GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » GameWith Inc (TSE:6552) » Definitions » Inventory-to-Revenue

GameWith (TSE:6552) Inventory-to-Revenue : 0.00 (As of Feb. 2024)


View and export this data going back to 2017. Start your Free Trial

What is GameWith Inventory-to-Revenue?

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. GameWith's Average Total Inventories for the quarter that ended in Feb. 2024 was 円0 Mil. GameWith's Revenue for the three months ended in Feb. 2024 was 円847 Mil. GameWith's Inventory-to-Revenue for the quarter that ended in Feb. 2024 was 0.00.

GameWith's Inventory-to-Revenue for the quarter that ended in Feb. 2024 stayed the same from Nov. 2023 (0.00) to Nov. 2023 (0.00)

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. GameWith's Days Inventory for the three months ended in Feb. 2024 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.


GameWith Inventory-to-Revenue Historical Data

The historical data trend for GameWith's Inventory-to-Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GameWith Inventory-to-Revenue Chart

GameWith Annual Data
Trend May15 May16 May17 May18 May19 May20 May21 May22 May23
Inventory-to-Revenue
Get a 7-Day Free Trial Premium Member Only - - - - -

GameWith Quarterly Data
May19 Aug19 Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24
Inventory-to-Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - - -

Competitive Comparison of GameWith's Inventory-to-Revenue

For the Electronic Gaming & Multimedia subindustry, GameWith's Inventory-to-Revenue, along with its competitors' market caps and Inventory-to-Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith's Inventory-to-Revenue Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Inventory-to-Revenue distribution charts can be found below:

* The bar in red indicates where GameWith's Inventory-to-Revenue falls into.



GameWith Inventory-to-Revenue Calculation

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameWith's Inventory-to-Revenue for the fiscal year that ended in May. 2023 is calculated as

Inventory-to-Revenue (A: May. 2023 )
=Average Total Inventories / Revenue
=( (Total Inventories (A: May. 2022 ) + Total Inventories (A: May. 2023 )) / count ) / Revenue (A: May. 2023 )
=( (0 + 0) / 1 ) / 3512.357
=0 / 3512.357
=0.00

GameWith's Inventory-to-Revenue for the quarter that ended in Feb. 2024 is calculated as

Inventory-to-Revenue (Q: Feb. 2024 )
=Average Total Inventories / Revenue
=( (Total Inventories (Q: Nov. 2023 ) + Total Inventories (Q: Feb. 2024 )) / count ) / Revenue (Q: Feb. 2024 )
=( (0 + 0) / 1 ) / 846.604
=0 / 846.604
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameWith  (TSE:6552) Inventory-to-Revenue Explanation

An increase in Inventory-to-Revenue from one quarter to the next indicates that one of the following is happening:

1. investment in inventory is growing more rapidly than revenue
2. revenue are dropping
No matter which situation is causing the problem, an increase in the Inventory-to-Revenue may signal an oncoming cash flow problem.

Likewise, a decrease in the Inventory-to-Revenue from one quarter to next indicates that one of these is occurring:

1. investment in inventory is shrinking in relation to revenue
2. revenue are increasing
No matter which situation is causing the reduction in the Inventory-to-Revenue, either one suggests that business's inventory levels and its cash flow are effectively managed.

More Related Terms:

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameWith's Days Inventory for the three months ended in Feb. 2024 is calculated as:

Days Inventory=Average Total Inventories (Q: Feb. 2024 )/Cost of Goods Sold (Q: Feb. 2024 )*Days in Period
=0/519.518*365 / 4
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameWith's Inventory Turnover for the quarter that ended in Feb. 2024 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Feb. 2024 ) / Average Total Inventories (Q: Feb. 2024 )
=519.518 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameWith Inventory-to-Revenue Related Terms

Thank you for viewing the detailed overview of GameWith's Inventory-to-Revenue provided by GuruFocus.com. Please click on the following links to see related term pages.


GameWith (TSE:6552) Business Description

Traded in Other Exchanges
N/A
Address
Roppongi 6-chome, Roppongi Hills Mori Tower 20th Floor, Minato-ku, Tokyo, JPN
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include provide information to advance games favorably, provide information to find games, and provide functions that allow game users to interact with each other.

GameWith (TSE:6552) Headlines

No Headlines