GameWith (TSE:6552) Beneish M-Score: -1.89 (As of Jun. 26, 2026)


TSE:6552 GameWith Inc TSE:6552
74 GF Score
Price 円180.00
GF Value 円352.49
Valuation Significantly Undervalued
! 2 Warning Signs
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What is GameWith Beneish M-Score?

GameWith TSE:6552 -0.55% 74 Beneish M-Score is -1.89 as of Jun. 26, 2026. GuruFocus rates TSE:6552 with a GF Score™ of 74/100 and a GF Value™ of 円352.49 (Significantly Undervalued). The stock has 2 warning signs investors should review. Among 532 Interactive Media companies, GameWith ranks worse than 81.58% on this metric.

The zones of discrimination for M-Score is as such:

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator.
An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

Good Sign:

Beneish M-Score -1.89 no higher than -1.78, which implies that the company is unlikely to be a manipulator.

The historical rank and industry rank for GameWith's Beneish M-Score or its related term are showing as below:

TSE:6552' s Beneish M-Score Range Over the Past 10 Years
Min: -3.24   Med: -2.32   Max: 213.03
Current: -1.89

During the past 11 years, the highest Beneish M-Score of GameWith was 213.03. The lowest was -3.24. And the median was -2.32.


GameWith Beneish M-Score Historical Data

* Premium members only.

The historical data trend for GameWith's Beneish M-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameWith Beneish M-Score Chart

GameWith Annual Data
Trend May16 May17 May18 May19 May20 May21 May22 May23 May24 May25
Beneish M-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only -3.09 -2.57 -2.32 -3.24 -1.89

GameWith Quarterly Data
Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24 May24 Nov24 May25 Nov25 Feb26
Beneish M-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -3.24 0.00 -1.89 0.00 0.00

TSE:6552 vs NTES, EA, TTWO: Beneish M-Score Comparison

For the Electronic Gaming & Multimedia subindustry, GameWith's Beneish M-Score, along with its competitors' market caps and Beneish M-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith Beneish M-Score vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Beneish M-Score distribution charts can be found below:

* The bar in red indicates where GameWith's Beneish M-Score falls into.


TSE:6552
74GF Score
GameWith Inc TSE:6552
Beneish M-Score is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

GameWith Beneish M-Score Calculation

The M-score was created by Professor Messod Beneish. Instead of measuring the bankruptcy risk (Altman Z-Score) or business trend (Piotroski F-Score), M-score can be used to detect the risk of earnings manipulation. This is the original research paper on M-score.

The M-Score Variables:

The M-score of GameWith for today is based on a combination of the following eight different indices:

M=-4.84+0.92 * DSRI+0.528 * GMI+0.404 * AQI+0.892 * SGI+0.115 * DEPI
=-4.84+0.92 * 1.1349+0.528 * 1.1711+0.404 * 1.3216+0.892 * 0.9869+0.115 * 2.2862
-0.172 * SGAI+4.679 * TATA-0.327 * LVGI
-0.172 * 1+4.679 * 0.009772-0.327 * 0.7945
=-1.89

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (May25) TTM:Last Year (May24) TTM:
Total Receivables was 円494 Mil.
Revenue was 円3,452 Mil.
Gross Profit was 円1,227 Mil.
Total Current Assets was 円2,778 Mil.
Total Assets was 円3,347 Mil.
Property, Plant and Equipment(Net PPE) was 円197 Mil.
Depreciation, Depletion and Amortization(DDA) was 円41 Mil.
Selling, General, & Admin. Expense(SGA) was 円0 Mil.
Total Current Liabilities was 円641 Mil.
Long-Term Debt & Capital Lease Obligation was 円0 Mil.
Net Income was 円-236 Mil.
Gross Profit was 円0 Mil.
Cash Flow from Operations was 円-269 Mil.
Total Receivables was 円441 Mil.
Revenue was 円3,498 Mil.
Gross Profit was 円1,456 Mil.
Total Current Assets was 円3,364 Mil.
Total Assets was 円3,884 Mil.
Property, Plant and Equipment(Net PPE) was 円194 Mil.
Depreciation, Depletion and Amortization(DDA) was 円124 Mil.
Selling, General, & Admin. Expense(SGA) was 円0 Mil.
Total Current Liabilities was 円892 Mil.
Long-Term Debt & Capital Lease Obligation was 円43 Mil.




1. DSRI = Days Sales in Receivables Index

Measured as the ratio of Revenue in Total Receivables in year t to year t-1.

A large increase in DSR could be indicative of revenue inflation.

DSRI=(Receivables_t / Revenue_t) / (Receivables_t-1 / Revenue_t-1)
=(494.466 / 3451.913) / (441.496 / 3497.848)
=0.143244 / 0.126219
=1.1349

2. GMI = Gross Margin Index

Measured as the ratio of gross margin in year t-1 to gross margin in year t.

Gross margin has deteriorated when this index is above 1. A firm with poorer prospects is more likely to manipulate earnings.

GMI=GrossMargin_t-1 / GrossMargin_t
=(GrossProfit_t-1 / Revenue_t-1) / (GrossProfit_t / Revenue_t)
=(1455.921 / 3497.848) / (1226.896 / 3451.913)
=0.416233 / 0.355425
=1.1711

3. AQI = Asset Quality Index

AQI is the ratio of asset quality in year t to year t-1.

Asset quality is measured as the ratio of non-current assets other than Property, Plant and Equipment to Total Assets.

AQI=(1 - (CurrentAssets_t + PPE_t) / TotalAssets_t) / (1 - (CurrentAssets_t-1 + PPE_t-1) / TotalAssets_t-1)
=(1 - (2778.102 + 197.477) / 3347.082) / (1 - (3363.561 + 194.361) / 3884.125)
=0.110993 / 0.083984
=1.3216

4. SGI = Sales Growth Index

Ratio of Revenue in year t to sales in year t-1.

