VRVR (Virtual Interactive Technologies) Market Cap: $0.00 Mil (As of Jun. 27, 2026)


VRVR Virtual Interactive Technologies Corp VRVR
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What is Virtual Interactive Technologies Market Cap?

Virtual Interactive Technologies VRVR 12 Market Cap is $0.00 Mil as of Jun. 27, 2026. GuruFocus rates VRVR with a GF Score™ of 12/100.

Market cap is the total market value to buy the whole company. It is equal to the share price times the number of Shares Outstanding (EOP). Virtual Interactive Technologies's share price for the quarter that ended in Jun. 2024 was $0.3. Virtual Interactive Technologies's Shares Outstanding (EOP) for the quarter that ended in Jun. 2024 was 8.25 Mil. Therefore, Virtual Interactive Technologies's market cap for the quarter that ended in Jun. 2024 was $2.48 Mil.

Virtual Interactive Technologies's quarterly market cap declined from Dec. 2023 ($4.04 Mil) to Mar. 2024 ($2.95 Mil) and declined from Mar. 2024 ($2.95 Mil) to Jun. 2024 ($2.48 Mil).

Virtual Interactive Technologies's annual market cap increased from Sep. 2021 ($17.32 Mil) to Sep. 2022 ($17.33 Mil) but then declined from Sep. 2022 ($17.33 Mil) to Sep. 2023 ($4.21 Mil).

Enterprise Value is the theoretical takeover price. It is more comprehensive than market capitalization (market cap), which only includes common equity. Enterprise Value is calculated as the market cap plus debt and minority interest and preferred shares, minus total cash and cash equivalents. Virtual Interactive Technologies's Enterprise Value for Today is $1.22 Mil.


Virtual Interactive Technologies  (OTCPK:VRVR) Market Cap Explanation

Market cap is not the real price you pay for a company. If you buy the company and become its owner, you become the owner of the cash the company has, and you also assume the company’s debt. The real price you pay is the Enterprise Value.

Warren Buffett uses the ratio of total market cap of all public traded companies over GDP to measure if the market is expensive. As of April 2012, the US total market cap is about $14.7 trillion, while the US GDP is about $15 trillion. The market was modestly overvalued.


Virtual Interactive Technologies Market Cap Related Terms


Virtual Interactive Technologies Market Cap Historical Data

* Premium members only.

The historical data trend for Virtual Interactive Technologies's Market Cap can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Virtual Interactive Technologies Market Cap Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Market Cap
Get a 7-Day Free Trial Premium Member Only Premium Member Only 4.77 11.93 17.32 17.33 4.21

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Market Cap Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 3.42 4.21 4.04 2.95 2.48

VRVR vs FMHS, GROM, NTES: Market Cap Comparison

For the Electronic Gaming & Multimedia subindustry, Virtual Interactive Technologies's Market Cap, along with its competitors' market caps and Market Cap data, can be viewed below:

* Competitive companies are chosen from companies within the same industry, with headquarter located in same country, with closest market capitalization; x-axis shows the market cap, and y-axis shows the term value; the bigger the dot, the larger the market cap. Note that "N/A" values will not show up in the chart.


Virtual Interactive Technologies Market Cap vs Interactive Media Industry

For the Interactive Media industry and Communication Services sector, Virtual Interactive Technologies's Market Cap distribution charts can be found below:

* The bar in red indicates where Virtual Interactive Technologies's Market Cap falls into.


VRVR
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Virtual Interactive Technologies Corp VRVR
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Virtual Interactive Technologies Market Cap Calculation

Market cap is the short version of market capitalization. It is the total market value to buy the whole company. It is equal to the share price times the number of shares outstanding.

Virtual Interactive Technologies's Market Cap for the fiscal year that ended in Sep. 2023 is calculated as

Market Cap (A: Sep. 2023 )=Share Price (A: Sep. 2023 )*Shares Outstanding (EOP) (A: Sep. 2023 )
=$0.5099*8.251
=$4.21

Virtual Interactive Technologies's Market Cap for the quarter that ended in Jun. 2024 is calculated as

Market Cap (Q: Jun. 2024 )=Share Price (Q: Jun. 2024 )*Shares Outstanding (EOP) (Q: Jun. 2024 )
=$0.3*8.251
=$2.48

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Frequently Asked Questions Learn more about Market Cap →
What does a Market Cap of $0.00 Mil mean?
Virtual Interactive Technologies (VRVR) has a Market Cap of $0.00 Mil as of Jun. 27, 2026. Market cap equals the total value of a company's shares: price times shares outstanding. View historical data on Virtual Interactive Technologies and its competitors.
Is Virtual Interactive Technologies' Market Cap too high?
Virtual Interactive Technologies' current Market Cap is $0.00 Mil. Overall, Virtual Interactive Technologies has a GF Score™ of 12/100, reflecting its overall financial health beyond just this single metric.
How does Virtual Interactive Technologies' Market Cap compare to FMHS and GROM?
Virtual Interactive Technologies' Market Cap of $0.00 Mil can be compared against companies in the Interactive Media industry. The industry median Market Cap is 50.70. See the competitive comparison table and distribution chart on this page for a detailed peer-by-peer breakdown.
What is a good Market Cap for an Interactive Media company?
The median Market Cap among Interactive Media companies is 50.70, based on 571 companies in the industry. Companies in the top quartile (top 25%) have a Market Cap significantly above this median, while those in the bottom quartile fall well below. However, Market Cap should not be evaluated in isolation — investors should consider it alongside profitability, growth, and financial strength metrics. Use the industry distribution chart on this page to see where any company falls relative to its peers.
What does a high Market Cap mean?
A high Market Cap can signal that a stock is expensive relative to its fundamentals. Market cap equals the total value of a company's shares: price times shares outstanding. View historical data on Virtual Interactive Technologies and its competitors. For the Interactive Media industry, the median Market Cap is 50.70 — values significantly above this may indicate overvaluation, while values below may suggest a bargain or underlying issues. Virtual Interactive Technologies's current Market Cap is $0.00 Mil. However, context matters — high-growth companies often justify higher valuations. Always evaluate alongside other metrics like GF Score™ and GF Value™.
Is Virtual Interactive Technologies stock overvalued right now?
Virtual Interactive Technologies (VRVR) has a current Market Cap of $0.00 Mil. The current Market Cap is $0.00 Mil. Virtual Interactive Technologies' overall GF Score™ is 12/100. Investors should evaluate multiple metrics — including profitability, growth, and financial strength — before making a decision.
How is Market Cap calculated?
Market Cap is calculated from a company's financial statements. For Virtual Interactive Technologies (VRVR), the current Market Cap is $0.00 Mil as of Jun. 27, 2026. GuruFocus calculates this using data sourced from SEC filings and annual reports. See the calculation section and 30-year financial data on this page for the full breakdown.

Virtual Interactive Technologies Business Description

Address 600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.
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