VRVR (Virtual Interactive Technologies) Accounts Payable & Accrued Expense: $0.61 Mil (As of Jun. 2024)

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VRVR Virtual Interactive Technologies Corp VRVR
12 GF Score
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What is Virtual Interactive Technologies Accounts Payable & Accrued Expense?

Virtual Interactive Technologies VRVR 12 Accounts Payable & Accrued Expense is $0.61 Mil as of Jun. 2024. GuruFocus rates VRVR with a GF Score™ of 12/100.

Virtual Interactive Technologies's quarterly accounts payable & accrued expense increased from Dec. 2023 ($0.51 Mil) to Mar. 2024 ($0.55 Mil) and increased from Mar. 2024 ($0.55 Mil) to Jun. 2024 ($0.61 Mil).

Virtual Interactive Technologies's annual accounts payable & accrued expense increased from Sep. 2021 ($0.04 Mil) to Sep. 2022 ($0.29 Mil) and increased from Sep. 2022 ($0.29 Mil) to Sep. 2023 ($0.45 Mil).


Virtual Interactive Technologies Accounts Payable & Accrued Expense Historical Data

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The historical data trend for Virtual Interactive Technologies's Accounts Payable & Accrued Expense can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Virtual Interactive Technologies Accounts Payable & Accrued Expense Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Accounts Payable & Accrued Expense
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.10 0.02 0.04 0.29 0.45

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Accounts Payable & Accrued Expense Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.46 0.45 0.51 0.55 0.61
VRVR
12GF Score
Virtual Interactive Technologies Corp VRVR
Accounts Payable & Accrued Expense is just one metric. See GF Score™, valuation, warning signs, and more.
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Virtual Interactive Technologies Accounts Payable & Accrued Expense Calculation

Accounts payable & accrued expense usually includes accounts payable, accrued compensation and related benefits, etc.

Accounts payable is money owed by a business to its suppliers shown as a liability on a company's balance sheet. It is distinct from notes payable liabilities, which are debts created by formal legal instrument documents.

It is part of the current portion of the liabilities (due within one year or within the normal operating cycle if longer) reflected on the balace sheet of the company. A higher Accounts Payable means lower Working Capital needed to operate the business.

What does a Accounts Payable & Accrued Expense of $0.61 Mil mean?
Virtual Interactive Technologies (VRVR) has a Accounts Payable & Accrued Expense of $0.61 Mil as of Jun. 2024. Accounts payable and accrued expenses are amounts a company expects to pay to suppliers and others. View historical data on Virtual Interactive Technologies and its competitors.
Is Virtual Interactive Technologies' Accounts Payable & Accrued Expense too high?
Virtual Interactive Technologies' current Accounts Payable & Accrued Expense is $0.61 Mil. Overall, Virtual Interactive Technologies has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Virtual Interactive Technologies' Accounts Payable & Accrued Expense compare to FMHS and GROM?
Virtual Interactive Technologies' Accounts Payable & Accrued Expense of $0.61 Mil can be compared against companies in the Interactive Media industry. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Accounts Payable & Accrued Expense for an Interactive Media company?
A good Accounts Payable & Accrued Expense depends on the Interactive Media industry context. However, Accounts Payable & Accrued Expense should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Accounts Payable & Accrued Expense mean?
A high Accounts Payable & Accrued Expense can signal that a stock is expensive relative to its fundamentals. Accounts payable and accrued expenses are amounts a company expects to pay to suppliers and others. View historical data on Virtual Interactive Technologies and its competitors. Virtual Interactive Technologies's current Accounts Payable & Accrued Expense is $0.61 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Virtual Interactive Technologies stock overvalued right now?
Virtual Interactive Technologies (VRVR) has a current Accounts Payable & Accrued Expense of $0.61 Mil. The current Accounts Payable & Accrued Expense is $0.61 Mil. Virtual Interactive Technologies' overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Accounts Payable & Accrued Expense calculated?
Accounts Payable & Accrued Expense is calculated from a company's financial statements. For Virtual Interactive Technologies (VRVR), the current Accounts Payable & Accrued Expense is $0.61 Mil as of Jun. 2024. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Virtual Interactive Technologies Business Description

Address 600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.
12GF Score

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Accounts Payable & Accrued Expense is just one metric. See GF Value™, 30-year financials, guru trades, warning signs, and more.

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