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GameWith (TSE:6552) Piotroski F-Score : 5 (As of Apr. 07, 2025)


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What is GameWith Piotroski F-Score?

The zones of discrimination were as such:

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

GameWith has an F-score of 5 indicating the company's financial situation is typical for a stable company.

The historical rank and industry rank for GameWith's Piotroski F-Score or its related term are showing as below:

TSE:6552' s Piotroski F-Score Range Over the Past 10 Years
Min: 2   Med: 4   Max: 9
Current: 5

During the past 10 years, the highest Piotroski F-Score of GameWith was 9. The lowest was 2. And the median was 4.


GameWith Piotroski F-Score Historical Data

The historical data trend for GameWith's Piotroski F-Score can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

GameWith Piotroski F-Score Chart

GameWith Annual Data
Trend May15 May16 May17 May18 May19 May20 May21 May22 May23 May24
Piotroski F-Score
Get a 7-Day Free Trial Premium Member Only Premium Member Only 5.00 2.00 5.00 9.00 5.00

GameWith Quarterly Data
Nov19 Feb20 May20 Aug20 Nov20 Feb21 May21 Aug21 Nov21 Feb22 May22 Aug22 Nov22 Feb23 May23 Aug23 Nov23 Feb24 May24 Nov24
Piotroski F-Score Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only - - - 5.00 -

Competitive Comparison of GameWith's Piotroski F-Score

For the Electronic Gaming & Multimedia subindustry, GameWith's Piotroski F-Score, along with its competitors' market caps and Piotroski F-Score data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


GameWith's Piotroski F-Score Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, GameWith's Piotroski F-Score distribution charts can be found below:

* The bar in red indicates where GameWith's Piotroski F-Score falls into.


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How is the Piotroski F-Score calculated?

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

This Year (May24) TTM:Last Year (May23) TTM:
Net Income was 円-348 Mil.
Cash Flow from Operations was 円141 Mil.
Revenue was 円3,498 Mil.
Gross Profit was 円1,456 Mil.
Average Total Assets from the begining of this year (May23)
to the end of this year (May24) was (4581.274 + 3884.125) / 2 = 円4232.6995 Mil.
Total Assets at the begining of this year (May23) was 円4,581 Mil.
Long-Term Debt & Capital Lease Obligation was 円43 Mil.
Total Current Assets was 円3,364 Mil.
Total Current Liabilities was 円892 Mil.
Net Income was 円179 Mil.

Revenue was 円3,512 Mil.
Gross Profit was 円1,662 Mil.
Average Total Assets from the begining of last year (May22)
to the end of last year (May23) was (4882.633 + 4581.274) / 2 = 円4731.9535 Mil.
Total Assets at the begining of last year (May22) was 円4,883 Mil.
Long-Term Debt & Capital Lease Obligation was 円303 Mil.
Total Current Assets was 円3,788 Mil.
Total Current Liabilities was 円891 Mil.

*Note: If the latest quarterly/semi-annual/annual total assets data is 0, then we will use previous quarterly/semi-annual/annual data for all the items in the balance sheet.

Profitability

Question 1. Return on Assets (ROA)

Net income before extraordinary items for the year divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

GameWith's current Net Income (TTM) was -348. ==> Negative ==> Score 0.

Question 2. Cash Flow Return on Assets (CFROA)

Net cash flow from operating activities (operating cash flow) divided by Total Assets at the beginning of the year.

Score 1 if positive, 0 if negative.

GameWith's current Cash Flow from Operations (TTM) was 141. ==> Positive ==> Score 1.

Question 3. Change in Return on Assets

Compare this year's return on assets (1) to last year's return on assets.

Score 1 if it's higher, 0 if it's lower.

ROA (This Year)=Net Income/Total Assets (May23)
=-347.993/4581.274
=-0.07595987

ROA (Last Year)=Net Income/Total Assets (May22)
=179.042/4882.633
=0.03666915

GameWith's return on assets of this year was -0.07595987. GameWith's return on assets of last year was 0.03666915. ==> Last year is higher ==> Score 0.

Question 4. Quality of Earnings (Accrual)

Compare Cash flow return on assets (2) to return on assets (1)

Score 1 if CFROA > ROA, 0 if CFROA <= ROA.

GameWith's current Net Income (TTM) was -348. GameWith's current Cash Flow from Operations (TTM) was 141. ==> 141 > -348 ==> CFROA > ROA ==> Score 1.

Funding

Question 5. Change in Gearing or Leverage

Compare this year's gearing (long-term debt divided by average total assets) to last year's gearing.

Score 0 if this year's gearing is higher, 1 otherwise.

