GameWith (TSE:6552) Total Inventories: 円0 Mil (As of Nov. 2025)


TSE:6552 GameWith Inc TSE:6552
77 GF Score
Price 円177.00
GF Value 円352.49
Valuation Significantly Undervalued
! 2 Warning Signs
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What is GameWith Total Inventories?

GameWith TSE:6552 -1.67% 77 Total Inventories is 円0 Mil as of Nov. 2025. GuruFocus rates TSE:6552 with a GF Score™ of 77/100 and a GF Value™ of 円352.49 (Significantly Undervalued). The stock has 2 warning signs investors should review.

GameWith's total inventories for the quarter that ended in Nov. 2025 was 円0 Mil. GameWith's average total inventories from the quarter that ended in May. 2025 to the quarter that ended in Nov. 2025 was 円0 Mil.

In Ben Graham's calculation of Net-Net Working Capital, inventory is only considered worth half of its book value. GameWith's Net-Net Working Capital per share for the quarter that ended in Nov. 2025 was 円104.56.

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.


GameWith  (TSE:6552) Total Inventories Explanation

Inventory control is an important part of business operation. If a company does not have enough inventory, it may not be able to meet customers' required delivery time. If it has too much inventory, the cost of holding the inventory can be high.

1. In Ben Graham's calculation of Net-Net Working Capital (NNWC), inventory is only considered worth half of its book value.

GameWith's Net-Net Working Capital Per Share for the quarter that ended in Nov. 2025 is

Net-Net Working Capital Per Share (Q: Nov. 2025 )
=(Cash And Cash Equivalents+0.75 * Accounts Receivable+0.5 * Total Inventories-Total Liabilities
-Preferred Stock-Minority Interest)/Shares Outstanding (EOP)
=(2098.65+0.75 * 638.653+0.5 * 0-751.787
-0-0)/17.463
=104.56

2. Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameWith's Days Inventory for the three months ended in Nov. 2025 is calculated as:

Days Inventory=Average Total Inventories (Q: Nov. 2025 )/Cost of Goods Sold (Q: Nov. 2025 )*Days in Period
=0/0*365 / 4
=

3. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameWith's Inventory Turnover for the quarter that ended in Nov. 2025 is calculated as

Inventory Turnover=Cost of Goods Sold (Q: Nov. 2025 ) / Average Total Inventories (Q: Nov. 2025 )
=0 / 0
=N/A

4. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameWith's Inventory to Revenue for the quarter that ended in Nov. 2025 is calculated as

Inventory-to-Revenue=Average Total Inventories (Q: Nov. 2025 ) / Revenue (Q: Nov. 2025 )
=0 / 0
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Manufacturers with durable competitive advantages have the advantage that the products they sell do not change, and therefore will never become obsolete. Buffett likes this advantage.

When identifying manufacturers with durable competitive advantage, look for inventory and net earnings that rise correspondingly. This indicates that the company is finding profitable ways to increase sales which called for an increase in inventory.

Manufacturers with inventories that spike up and down are indicative of competitive industries subject to boom and bust.


GameWith Total Inventories Related Terms


GameWith Total Inventories Historical Data

* Premium members only.

The historical data trend for GameWith's Total Inventories can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameWith Total Inventories Chart

GameWith Annual Data
Trend May16 May17 May18 May19 May20 May21 May22 May23 May24 May25
Total Inventories
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

GameWith Quarterly Data
Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24 May24 Nov24 May25 Nov25 Feb26
Total Inventories Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00
TSE:6552
77GF Score
GameWith Inc TSE:6552
Total Inventories is just one metric. See GF Score™, valuation, warning signs, and more.
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GameWith Total Inventories Calculation

Total Inventories includes the raw materials, work-in-process goods and completely finished goods of a company. It is a portion of a company's current assets.

Frequently Asked Questions Learn more about Total Inventories →
What does a Total Inventories of 円0 Mil mean?
GameWith (TSE:6552) has a Total Inventories of 円0 Mil as of Nov. 2025. The total amount of inventory as recorded on a company's balance sheet. View historical data for GameWith and its competitors.
Is GameWith's Total Inventories too high?
GameWith's current Total Inventories is 円0 Mil. Overall, GameWith has a GF Score™ of 77/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does GameWith's Total Inventories compare to NTES and EA?
GameWith's Total Inventories of 円0 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Total Inventories for an Interactive Media company?
A good Total Inventories depends on the Interactive Media industry context. However, Total Inventories should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Total Inventories mean?
A high Total Inventories can signal that a stock is expensive relative to its fundamentals. The total amount of inventory as recorded on a company's balance sheet. View historical data for GameWith and its competitors. GameWith's current Total Inventories is 円0 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameWith stock overvalued right now?
Based on GuruFocus' analysis, GameWith (TSE:6552) is currently considered Significantly Undervalued. The stock's GF Value™ is 円352.49, compared to a current price of 円177.00 — trading 49.8% below its estimated fair value. The current Total Inventories is 円0 Mil. GameWith's overall GF Score™ is 77/100 with 2 warning signs to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Total Inventories calculated?
Total Inventories is calculated from a company's financial statements. For GameWith (TSE:6552), the current Total Inventories is 円0 Mil as of Nov. 2025. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameWith (TSE:6552) Overvalued in 2026?

Based on GuruFocus' analysis, GameWith stock appears to be undervalued. The current stock price of 円177.00 is trading 49.8% below its estimated GF Value™ of 円352.49. GuruFocus considers GameWith to be Significantly Undervalued.

Key valuation signals for TSE:6552:

  • Total Inventories: 円0 Mil
  • GF Value™: 円352.49 vs. price of 円177.00 (49.8% below fair value)
  • GF Score™: 77/100 with 2 warning signs

No single metric tells the full story. See the TSE:6552 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameWith Business Description

Address 1-4-1 Mita, Minato-ku, Sumitomo Fudosan Azabu-juban Bldg. 4th Floor, Tokyo, JPN, 108-0073
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include providing information about games favorably, providing information about finding games, and providing functions that allow game users to interact with each other. The two reporting segments are eSports and Entertainment Business, which operates e-sports teams, and Ater Management.
77GF Score

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Total Inventories is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円177.00
Price
円352.49
GF Value