GURUFOCUS.COM » STOCK LIST » Communication Services » Interactive Media » Virtual Interactive Technologies Corp (OTCPK:VRVR) » Definitions » Equity-to-Asset

Virtual Interactive Technologies (Virtual Interactive Technologies) Equity-to-Asset : -12.05 (As of Sep. 2023)


View and export this data going back to 2014. Start your Free Trial

What is Virtual Interactive Technologies Equity-to-Asset?

Equity to Asset ratio is calculated as total stockholders equity divided by total asset. Virtual Interactive Technologies's Total Stockholders Equity for the quarter that ended in Sep. 2023 was $-1.54 Mil. Virtual Interactive Technologies's Total Assets for the quarter that ended in Sep. 2023 was $0.13 Mil. Therefore, Virtual Interactive Technologies's Equity to Asset Ratio for the quarter that ended in Sep. 2023 was -12.05.

The historical rank and industry rank for Virtual Interactive Technologies's Equity-to-Asset or its related term are showing as below:

VRVR' s Equity-to-Asset Range Over the Past 10 Years
Min: -21.67   Med: -2.36   Max: 0.39
Current: -12.05

During the past 12 years, the highest Equity to Asset Ratio of Virtual Interactive Technologies was 0.39. The lowest was -21.67. And the median was -2.36.

VRVR's Equity-to-Asset is ranked worse than
98.66% of 598 companies
in the Interactive Media industry
Industry Median: 0.64 vs VRVR: -12.05

Virtual Interactive Technologies Equity-to-Asset Historical Data

The historical data trend for Virtual Interactive Technologies's Equity-to-Asset can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Equity-to-Asset Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Equity-to-Asset
Get a 7-Day Free Trial Premium Member Only Premium Member Only -1.93 -2.79 -1.46 0.39 -12.05

Virtual Interactive Technologies Quarterly Data
Nov18 Feb19 May19 Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Equity-to-Asset Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.39 0.29 -0.17 -13.65 -12.05

Competitive Comparison of Virtual Interactive Technologies's Equity-to-Asset

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Equity-to-Asset, along with its competitors' market caps and Equity-to-Asset data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies's Equity-to-Asset Distribution in the Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Equity-to-Asset distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Equity-to-Asset falls into.



Virtual Interactive Technologies Equity-to-Asset Calculation

Equity to Asset ratio measures the ratios of the portion of the asset owned by shareholders out of the total asset. It indicates the leverage of the company, and the amount of debt the company uses in its operation.

Equity to Asset ratio is calculated by dividing total stockholders equity by total asset.

Virtual Interactive Technologies's Equity to Asset Ratio for the fiscal year that ended in Sep. 2023 is calculated as

Equity to Asset (A: Sep. 2023 )=Total Stockholders Equity/Total Assets
=-1.542/0.128
=-12.05

Virtual Interactive Technologies's Equity to Asset Ratio for the quarter that ended in Sep. 2023 is calculated as

Equity to Asset (Q: Sep. 2023 )=Total Stockholders Equity/Total Assets
=-1.542/0.128
=-12.05

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Virtual Interactive Technologies  (OTCPK:VRVR) Equity-to-Asset Explanation

Equity to Asset ratio can vary greatly across different industries, as they have different capital structure. A company with smaller Equity to Asset ratio (more leveraged) may have higher ROE % because of the leverage.

For banks, the required minimum Equity to Asset ratio by regulation is 5%. Some stronger banks may have Equity to Asset Ratio of more than 10%.


Virtual Interactive Technologies Equity-to-Asset Related Terms

Thank you for viewing the detailed overview of Virtual Interactive Technologies's Equity-to-Asset provided by GuruFocus.com. Please click on the following links to see related term pages.


Virtual Interactive Technologies (Virtual Interactive Technologies) Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp offers expertise in developing solutions, publishing, and marketing video game products and is actively involved in the early stages of Virtual Reality/Augmented Reality game development. The revenue is generated from the royalty interest in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch and Release, Interplanetary: Enhanced Edition, and Worbital. These games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam, and Oculus among others.