GameWith (TSE:6552) Revenue: 円2,084 Mil (TTM As of Feb. 2026)

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TSE:6552 GameWith Inc TSE:6552
75 GF Score
Price 円169.00
GF Value 円255.05
Valuation Significantly Undervalued
! 1 Warning Sign
View Full Analysis

What is GameWith Revenue?

GameWith TSE:6552 -0.59% 75 Revenue is 円2,084 Mil as of Feb. 2026. GuruFocus rates TSE:6552 with a GF Score™ of 75/100 and a GF Value™ of 円255.05 (Significantly Undervalued). The stock has 1 warning sign investors should review.

GameWith's revenue for the three months ended in Feb. 2026 was 円1,170 Mil. Its revenue for the trailing twelve months (TTM) ended in Feb. 2026 was 円2,084 Mil. GameWith's Revenue per Share for the three months ended in Feb. 2026 was 円66.97. Its Revenue per Share for the trailing twelve months (TTM) ended in Feb. 2026 was 円119.31.

During the past 12 months, the average Revenue per Share Growth Rate of GameWith was 17.20% per year. During the past 3 years, the average Revenue per Share Growth Rate was 5.90% per year. During the past 5 years, the average Revenue per Share Growth Rate was 6.80% per year. During the past 10 years, the average Revenue per Share Growth Rate was 10.40% per year. Please click Growth Rate Calculation Example (GuruFocus) to see how GuruFocus calculates Wal-Mart Stores Inc (WMT)'s revenue growth rate. You can apply the same method to get other companies' revenue growth rate using Revenue per Share data.

During the past 12 years, GameWith's highest 3-Year average Revenue per Share Growth Rate was 83.20% per year. The lowest was 0.10% per year. And the median was 7.10% per year.


GameWith  (TSE:6552) Revenue Explanation

In ranking the predictability, companies with more consistent revenue and earnings growth are ranked high with predictability.

Peter Lynch categorized companies according to their revenue growth:


Slow Grower: Inflation < 10-Year Revenue Growth Rate < 10%:
Stalwart: 10% < 10-Year Revenue Growth Rate < 20%:
Fast Grower: 10-Year Revenue Growth Rate > 20%:

His favorite companies are stalwart, those growing between 10-20% a year.

Companies in cyclical industries may see their revenue fluctuate wildly in good years and bad years.


Be Aware

Revenue can be manipulated by changing the way how revenue is booked. Companies may book sales before the payment is received, or before the revenue is fully earned. These will be added to balance sheet items such as account payable or account receivables.


GameWith Revenue Related Terms


GameWith Revenue Historical Data

* Premium members only.

The historical data trend for GameWith's Revenue can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameWith Revenue Chart

GameWith Annual Data
Trend May17 May18 May19 May20 May21 May22 May23 May24 May25 May26
Revenue
Get a 7-Day Free Trial Premium Member Only Premium Member Only 3,120.75 3,512.36 3,497.85 3,451.91 4,047.06

GameWith Quarterly Data
Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24 May24 Nov24 May25 Nov25 Feb26 May26
Revenue Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 1,170.42 914.05

TSE:6552 vs NTES, EA, TTWO: Revenue Comparison

For the Electronic Gaming & Multimedia subindustry, GameWith's Revenue, along with its competitors' market caps and Revenue data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith Revenue vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Revenue distribution charts can be found below:

* The bar in red indicates where GameWith's Revenue falls into.


TSE:6552
75GF Score
GameWith Inc TSE:6552
Revenue is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

GameWith Revenue Calculation

Also referred as sales, revenue is income that a company receives from its normal business activities, usually from the sale of goods and services to customers. Revenue is often referred to as the "top line" due to its position on the income statement at the very top.

Revenue for the trailing twelve months (TTM) ended in Feb. 2026 adds up the quarterly data reported by the company within the most recent 12 months, which was 円2,084 Mil.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Revenue →
What does a Revenue of 円2,084 Mil mean?
GameWith (TSE:6552) has a Revenue of 円2,084 Mil as of Feb. 2026. Revenue is the total amount a company generates as sales through its operations. View historical data on GameWith and its competitors.
Is GameWith's Revenue too high?
GameWith's current Revenue is 円2,084 Mil. Overall, GameWith has a GF Score™ of 75/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does GameWith's Revenue compare to NTES and EA?
GameWith's Revenue of 円2,084 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Revenue for an Interactive Media company?
A good Revenue depends on the Interactive Media industry context. However, Revenue should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Revenue mean?
A high Revenue can signal that a stock is expensive relative to its fundamentals. Revenue is the total amount a company generates as sales through its operations. View historical data on GameWith and its competitors. GameWith's current Revenue is 円2,084 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameWith stock overvalued right now?
Based on GuruFocus' analysis, GameWith (TSE:6552) is currently considered Significantly Undervalued. The stock's GF Value™ is 円255.05, compared to a current price of 円169.00 — trading 33.7% below its estimated fair value. The current Revenue is 円2,084 Mil. GameWith's overall GF Score™ is 75/100 with 1 warning sign to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Revenue calculated?
Revenue is calculated from a company's financial statements. For GameWith (TSE:6552), the current Revenue is 円2,084 Mil as of Feb. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameWith (TSE:6552) Overvalued in 2026?

Based on GuruFocus' analysis, GameWith stock appears to be undervalued. The current stock price of 円169.00 is trading 33.7% below its estimated GF Value™ of 円255.05. GuruFocus considers GameWith to be Significantly Undervalued.

Key valuation signals for TSE:6552:

  • Revenue: 円2,084 Mil
  • GF Value™: 円255.05 vs. price of 円169.00 (33.7% below fair value)
  • GF Score™: 75/100 with 1 warning sign

No single metric tells the full story. See the TSE:6552 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameWith Business Description

Address 1-4-1 Mita, Minato-ku, Sumitomo Fudosan Azabu-juban Bldg. 4th Floor, Tokyo, JPN, 108-0073
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include providing information about games favorably, providing information about finding games, and providing functions that allow game users to interact with each other. The two reporting segments are eSports and Entertainment Business, which operates e-sports teams, and Ater Management.
75GF Score

Get the complete analysis for TSE:6552

Revenue is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円169.00
Price
円255.05
GF Value