GameWith (TSE:6552) Days Inventory: 0.00 (As of Feb. 2026)

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TSE:6552 GameWith Inc TSE:6552
70 GF Score
Price 円166.00
GF Value 円258.37
Valuation Significantly Undervalued
! 1 Warning Sign
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What is GameWith Days Inventory?

GameWith TSE:6552 70 Days Inventory is 0.00 as of Feb. 2026. GuruFocus rates TSE:6552 with a GF Score™ of 70/100 and a GF Value™ of 円258.37 (Significantly Undervalued). The stock has 1 warning sign investors should review. Among 235 Interactive Media companies, GameWith ranks worse than 425531.49% on this metric.

Days Inventory is also known as Days Sales of Inventory (DSI). GameWith's Average Total Inventories for the three months ended in Feb. 2026 was 円0 Mil. GameWith's Cost of Goods Sold for the three months ended in Feb. 2026 was 円682 Mil. Hence, GameWith's Days Inventory for the three months ended in Feb. 2026 was 0.00.

The historical rank and industry rank for GameWith's Days Inventory or its related term are showing as below:

During the past 12 years, GameWith's highest Days Inventory was 0.88. The lowest was 0.57. And the median was 0.73.

TSE:6552's Days Inventory is not ranked *
in the Interactive Media industry.
Industry Median: 20.39
* Ranked among companies with meaningful Days Inventory only.

GameWith's Days Inventory stayed the same from May. 2024 (0.00) to Feb. 2026 (0.00).

Inventory Turnover measures how fast the company turns over its inventory within a year.

Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue. GameWith's Inventory-to-Revenue for the three months ended in Feb. 2026 was 0.00.


GameWith  (TSE:6552) Days Inventory Explanation

Days Inventory indicates the liquidity of the inventory. Generally, a lower Days Inventory is preferred as it indicates a shorter duration to clear off the inventory. An increase of the ratio may indicate the company's sales slowed. Similar ratios related to Days Inventory are:

1. Inventory Turnover measures how fast the company turns over its inventory within a year.

GameWith's Inventory Turnover for the three months ended in Feb. 2026 is calculated as

2. Inventory-to-Revenue determines the ability of a company to manage their inventory levels. It measures the percentage of Inventories the company currently has on hand to support the current amount of Revenue.

GameWith's Inventory to Revenue for the three months ended in Feb. 2026 is calculated as

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

A lot of business are seasonable. It makes more sense to compare Days Inventory from the same period in the previous year instead of from the previous quarter.


GameWith Days Inventory Related Terms


GameWith Days Inventory Historical Data

* Premium members only.

The historical data trend for GameWith's Days Inventory can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

GameWith Days Inventory Chart

GameWith Annual Data
Trend May17 May18 May19 May20 May21 May22 May23 May24 May25 May26
Days Inventory
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

GameWith Quarterly Data
Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24 May24 Nov24 May25 Nov25 Feb26 May26
Days Inventory Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

TSE:6552 vs NTES, EA, TTWO: Days Inventory Comparison

For the Electronic Gaming & Multimedia subindustry, GameWith's Days Inventory, along with its competitors' market caps and Days Inventory data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith Days Inventory vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Days Inventory distribution charts can be found below:

* The bar in red indicates where GameWith's Days Inventory falls into.


TSE:6552
70GF Score
GameWith Inc TSE:6552
Days Inventory is just one metric. See GF Score™, valuation, warning signs, and more.
View Full Analysis

GameWith Days Inventory Calculation

Days Inventory indicates the number of days of goods in sales that a company has in the inventory.

