key valuation signals for HKSE:02100:

  • Receivables Turnover: 8.04
  • GF Value™: HK$0.23 vs. price of HK$0.30 (28.3% above fair value)
  • GF Score™: 45/100 with 2 warning signs
  • Industry Position: 3.2% below the Interactive Media median (#105 of 540)

No single metric tells the full story. See the HKSE:02100 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


BAIOO Family Interactive Business Description

Address 123 Tiankun 3rd Road, 10th Floor, Baioo Headquarters Building, Tianhe, Guangdong, Guangzhou, CHN, 510640
BAIOO Family Interactive Ltd is developing and publishing mobile and PC games. The Company operates two segments: the Online Entertainment Business segment and the Other Businesses segment. The Online Entertainment Business segment involves development, operation and exclusive distribution of online virtual world business through its own web-based platform and mobile platforms. Other businesses mainly include sales of peripheral products and other services. Key revenue is generated from Online entertainment business. The Company focuses on niche game genres, deepening its development in female-oriented games, pet collection and raising games.
45GF Score

Get the complete analysis for HKSE:02100

Receivables Turnover is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

HK$0.30
Price
HK$0.23
GF Value