Gearing (This Year: May24)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from May23 to May24
=43.314/4232.6995
=0.01023319

Gearing (Last Year: May23)=Long-Term Debt & Capital Lease Obligation/Average Total Assets from May22 to May23
=303.318/4731.9535
=0.06409995

GameWith's gearing of this year was 0.01023319. GameWith's gearing of last year was 0.06409995. ==> This year is lower or equal to last year. ==> Score 1.

Question 6. Change in Working Capital (Liquidity)

Compare this year's current ratio (current assets divided by current liabilities) to last year's current ratio.

Score 1 if this year's current ratio is higher, 0 if it's lower

Current Ratio (This Year: May24)=Total Current Assets/Total Current Liabilities
=3363.561/892.349
=3.76933352

Current Ratio (Last Year: May23)=Total Current Assets/Total Current Liabilities
=3787.647/891.153
=4.25027689

GameWith's current ratio of this year was 3.76933352. GameWith's current ratio of last year was 4.25027689. ==> Last year's current ratio is higher ==> Score 0.

Question 7. Change in Shares in Issue

Compare the number of shares in issue this year, to the number in issue last year.

Score 0 if there is larger number of shares in issue this year, 1 otherwise.

GameWith's number of shares in issue this year was 17.786. GameWith's number of shares in issue last year was 17.994. ==> There is smaller number of shares in issue this year, or the same. ==> Score 1.

Efficiency

Question 8. Change in Gross Margin

Compare this year's gross margin (Gross Profit divided by sales) to last year's.

Score 1 if this year's gross margin is higher, 0 if it's lower.

Gross Margin (This Year: TTM)=Gross Profit/Revenue
=1455.921/3497.848
=0.41623335

Gross Margin (Last Year: TTM)=Gross Profit/Revenue
=1662.352/3512.357
=0.47328674

GameWith's gross margin of this year was 0.41623335. GameWith's gross margin of last year was 0.47328674. ==> Last year's gross margin is higher ==> Score 0.

Question 9. Change in asset turnover

Compare this year's asset turnover (total sales for the year divided by total assets at the beginning of the year) to last year's asset turnover ratio.

Score 1 if this year's asset turnover ratio is higher, 0 if it's lower

Asset Turnover (This Year)=Revenue/Total Assets at the Beginning of This Year (May23)
=3497.848/4581.274
=0.76350989

Asset Turnover (Last Year)=Revenue/Total Assets at the Beginning of Last Year (May22)
=3512.357/4882.633
=0.71935716

GameWith's asset turnover of this year was 0.76350989. GameWith's asset turnover of last year was 0.71935716. ==> This year's asset turnover is higher. ==> Score 1.

Evaluation

Piotroski F-Score= Que. 1+ Que. 2+ Que. 3+Que. 4+Que. 5+Que. 6+Que. 7+Que. 8+Que. 9
=0+1+0+1+1+0+1+0+1
=5

Good or high score = 7, 8, 9
Bad or low score = 0, 1, 2, 3

GameWith has an F-score of 5 indicating the company's financial situation is typical for a stable company.

GameWith  (TSE:6552) Piotroski F-Score Explanation

The developer of the system is Joseph D. Piotroski is relatively unknown accounting professor who shuns publicity and rarely gives interviews.

He graduated from the University of Illinois with a B.S. in accounting in 1989, received an M.B.A. from Indiana University in 1994. Five years later, in 1999, after earning a Ph.D. in accounting from the University of Michigan, he became an associate professor of accounting at the University of Chicago.

In 2000, he wrote a research paper called "Value Investing: The Use of Historical Financial Statement Information to Separate Winners from Losers" (pdf).

He wanted to see if he can develop a system (using a simple nine-point scoring system) that can increase the returns of a strategy of investing in low price to book (referred to in the paper as high book to market) value companies.

What he found was something that exceeded his most optimistic expectations.

Buying only those companies that scored highest (8 or 9) on his nine-point scale, or F-Score as he called it, over the 20 year period from 1976 to 1996 led to an average out-performance over the market of 13.4%.

Even more impressive were the results of a strategy of investing in the highest F-Score companies (8 or 9) and shorting companies with the lowest F-Score (0 or 1).

Over the same period from 1976 to 1996 (20 years) this strategy led to an average yearly return of 23%, substantially outperforming the average S&P 500 index return of 15.83% over the same period.


GameWith Piotroski F-Score Related Terms

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GameWith Business Description

Traded in Other Exchanges
N/A
Address
Roppongi 6-chome, Roppongi Hills Mori Tower 20th Floor, Minato-ku, Tokyo, JPN
GameWith Inc is engaged in the media business that provides game information. The services provided by the company include provide information to advance games favorably, provide information to find games, and provide functions that allow game users to interact with each other.

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