VRVR (Virtual Interactive Technologies) Price-to-Tangible-Book: (As of Sep. 03, 2026)

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VRVR Virtual Interactive Technologies Corp VRVR
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What is Virtual Interactive Technologies Price-to-Tangible-Book?

As of today (2026-09-03), Virtual Interactive Technologies's share price is $0.0003. Virtual Interactive Technologies's Tangible Book per Share of Jun. 2024 for the quarter that ended in Jun. 2024 was $-0.21. Hence, Virtual Interactive Technologies's Price to Tangible Book Ratio of today is .

The historical rank and industry rank for Virtual Interactive Technologies's Price-to-Tangible-Book or its related term are showing as below:

VRVR's Price-to-Tangible-Book is not ranked *
in the Interactive Media industry.
Industry Median: 2.505
* Ranked among companies with meaningful Price-to-Tangible-Book only.

A closely related ratio is called PB Ratio. As of today, Virtual Interactive Technologies's share price is $0.0003. Virtual Interactive Technologies's Book Value per Sharefor the quarter that ended in Jun. 2024 was $-0.21. Hence, Virtual Interactive Technologies's P/B Ratio of today is .


Be Aware

Some businesses have very light assets, such as software companies or insurance agencies. The Price-to-Book Ratio does not work well for these companies. Some companies even have negative equity, so the Price-to-Book Ratio cannot be applied to them.


Virtual Interactive Technologies Price-to-Tangible-Book Related Terms


Virtual Interactive Technologies Price-to-Tangible-Book Historical Data

* Premium members only.

The historical data trend for Virtual Interactive Technologies's Price-to-Tangible-Book can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Virtual Interactive Technologies Price-to-Tangible-Book Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Price-to-Tangible-Book
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.00 0.00 0.00 21.29 0.00

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Price-to-Tangible-Book Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.00 0.00 0.00 0.00 0.00

VRVR vs FMHS, GROM, NTES: Price-to-Tangible-Book Comparison

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Price-to-Tangible-Book, along with its competitors' market caps and Price-to-Tangible-Book data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies Price-to-Tangible-Book vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Price-to-Tangible-Book distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Price-to-Tangible-Book falls into.


VRVR
12GF Score
Virtual Interactive Technologies Corp VRVR
Price-to-Tangible-Book is just one metric. See GF Score™, valuation, warning signs, and more.
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Virtual Interactive Technologies Price-to-Tangible-Book Calculation

Virtual Interactive Technologies's price-to-tangible-book ratio for today is calculated as:

Price to Tangible Book=Share Price/Tangible Book per Share (Q: Jun. 2024 )
=0.0003/-0.21
=

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

It can also be calculated from the numbers for the whole company:

A closely related ratio is called PB Ratio. The difference between Price-to-Tangible-Book Ratio and PB Ratio is that book value other than intangibles are used in the calculation.


Virtual Interactive Technologies Business Description

Address 600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.
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