VRVR (Virtual Interactive Technologies) ROA %: -280.41% (As of Jun. 2024)


VRVR Virtual Interactive Technologies Corp VRVR
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What is Virtual Interactive Technologies ROA %?

Virtual Interactive Technologies VRVR 12 ROA % is -280.41% as of Jun. 2024. GuruFocus rates VRVR with a GF Score™ of 12/100.

ROA % is calculated as Net Income divided by its average Total Assets over a certain period of time. Virtual Interactive Technologies's annualized Net Income for the quarter that ended in Jun. 2024 was $-0.27 Mil. Virtual Interactive Technologies's average Total Assets over the quarter that ended in Jun. 2024 was $0.10 Mil. Therefore, Virtual Interactive Technologies's annualized ROA % for the quarter that ended in Jun. 2024 was -280.41%.

The historical rank and industry rank for Virtual Interactive Technologies's ROA % or its related term are showing as below:

VRVR's ROA % is not ranked *
in the Interactive Media industry.
Industry Median: 0.675
* Ranked among companies with meaningful ROA % only.

Virtual Interactive Technologies  (OTCPK:VRVR) ROA % Explanation

ROA % measures the rate of return on the total assets (shareholder equity plus liabilities). It measures a firm's efficiency at generating profits from shareholders' equity plus its liabilities. ROA % shows how well a company uses what it has to generate earnings. ROA %s can vary drastically across industries. Therefore, ROA % should not be used to compare companies in different industries. For retailers, a ROA % of higher than 5% is expected. For example, Wal-Mart (WMT) has a ROA % of about 8% as of 2012. For banks, ROA % is close to their interest spread. A bank’s ROA % is typically well under 2%.

Similar to ROE, ROA % is affected by profit margins and asset turnover. This can be seen from the Du Pont Formula:

ROA %(Q: Jun. 2024 )
=Net Income/Total Assets
=-0.272/0.097
=(Net Income / Revenue)*(Revenue / Total Assets)
=(-0.272 / 0.04)*(0.04 / 0.097)
=Net Margin %*Asset Turnover
=-680 %*0.4124
=-280.41 %

Note: The Net Income data used here is four times the quarterly (Jun. 2024) net income data. The Revenue data used here is four times the quarterly (Jun. 2024) revenue data.

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Be Aware

Like ROE, ROA % is calculated with only 12 months data. Fluctuations in the company's earnings or business cycles can affect the ratio drastically. It is important to look at the ratio from a long term perspective. ROA % can be affected by events such as stock buyback or issuance, and by goodwill, a company's tax rate and its interest payment. ROA % may not reflect the true earning power of the assets. A more accurate measurement is ROC % (ROC).

Many analysts argue the higher return the better. Buffett states that really high ROA % may indicate vulnerability in the durability of the competitive advantage.

E.g. Raising $43b to take on KO is impossible, but $1.7b to take on Moody's is. Although Moody's ROA % and underlying economics is far superior to Coca Cola, the durability is far weaker because of lower entry cost.


Virtual Interactive Technologies ROA % Related Terms


Virtual Interactive Technologies ROA % Historical Data

* Premium members only.

The historical data trend for Virtual Interactive Technologies's ROA % can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Virtual Interactive Technologies ROA % Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
ROA %
Get a 7-Day Free Trial Premium Member Only Premium Member Only -405.15 -3.40 -34.42 -130.45 -249.73

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
ROA % Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only -485.56 -595.88 -248.39 -261.75 -280.41

VRVR vs FMHS, GROM, NTES: ROA % Comparison

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's ROA %, along with its competitors' market caps and ROA % data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies ROA % vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's ROA % distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's ROA % falls into.


VRVR
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Virtual Interactive Technologies Corp VRVR
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Virtual Interactive Technologies ROA % Calculation

Virtual Interactive Technologies's annualized ROA % for the fiscal year that ended in Sep. 2023 is calculated as:

ROA %=Net Income (A: Sep. 2023 )/( (Total Assets (A: Sep. 2022 )+Total Assets (A: Sep. 2023 ))/ count )
=-2.817/( (2.128+0.128)/ 2 )
=-2.817/1.128
=-249.73 %

Virtual Interactive Technologies's annualized ROA % for the quarter that ended in Jun. 2024 is calculated as:

ROA %=Net Income (Q: Jun. 2024 )/( (Total Assets (Q: Mar. 2024 )+Total Assets (Q: Jun. 2024 ))/ count )
=-0.272/( (0.097+0.097)/ 2 )
=-0.272/0.097
=-280.41 %

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

In the calculation of annual ROA %, the net income of the last fiscal year and the average total assets over the fiscal year are used. In calculating the quarterly data, the Net Income data used here is four times the quarterly (Jun. 2024) net income data. ROA % is displayed in the 30-year financial page.

Frequently Asked Questions Learn more about ROA % →
What does a ROA % of -280.41% mean?
Virtual Interactive Technologies (VRVR) has a ROA % of -280.41% as of Jun. 2024. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on Virtual Interactive Technologies and its competitors.
Is Virtual Interactive Technologies' ROA % too high?
Virtual Interactive Technologies' current ROA % is -280.41%. Overall, Virtual Interactive Technologies has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Virtual Interactive Technologies' ROA % compare to FMHS and GROM?
Virtual Interactive Technologies' ROA % of -280.41% can be compared against companies in the Interactive Media industry. The industry median ROA % is 0.68. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good ROA % for an Interactive Media company?
The median ROA % among Interactive Media companies is 0.68, based on 568 companies in the industry. Companies in the top quartile (top 25%) have a ROA % significantly above this median, while those in the bottom quartile fall well below. However, ROA % should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high ROA % mean?
A high ROA % can signal that a stock is expensive relative to its fundamentals. Return on assets is the ratio of current-period net income to average two-period total assets. View historical data on Virtual Interactive Technologies and its competitors. For the Interactive Media industry, the median ROA % is 0.68 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Virtual Interactive Technologies's current ROA % is -280.41%. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Virtual Interactive Technologies stock overvalued right now?
Virtual Interactive Technologies (VRVR) has a current ROA % of -280.41%. The current ROA % is -280.41%. Virtual Interactive Technologies' overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is ROA % calculated?
ROA % is calculated from a company's financial statements. For Virtual Interactive Technologies (VRVR), the current ROA % is -280.41% as of Jun. 2024. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Virtual Interactive Technologies Business Description

Address 600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.
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