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GameWith (TSE:6552) Total Inventories : 円0 Mil (As of Feb. 2024)


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What is GameWith Total Inventories?

GameWith's total inventories for the quarter that ended in Feb. 2024 was 円0 Mil. GameWith's average total inventories from the quarter that ended in Nov. 2023 to the quarter that ended in Feb. 2024 was 円0 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. GameWith's Net-Net Working Capital per share for the quarter that ended in Feb. 2024 was 円129.24.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory. GameWith's Days Inventory for the three months ended in Feb. 2024 was 0.00.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. GameWith's Inventory-to-Revenue for the quarter that ended in Feb. 2024 was 0.00.


GameWith Total Inventories Historical Data

The historical data trend for GameWith's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

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GameWith Total Inventories Chart

GameWith Annual Data
Trend May15 May16 May17 May18 May19 May20 May21 May22 May23
Total Inventories
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GameWith Quarterly Data
May19 Aug19 Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24
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GameWith Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.


GameWith  (TSE:6552) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

GameWith's Net-Net Working Capital Per Share for the quarter that ended in Feb. 2024 is

Net-Net Working Capital Per Share (Q: Feb. 2024 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(2847.673+0.75 * 500.917+0.5 * 0-920.062
-0-0)/17.8225
=129.24

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameWith's Days Inventory for the three months ended in Feb. 2024 is calculated as:

Days Inventory=Average Total Inventories (Q: Feb. 2024 )/Cost of Goods Sold (Q: Feb. 2024 )*Days in Period
=0/519.518*365 / 4
=0.00

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameWith's Inventory Turnover for the quarter that ended in Feb. 2024 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Feb. 2024 ) / Average Total Inventories (Q: Feb. 2024 )
=519.518 / 0
=N/A

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameWith's Inventory to Revenue for the quarter that ended in Feb. 2024 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Feb. 2024 ) / Revenue (Q: Feb. 2024 )
=0 / 846.604
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


GameWith Total Inventories Related Terms

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GameWith (TSE:6552) Business Description

Traded in Other Exchanges
N/A
Address
Roppongi 6-chome, Roppongi Hills Mori Tower 20th Floor, Minato-ku, Tokyo, JPN
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include provide information to advance games favorably, provide information to find games, and provide functions that allow game users to interact with each other.

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