GameWith (TSE:6552) Change In Inventory: 円0 Mil (TTM As of May. 2026)

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Director of Data and Quant Analytics at GuruFocus
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Dr. Charlie Tian is the founder and CEO of GuruFocus.com, a leading global investment research platform established in 2004. With a Ph.D. in physics, Dr. Tian transitioned from science to finance, applying a data-driven, disciplined approach to value investing.

TSE:6552 GameWith Inc TSE:6552
77 GF Score
Price 円174.00
GF Value 円259.77
Valuation Significantly Undervalued
! 3 Warning Signs
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What is GameWith Change In Inventory?

GameWith TSE:6552 +1.75% 77 Change In Inventory is 円0 Mil as of May. 2026. GuruFocus rates TSE:6552 with a GF Score™ of 77/100 and a GF Value™ of 円259.77 (Significantly Undervalued). The stock has 3 warning signs investors should review.

GameWith's change in inventory for the quarter that ended in May. 2026 was 円0 Mil. It means GameWith's inventory stayed the same from Nov. 2025 to May. 2026 .

GameWith's change in inventory for the fiscal year that ended in May. 2026 was 円0 Mil. It means GameWith's inventory stayed the same from May. 2025 to May. 2026 .

GameWith's Total Inventories for the quarter that ended in May. 2026 was 円0 Mil.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. GameWith's Days Inventory for the quarter that ended in May. 2026 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. GameWith's Inventory-to-Revenue for the quarter that ended in May. 2026 was 0.00.


GameWith  (TSE:6552) Change In Inventory Explanation

1. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameWith's Days Inventory for the quarter that ended in is calculated as:

Days Inventory=Average Total Inventories/Cost of Goods Sold*Days in Period
=0/1289.837*365 / 2
=0.00

2. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameWith's Inventory Turnover for the quarter that ended in May. 2026 is calculated as

3. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameWith's Inventory to Revenue for the quarter that ended in May. 2026 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


GameWith Change In Inventory Related Terms


GameWith Change In Inventory Historical Data

* Premium members only.

The historical data trend for GameWith's Change In Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameWith Change In Inventory Chart

GameWith Annual Data
Trend May17 May18 May19 May20 May21 May22 May23 May24 May25 May26
Change In Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

GameWith Semi-Annual Data
May16 May17 Nov17 May18 Nov18 May19 Nov19 May20 Nov20 May21 Nov21 May22 Nov22 May23 Nov23 May24 Nov24 May25 Nov25 May26
Change In Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
TSE:6552
77GF Score
GameWith Inc TSE:6552
Change In Inventory is just one metric. See GF Score™, valuation, warning signs, and more.
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GameWith Change In Inventory Calculation

Change In Inventory is the difference between last period's ending inventory and the current period's ending inventory.

Change In Inventory for the trailing twelve months (TTM) ended in May. 2026 adds up the semi-annually data reported by the company within the most recent 12 months, which was 円0 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Change In Inventory →
What does a Change In Inventory of 円0 Mil mean?
GameWith (TSE:6552) has a Change In Inventory of 円0 Mil as of May. 2026. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for GameWith and its competitors.
Is GameWith's Change In Inventory too high?
GameWith's current Change In Inventory is 円0 Mil. Overall, GameWith has a GF Score™ of 77/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does GameWith's Change In Inventory compare to NTES and EA?
GameWith's Change In Inventory of 円0 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Change In Inventory for an Interactive Media company?
A good Change In Inventory depends on the Interactive Media industry context. However, Change In Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Change In Inventory mean?
A high Change In Inventory can signal that a stock is expensive relative to its fundamentals. Change in Inventory is the difference between current-period inventory and past-period inventory. View historical data for GameWith and its competitors. GameWith's current Change In Inventory is 円0 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameWith stock overvalued right now?
Based on GuruFocus' analysis, GameWith (TSE:6552) is currently considered Significantly Undervalued. The stock's GF Value™ is 円259.77, compared to a current price of 円174.00 — trading 33% below its estimated fair value. The current Change In Inventory is 円0 Mil. GameWith's overall GF Score™ is 77/100 with 3 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Change In Inventory calculated?
Change In Inventory is calculated from a company's financial statements. For GameWith (TSE:6552), the current Change In Inventory is 円0 Mil as of May. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameWith (TSE:6552) Overvalued in 2026?

Based on GuruFocus' analysis, GameWith stock appears to be undervalued. The current stock price of 円174.00 is trading 33% below its estimated GF Value™ of 円259.77. GuruFocus considers GameWith to be Significantly Undervalued.

Key valuation signals for TSE:6552:

  • Change In Inventory: 円0 Mil
  • GF Value™: 円259.77 vs. price of 円174.00 (33% below fair value)
  • GF Score™: 77/100 with 3 warning signs

No single metric tells the full story. See the TSE:6552 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameWith Business Description

Address 1-4-1 Mita, Minato-ku, Sumitomo Fudosan Azabu-juban Bldg. 4th Floor, Tokyo, JPN, 108-0073
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include providing information about games favorably, providing information about finding games, and providing functions that allow game users to interact with each other. The two reporting segments are eSports and Entertainment Business, which operates e-sports teams, and Ater Management.
77GF Score

Get the complete analysis for TSE:6552

Change In Inventory is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円174.00
Price
円259.77
GF Value