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GameWith (TSE:6552) Return-on-Tangible-Asset : -28.83% (As of Feb. 2024)


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What is GameWith Return-on-Tangible-Asset?

Return-on-Tangible-Asset is calculated as Net Income divided by its average total tangible assets. Total tangible assets equals to Total Assets minus Intangible Assets. GameWith's annualized Net Income for the quarter that ended in Feb. 2024 was 円-1,183 Mil. GameWith's average total tangible assets for the quarter that ended in Feb. 2024 was 円4,105 Mil. Therefore, GameWith's annualized Return-on-Tangible-Asset for the quarter that ended in Feb. 2024 was -28.83%.

The historical rank and industry rank for GameWith's Return-on-Tangible-Asset or its related term are showing as below:

TSE:6552' s Return-on-Tangible-Asset Range Over the Past 10 Years
Min: -5.36   Med: 11.06   Max: 32.67
Current: -5.36

During the past 9 years, GameWith's highest Return-on-Tangible-Asset was 32.67%. The lowest was -5.36%. And the median was 11.06%.

TSE:6552's Return-on-Tangible-Asset is ranked worse than
55.78% of 588 companies
in the Interactive Media industry
Industry Median: -2.535 vs TSE:6552: -5.36

GameWith Return-on-Tangible-Asset Historical Data

The historical data trend for GameWith's Return-on-Tangible-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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GameWith Return-on-Tangible-Asset Chart

GameWith Annual Data
Trend May15 May16 May17 May18 May19 May20 May21 May22 May23
Return-on-Tangible-Asset
Get a 7-Day Free Trial Premium Member Only 19.75 5.87 -5.16 2.55 4.03

GameWith Quarterly Data
May19 Aug19 Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24
Return-on-Tangible-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 7.98 4.58 -1.48 3.79 -28.83

Competitive Comparison of GameWith's Return-on-Tangible-Asset

For the Electronic Gaming & Multimedia subindustry, GameWith's Return-on-Tangible-Asset, along with its competitors' market caps and Return-on-Tangible-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith's Return-on-Tangible-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Return-on-Tangible-Asset distribution charts can be found below:

* The bar in red indicates where GameWith's Return-on-Tangible-Asset falls into.



GameWith Return-on-Tangible-Asset Calculation

GameWith's annualized Return-on-Tangible-Asset for the fiscal year that ended in May. 2023 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(A: May. 2023 )  (A: May. 2022 )(A: May. 2023 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(A: May. 2023 )  (A: May. 2022 )(A: May. 2023 )
=179.042/( (4577.551+4316.565)/ 2 )
=179.042/4447.058
=4.03 %

GameWith's annualized Return-on-Tangible-Asset for the quarter that ended in Feb. 2024 is calculated as:

Return-on-Tangible-Asset=Net Income/( (Total Tangible Assets+Total Tangible Assets)/ count )
(Q: Feb. 2024 )  (Q: Nov. 2023 )(Q: Feb. 2024 )
=Net Income/( (Total Assets - Intangible Assets+Total Assets - Intangible Assets)/ count )
(Q: Feb. 2024 )  (Q: Nov. 2023 )(Q: Feb. 2024 )
=-1183.496/( (4219.425+3991.491)/ 2 )
=-1183.496/4105.458
=-28.83 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual Return-on-Tangible-Asset, the net income of the last fiscal year and the average total tangible assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (Feb. 2024) net income data.


GameWith  (TSE:6552) Return-on-Tangible-Asset Explanation

Return-on-Tangible-Asset measures the rate of return on the average total tangible assets (total assets minus intangible assets). Tangible means physical in nature. Intangible Assets are assets that are not physical in nature, and typically "derive their value from legal or intellectual rights." Return-on-Tangible-Asset measures a firm's efficiency at generating profits from its tangible assets. It shows how well a company uses what it has to generate earnings. Return-on-Tangible-Assets can vary drastically across industries. Therefore, Return-on-Tangible-Asset should not be used to compare companies in different industries.


Be Aware

Like ROE and ROA, Return-on-Tangible-Asset is calculated with only 12 months data. Fluctuations in the company’s earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. Return-on-Tangible-Asset can be affected by events such as stock buyback or issuance, and by a company’s tax rate and its interest payment. Return-on-Tangible-Asset may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high Return-on-Tangible-Asset may indicate vulnerability in the durability of the competitive advantage.


GameWith Return-on-Tangible-Asset Related Terms

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GameWith (TSE:6552) Business Description

Traded in Other Exchanges
N/A
Address
Roppongi 6-chome, Roppongi Hills Mori Tower 20th Floor, Minato-ku, Tokyo, JPN
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include provide information to advance games favorably, provide information to find games, and provide functions that allow game users to interact with each other.

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