GameWith's Days Inventory for the fiscal year that ended in May. 2026 is calculated as

Days Inventory (A: May. 2026 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (A: May. 2025 ) + Total Inventories (A: May. 2026 )) / count ) / Cost of Goods Sold (A: May. 2026 )*Days in Period
=( (0 + 0) / 1 ) / 2491.048*365
=0 / 2491.048*365
=0.00

GameWith's Days Inventory for the quarter that ended in Feb. 2026 is calculated as:

Days Inventory (Q: Feb. 2026 )
=Average Total Inventories / Cost of Goods Sold*Days in Period
=( (Total Inventories (Q: Nov. 2025 ) + Total Inventories (Q: Feb. 2026 )) / count ) / Cost of Goods Sold (Q: Feb. 2026 )*Days in Period
=( (0 + 0) / 1 ) / 681.633*365 / 4
=0 / 681.633*365 / 4
=0.00

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Days Inventory →
What does a Days Inventory of 0.00 mean?
GameWith (TSE:6552) has a Days Inventory of 0.00 as of Feb. 2026. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on GameWith and its competitors. Over the past decade, GameWith's Days Inventory has ranged from 0.57 to 0.88. According to the industry distribution chart, GameWith ranks #999999 out of 235 companies in the Interactive Media industry.
Is GameWith's Days Inventory too high?
GameWith's current Days Inventory is 0.00. Over the past 10 years, this metric has ranged from a low of 0.57 to a high of 0.88. Based on the distribution chart, GameWith ranks #999999 out of 235 companies in the Interactive Media industry, which is in the bottom quartile relative to peers. Overall, GameWith has a GF Score™ of 70/100 and is considered Significantly Undervalued, reflecting its overall financial health beyond just this single metric.
How does GameWith's Days Inventory compare to NTES and EA?
According to the Interactive Media industry distribution chart, GameWith ranks #999999 out of 235 companies for Days Inventory. This places GameWith in the lower half of its industry. The industry median Days Inventory is 20.39. Historically, GameWith's own Days Inventory has ranged from 0.57 to 0.88 over the past decade. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Days Inventory for an Interactive Media company?
The median Days Inventory among Interactive Media companies is 20.39, based on 235 companies in the industry. Companies in the top quartile (top 25%) have a Days Inventory significantly above this median, while those in the bottom quartile fall well below. However, Days Inventory should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Days Inventory mean?
A high Days Inventory can signal that a stock is expensive relative to its fundamentals. Days inventory represents the average amount of days a company holds inventory before selling it. View historical data on GameWith and its competitors. For the Interactive Media industry, the median Days Inventory is 20.39 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. GameWith's current Days Inventory is 0.00. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is GameWith stock overvalued right now?
Based on GuruFocus' analysis, GameWith (TSE:6552) is currently considered Significantly Undervalued. The stock's GF Value™ is 円258.37, compared to a current price of 円166.00 — trading 35.8% below its estimated fair value. The current Days Inventory is 0.00. GameWith's overall GF Score™ is 70/100 with 1 warning sign to review. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Days Inventory calculated?
Days Inventory is calculated from a company's financial statements. For GameWith (TSE:6552), the current Days Inventory is 0.00 as of Feb. 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Is GameWith (TSE:6552) Overvalued in 2026?

Based on GuruFocus' analysis, GameWith stock appears to be undervalued. The current stock price of 円166.00 is trading 35.8% below its estimated GF Value™ of 円258.37. GuruFocus considers GameWith to be Significantly Undervalued.

Key valuation signals for TSE:6552:

  • Days Inventory: 0.00
  • GF Value™: 円258.37 vs. price of 円166.00 (35.8% below fair value)
  • GF Score™: 70/100 with 1 warning sign

No single metric tells the full story. See the TSE:6552 stock analysis page for a complete view including 30-year financials, guru trades, and insider activity.


GameWith Business Description

Address 1-4-1 Mita, Minato-ku, Sumitomo Fudosan Azabu-juban Bldg. 4th Floor, Tokyo, JPN, 108-0073
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include providing information about games favorably, providing information about finding games, and providing functions that allow game users to interact with each other. The two reporting segments are eSports and Entertainment Business, which operates e-sports teams, and Ater Management.
70GF Score

Get the complete analysis for TSE:6552

Days Inventory is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

円166.00
Price
円258.37
GF Value