Sales growth is not itself a measure of manipulation. However, growth companies are likely to find themselves under pressure to manipulate in order to keep up appearances.

SGI=Sales_t / Sales_t-1
=Revenue_t / Revenue_t-1
=3451.913 / 3497.848
=0.9869

5. DEPI = Depreciation Index

Measured as the ratio of the rate of Depreciation, Depletion and Amortization in year t-1 to the corresponding rate in year t.

DEPI greater than 1 indicates that assets are being depreciated at a slower rate. This suggests that the firm might be revising useful asset life assumptions upwards, or adopting a new method that is income friendly.

DEPI=(Depreciation_t-1 / (Depreciaton_t-1 + PPE_t-1)) / (Depreciation_t / (Depreciaton_t + PPE_t))
=(123.959 / (123.959 + 194.361)) / (40.542 / (40.542 + 197.477))
=0.389416 / 0.170331
=2.2862

Note: If the Depreciation, Depletion and Amortization data is not available, we assume that the depreciation rate is constant and set the Depreciation Index to 1.

6. SGAI = Sales, General and Administrative expenses Index

The ratio of Selling, General, & Admin. Expense(SGA) to Sales in year t relative to year t-1.

SGA expenses index > 1 means that the company is becoming less efficient in generate sales.

SGAI=(SGA_t / Sales_t) / (SGA_t-1 /Sales_t-1)
=(0 / 3451.913) / (0 / 3497.848)
=0 / 0
=1

7. LVGI = Leverage Index

The ratio of total debt to Total Assets in year t relative to yeat t-1.

An LVGI > 1 indicates an increase in leverage

LVGI=((LTD_t + CurrentLiabilities_t) / TotalAssets_t) / ((LTD_t-1 + CurrentLiabilities_t-1) / TotalAssets_t-1)
=((0 + 640.629) / 3347.082) / ((43.314 + 892.349) / 3884.125)
=0.191399 / 0.240894
=0.7945

8. TATA = Total Accruals to Total Assets

Total accruals calculated as the change in working capital accounts other than cash less depreciation.

TATA=(IncomefromContinuingOperations_t - CashFlowsfromOperations_t) / TotalAssets_t
=(NetIncome_t - NonOperatingIncome_t - CashFlowsfromOperations_t) / TotalAssets_t
=(-235.822 - 0 - -268.531) / 3347.082
=0.009772

An M-Score of equal or less than -1.78 suggests that the company is unlikely to be a manipulator. An M-Score of greater than -1.78 signals that the company is likely to be a manipulator.

GameWith has a M-score of -1.89 suggests that the company is unlikely to be a manipulator.

Frequently Asked Questions Learn more about Beneish M-Score →
What does a Beneish M-Score of -1.89 mean?
GameWith (TSE:6552) has a Beneish M-Score of -1.89 as of Jun. 26, 2026. The Beneish M-score measures the likelihood of earnings manipulation. View historical data on GameWith and its competitors. According to the industry distribution chart, GameWith ranks #434 out of 532 companies in the Interactive Media industry, placing it in the top 81.6%.
Is GameWith's Beneish M-Score too high?
GameWith's current Beneish M-Score is -1.89. Based on the distribution chart, GameWith ranks #434 out of 532 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, GameWith has a GF Score™ of 74/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does GameWith's Beneish M-Score compare to NTES and EA?
According to the Interactive Media industry distribution chart, GameWith ranks #434 out of 532 companies for Beneish M-Score. This places GameWith in the lower half of its industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Beneish M-Score for an Interactive Media company?
A good Beneish M-Score depends on the Interactive Media industry context. However, Beneish M-Score should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Beneish M-Score mean?
A high Beneish M-Score can signal that a stock is expensive relative to its fundamentals. The Beneish M-score measures the likelihood of earnings manipulation. View historical data on GameWith and its competitors. GameWith's current Beneish M-Score is -1.89. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameWith stock overvalued right now?
Based on GuruFocus' analysis, GameWith (TSE:6552) is currently considered Significantly Undervalued. The stock's GF Value™ is 円352.49, compared to a current price of 円180.00 — trading 48.9% below its estimated fair value. The current Beneish M-Score is -1.89. GameWith's overall GF Score™ is 74/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Beneish M-Score calculated?
Beneish M-Score is calculated from a company's financial statements. For GameWith (TSE:6552), the current Beneish M-Score is -1.89 as of Jun. 26, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameWith (TSE:6552) Overvalued in 2026?

Based on GuruFocus' analysis, GameWith stock appears to be undervalued. The current stock price of 円180.00 is trading 48.9% below its estimated GF Value™ of 円352.49. GuruFocus considers GameWith to be Significantly Undervalued.

Key valuation signals for TSE:6552:

  • Beneish M-Score: -1.89
  • GF Value™: 円352.49 vs. price of 円180.00 (48.9% below fair value)
  • GF Score™: 74/100 with 2 warning signs

No single metric tells the full story. See the TSE:6552 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameWith Business Description

Address 1-4-1 Mita, Minato-ku, Sumitomo Fudosan Azabu-juban Bldg. 4th Floor, Tokyo, JPN, 108-0073
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include providing information about games favorably, providing information about finding games, and providing functions that allow game users to interact with each other. The two reporting segments are eSports and Entertainment Business, which operates e-sports teams, and Ater Management.
74GF Score

Get the complete analysis for TSE:6552

Beneish M-Score is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円180.00
Price
円352.49
GF Value