VRVR (Virtual Interactive Technologies) Current Ratio: 0.05 (As of Jun. 2024)


VRVR Virtual Interactive Technologies Corp VRVR
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What is Virtual Interactive Technologies Current Ratio?

Virtual Interactive Technologies VRVR 12 Current Ratio is 0.05 as of Jun. 2024. GuruFocus rates VRVR with a GF Score™ of 12/100.

The current ratio is a liquidity ratio that measures a company's ability to pay short-term obligations. It is calculated as a company's Total Current Assets divides by its Total Current Liabilities. Virtual Interactive Technologies's current ratio for the quarter that ended in Jun. 2024 was 0.05.

Virtual Interactive Technologies has a current ratio of 0.05. It indicates that the company may have difficulty meeting its current obligations. Low values, however, do not indicate a critical problem. If Virtual Interactive Technologies has good long-term prospects, it may be able to borrow against those prospects to meet current obligations.

The historical rank and industry rank for Virtual Interactive Technologies's Current Ratio or its related term are showing as below:

VRVR's Current Ratio is not ranked *
in the Interactive Media industry.
Industry Median: 2.295
* Ranked among companies with meaningful Current Ratio only.

Virtual Interactive Technologies  (OTCPK:VRVR) Current Ratio Explanation

The current ratio can give a sense of the efficiency of a company's operating cycle or its ability to turn its product into cash. Companies that have trouble getting paid on their receivables or have long inventory turnover can run into liquidity problems because they are unable to alleviate their obligations. Because business operations differ in each industry, it is always more useful to compare companies within the same industry.

Acceptable current ratios vary from industry to industry and are generally between 1 and 3 for healthy businesses.

The higher the current ratio, the more capable the company is of paying its obligations. A ratio under 1 suggests that the company would be unable to pay off its obligations if they came due at that point. While this shows the company is not in good financial health, it does not necessarily mean that it will go bankrupt - as there are many ways to access financing - but it is definitely not a good sign.

If all other things were equal, a creditor, who is expecting to be paid in the next 12 months, would consider a high current ratio to be better than a low current ratio, because a high current ratio means that the company is more likely to meet its liabilities which fall due in the next 12 months.


Virtual Interactive Technologies Current Ratio Related Terms


Virtual Interactive Technologies Current Ratio Historical Data

* Premium members only.

The historical data trend for Virtual Interactive Technologies's Current Ratio can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Virtual Interactive Technologies Current Ratio Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Current Ratio
Get a 7-Day Free Trial Premium Member Only Premium Member Only 1.93 8.36 3.99 1.64 0.08

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Current Ratio Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.07 0.08 0.07 0.05 0.05

VRVR vs FMHS, GROM, NTES: Current Ratio Comparison

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Current Ratio, along with its competitors' market caps and Current Ratio data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies Current Ratio vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Current Ratio distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Current Ratio falls into.


VRVR
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Virtual Interactive Technologies Corp VRVR
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Virtual Interactive Technologies Current Ratio Calculation

The current ratio is mainly used to give an idea of the company's ability to pay back its short-term liabilities with its short-term assets.

Virtual Interactive Technologies's Current Ratio for the fiscal year that ended in Sep. 2023 is calculated as

Current Ratio (A: Sep. 2023 )=Total Current Assets (A: Sep. 2023 )/Total Current Liabilities (A: Sep. 2023 )
=0.128/1.658
=0.08

Virtual Interactive Technologies's Current Ratio for the quarter that ended in Jun. 2024 is calculated as

Current Ratio (Q: Jun. 2024 )=Total Current Assets (Q: Jun. 2024 )/Total Current Liabilities (Q: Jun. 2024 )
=0.097/1.827
=0.05

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Current Ratio →
What does a Current Ratio of 0.05 mean?
Virtual Interactive Technologies (VRVR) has a Current Ratio of 0.05 as of Jun. 2024.
Is Virtual Interactive Technologies' Current Ratio too high?
Virtual Interactive Technologies' current Current Ratio is 0.05. The Interactive Media industry median Current Ratio is 2.30. Virtual Interactive Technologies' value of 0.05 is 97.8% below this industry median. Overall, Virtual Interactive Technologies has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Virtual Interactive Technologies' Current Ratio compare to FMHS and GROM?
Virtual Interactive Technologies' Current Ratio of 0.05 can be compared against companies in the Interactive Media industry. The industry median Current Ratio is 2.30. Virtual Interactive Technologies' value of 0.05 is 97.8% below this benchmark. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Current Ratio for an Interactive Media company?
The median Current Ratio among Interactive Media companies is 2.30, based on 566 companies in the industry. Companies in the top quartile (top 25%) have a Current Ratio significantly above this median, while those in the bottom quartile fall well below. However, Current Ratio should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Virtual Interactive Technologies's current Current Ratio of 0.05 is 97.8% below the industry median. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Current Ratio mean?
A high Current Ratio can signal that a stock is expensive relative to its fundamentals. For the Interactive Media industry, the median Current Ratio is 2.30 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Virtual Interactive Technologies's current Current Ratio is 0.05. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Virtual Interactive Technologies stock overvalued right now?
Virtual Interactive Technologies (VRVR) has a current Current Ratio of 0.05. The current Current Ratio is 0.05 and 97.8% below the Interactive Media industry median of 2.30. Virtual Interactive Technologies' overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Current Ratio calculated?
Current Ratio is calculated from a company's financial statements. For Virtual Interactive Technologies (VRVR), the current Current Ratio is 0.05 as of Jun. 2024. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Virtual Interactive Technologies Business Description

Address 600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.
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