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VRVR (Virtual Interactive Technologies) Total Assets : $0.10 Mil (As of Jun. 2024)


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What is Virtual Interactive Technologies Total Assets?

Virtual Interactive Technologies's Total Assets for the quarter that ended in Jun. 2024 was $0.10 Mil.

During the past 12 months, Virtual Interactive Technologies's average Total Assets Growth Rate was -21.20% per year. During the past 3 years, the average Total Assets Growth Rate was -24.00% per year. During the past 5 years, the average Total Assets Growth Rate was 14.20% per year.

During the past 12 years, Virtual Interactive Technologies's highest 3-Year average Total Assets Growth Rate was 87.40%. The lowest was -24.00%. And the median was 34.75%.

Total Assets is connected with ROA %. Virtual Interactive Technologies's annualized ROA % for the quarter that ended in Jun. 2024 was -280.41%. Total Assets is also linked to Revenue through Asset Turnover. Virtual Interactive Technologies's Asset Turnover for the quarter that ended in Jun. 2024 was 0.10.


Virtual Interactive Technologies Total Assets Historical Data

The historical data trend for Virtual Interactive Technologies's Total Assets can be seen below:

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

* Premium members only.

Virtual Interactive Technologies Total Assets Chart

Virtual Interactive Technologies Annual Data
Trend Nov14 Nov15 Nov16 Nov17 Nov18 Sep19 Sep20 Sep21 Sep22 Sep23
Total Assets
Get a 7-Day Free Trial Premium Member Only Premium Member Only 0.35 0.23 0.41 2.13 0.13

Virtual Interactive Technologies Quarterly Data
Aug19 Dec19 Mar20 Jun20 Sep20 Dec20 Mar21 Jun21 Sep21 Dec21 Mar22 Jun22 Sep22 Dec22 Mar23 Jun23 Sep23 Dec23 Mar24 Jun24
Total Assets Get a 7-Day Free Trial Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only Premium Member Only 0.12 0.13 0.12 0.10 0.10

Virtual Interactive Technologies Total Assets Calculation

Total Assets are all the assets a company owns.

From the capital sources of the assets, some of the assets are funded through shareholder's paid in capital and retained earnings of the business. Others are funded through borrowed money.

Virtual Interactive Technologies's Total Assets for the fiscal year that ended in Sep. 2023 is calculated as

Total Assets=Total Equity (A: Sep. 2023 )+Total Liabilities (A: Sep. 2023 )
=-1.542+1.67
=0.13

Virtual Interactive Technologies's Total Assets for the quarter that ended in Jun. 2024 is calculated as

Total Assets=Total Equity (Q: Jun. 2024 )+Total Liabilities (Q: Jun. 2024 )
=-1.73+1.827
=0.10

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.


Virtual Interactive Technologies  (OTCPK:VRVR) Total Assets Explanation

Total Assets is connected with ROA %.

Virtual Interactive Technologies's annualized ROA % for the quarter that ended in Jun. 2024 is

ROA %=Net Income (Q: Jun. 2024 )/( (Total Assets (Q: Mar. 2024 )+Total Assets (Q: Jun. 2024 ))/ count )
=-0.272/( (0.097+0.097)/ 2 )
=-0.272/0.097
=-280.41 %

Note: The Net Income data used here is four times the quarterly (Jun. 2024) data.

In the article Joining The Dark Side: Pirates, Spies and Short Sellers, James Montier reported that In their US sample covering the period 1968-2003, Cooper et al find that firms with low asset growth outperformed firms with high asset growth by an astounding 20% p.a. equally weighted. Even when controlling for market, size and style, low asset growth firms outperformed high asset growth firms by 13% p.a. Therefore a company with fast asset growth may underperform.

Total Assets is linked to total revenue through Asset Turnover.

Virtual Interactive Technologies's Asset Turnover for the quarter that ended in Jun. 2024 is

Asset Turnover
=Revenue (Q: Jun. 2024 )/( (Total Assets (Q: Mar. 2024 )+Total Assets (Q: Jun. 2024 ))/ count )
=0.01/( (0.097+0.097)/ 2 )
=0.01/0.097
=0.10

* For Operating Data section: All numbers are indicated by the unit behind each term and all currency related amount are in USD.
* For other sections: All numbers are in millions except for per share data, ratio, and percentage. All currency related amount are indicated in the company's associated stock exchange currency.

Therefore, if a company grows its Total Assets faster than its Revenue, the Asset Turnover will decline. This might be a warning sign for the business.

Virtual Interactive Technologies Total Assets Related Terms

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Virtual Interactive Technologies Business Description

Traded in Other Exchanges
N/A
Address
600 17th Street, Suite 2800 South, Denver, CO, USA, 80202
Virtual Interactive Technologies Corp is a next-generation game and metaverse developer that creates immersion experiences by harnessing the latest technologies, including Blockchain and digital assets. The Company's newly launched brand, Extrosive, is building a metaverse that replaces traditional boring financial experiences with a new paradigm, global Prosperity space (gPs). This new asset class dynamically augments global and local realities and builds communities of aligned financial values, virtuous economies, and a trusted network. The Company also entered into a joint development partnership with Duane Lee Dog Chapman, of the Dog The Bounty Hunter fame, to develop and promote multiple games across several platforms.