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Virtual Interactive Technologies (Virtual Interactive Technologies) Total Liabilities : $1.67 Mil (As of Sep. 2023)


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What is Virtual Interactive Technologies Total Liabilities?

Virtual Interactive Technologies's Total Liabilities for the quarter that ended in Sep. 2023 was $1.67 Mil.

Virtual Interactive Technologies's quarterly Total Liabilities increased from Mar. 2023 ($1.61 Mil) to Jun. 2023 ($1.69 Mil) but then declined from Jun. 2023 ($1.69 Mil) to Sep. 2023 ($1.67 Mil).

Virtual Interactive Technologies's annual Total Liabilities increased from Sep. 2021 ($1.01 Mil) to Sep. 2022 ($1.31 Mil) and increased from Sep. 2022 ($1.31 Mil) to Sep. 2023 ($1.67 Mil).


Virtual Interactive Technologies Total Liabilities Historical Data

The historical data trend for Virtual Interactive Technologies's Total Liabilities can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Total Liabilities Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Total Liabilities
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.04 0.89 1.01 1.31 1.67

Virtual Interactive Technologies Quarterly Data
Nov18 Feb19 May19 Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23
Total Liabilities Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 1.31 1.47 1.61 1.69 1.67

Virtual Interactive Technologies Total Liabilities Calculation

Total Liabilities are the liabilities that the company has to pay others. It is a part of the balance sheet of a company that shareholders do not own, and would be obligated to pay back if the company liquidated.

Virtual Interactive Technologies's Total Liabilities for the fiscal year that ended in Sep. 2023 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=1.658+(0.01+0.002
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=1.67

Total Liabilities=Total Assets (A: Sep. 2023 )-Total Equity (A: Sep. 2023 )
=0.128--1.542
=1.67

Virtual Interactive Technologies's Total Liabilities for the quarter that ended in Sep. 2023 is calculated as

Total Liabilities=Total Current Liabilities+Total Noncurrent Liabilities
=Total Current Liabilities+(Long-Term Debt & Capital Lease Obligation+Other Long-Term Liabilities
=1.658+(0.01+0.002
+NonCurrent Deferred Liabilities+PensionAndRetirementBenefit)
+0+0)
=1.67

Total Liabilities=Total Assets (Q: Sep. 2023 )-Total Equity (Q: Sep. 2023 )
=0.128--1.542
=1.67

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Virtual Interactive Technologies Total Liabilities Related Terms

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Virtual Interactive Technologies (Virtual Interactive Technologies) Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp offers expertise in developing solutions, publishing, and marketing video game products and is actively involved in the early stages of Virtual Reality/Augmented Reality game development. The revenue is generated from the royalty interest in five games, Carmageddon Max Damage, Carmageddon Crashers, Catch and Release, Interplanetary: Enhanced Edition, and Worbital. These games are distributed world-wide on various gaming platforms including Sony PlayStation, Xbox, Steam, and Oculus among others.